DH is the only Class out of Meta?
Just because metabattle says so?
The class is whatever you make out of it.
The nerf was uncalled for but guard is still not dragging your team down.
Like: a 2-stack guards is probably safer to play than a 2-stack thieves.
Guardians might be at the bottom of the food chain right now, but they are still perfectly competitive and as meta as you can get without being called op.
i dont know what meta say but the most wins is S3 i have with my trap guard the most thiefs still dont know how to evade them
DH is fun, need like a retaliation burn build
Meta only matters at pro-level play. Dragonhunter isn’t that underpowered, it’s just that their main ways of pressuring people are easier to mitigate than for other classes.
Dragonhunter is still the king at punishing incompetent players in team-fights.
Currently DPS guard has problems with the large amount of reflects / projectile hate and can be stopped in ESL level games by proper timings.
i dont know what meta say but the most wins is S3 i have with my trap guard the most thiefs still dont know how to evade them
If people are dying to a trap guard they are playing badly or a thief.
Traps are very easy to avoid as none of them are unblockable now and are very easy to either block/evade or send pets through to pop them.
That combined with the many many many design flaws/problems, scaling problems, weak skills etc.. the guardian has equates to it being a much much better idea to have a ele, engi or rev on your team (even as a second of) then bring a guardian.
i dont know what meta say but the most wins is S3 i have with my trap guard the most thiefs still dont know how to evade them
If people are dying to a trap guard they are playing badly or a thief.
Traps are very easy to avoid as none of them are unblockable now and are very easy to either block/evade or send pets through to pop them.
That combined with the many many many design flaws/problems, scaling problems, weak skills etc.. the guardian has equates to it being a much much better idea to have a ele, engi or rev on your team (even as a second of) then bring a guardian.
my main is druid and ele but i check my guard to see how it works in this season and to tell you the truth that was my best games
this is a joke thread, right? like, i cant tell but i god kitten hope this is just sheer irony.
Dragon hunters arent considered meta because they aren’t competitive, they are just gimmicky. they are a no-skill class that provides maximum reward for minimum effort in low tier pvp.
Protect him at all costs.
DH is not meta because they got countered too hard by tempest and scrapper.
But DH is really strong against thieves and mesmers. So how effective you can be kinda depends on the enemy composition.
DH is still good against Thieves which are being picked much more than Revenant this season, so I wouldn’t say it’s bad.
I feel pretty good about this, because I’ve still been running the same Guard I was last season and outside of condi overload causing me to implode, I’ve been doing a solid job of taking and holding down points. That condi tho.
I feel pretty good about this, because I’ve still been running the same Guard I was last season and outside of condi overload causing me to implode, I’ve been doing a solid job of taking and holding down points. That condi tho.
That seems like a poor Guard to me. When I lay out traps defensively, I string them out over a wide area, making it difficult to spring all of them. Usually, if they do spring one, it was a decoy meant more to alert me to incoming stealth than a serious challenge. If you pile all your traps together or put them in the most obvious places then of course people will just blow them. But then, using active defenses to avoid them opens them up to more direct attack, so that’s win-win. And then once the battle has started, it can get a kittenaotic, but still if they’re actively trying to “handle” traps then they shouldn’t have enough to deal with the direct attacks. You know, unless they’re Eles and thus immortal, because “balance.”
you spend complaining about it on the forums, you’d be
done by now.”
(edited by Ohoni.6057)
i dont know what meta say but the most wins is S3 i have with my trap guard the most thiefs still dont know how to evade them
If people are dying to a trap guard they are playing badly or a thief.
Traps are very easy to avoid as none of them are unblockable now and are very easy to either block/evade or send pets through to pop them.
That combined with the many many many design flaws/problems, scaling problems, weak skills etc.. the guardian has equates to it being a much much better idea to have a ele, engi or rev on your team (even as a second of) then bring a guardian.
my main is druid and ele but i check my guard to see how it works in this season and to tell you the truth that was my best games
Again if someone is dying to traps they are either playing badly or a zerk thief.
None of the traps are unblockable anymore that means anyone with blocks, evades a dodge or a person who sends in a pet before hand can make them useless.
In the end all DH is good for is nuking idiots & uncoordinated hot join ppl who dont know how to dodge.
For anything else your better off having a ele/druid if you want support grab a scrapper/thief/rev, if you want power damage/CC or a hybrid because they fill that role better while offering things the DH cannot.
(Many long time guard players have swapped over to these and found they can get better results for less effort due to not having all the design flaws & bad traits/skills)
Heck now if you want selfish sustain while bringing spike or CC warrior is also better.
(edited by Ragnar the Rock.3174)
Are thieves atm into meta?
Always d/p build?
https://www.youtube.com/watch?v=WKBKak4gU0g
(edited by Shirlias.8104)
DH is technically out of meta, but it’s honestly not in that bad of shape. While it’s seen nothing but nerfs since the end of S2, there’s been enough nerfs to other classes to keep this one as relatively competitive.
Hope DH is never good until they remove heavy light entirely from the game. Passive auto-cast CC does not belong in GW2.
Same here, I am failing to grasp the DH sucks crowd. The skill cap on DH has been increased, the class itself is still meta. My belief is that the skill cap on the class has being increase, so inexperienced player can no longer stomp through Sparta. But I have seen experienced DH complained about their class as well… Still, I don’t see how they out of meta? Are they weaker? Yes? Out of meta? I doubt it ( just my opinion)
Does DH have a good condi build?
Is D to F tier, arguably the worst class curerntly and is outshined by at least 2-3 classes in each role.
Is bad at tanking/holding points because their sustain can’t face a Tempest, a Druid or even a Scrapper, or Herald, is even worse than the core Guardian at support, doesn’t burst as hard as Daredevil, Mesmer or Herald and lacks the DoT of classes like Reaper, Warrioror Scrapper. It’s mobility is probably the second worst in the game and has almost 0 disengage tools. and traps are mostly a one trick pony which greatly decresases their options. Finally, they lack a condition build.
So yeah, totally meta: best at wiping the floor.
Half the classes arent meta people are kidding themselves.
meta battle is a bunch of builds with added options as guide lines .
meta battle is a guide book it doesn’t provide the build itself , its the same as the so called menders metabattle druid that got updated 2 days ago i can see much better utility to use than SoS , glyph and SoR with a low toughness value Sos isn’t going to do jack for you apart from the immunitity from direct damage which guard shout could be used to redirect 50% of the damage onto a tanky pet then gain more might from it.
its also a AoE 50% damage reduction , a condi clear with soilder runes and a swiftness+ regen booster , so why use SoS over protect me or guard
i never take metabattle by the cover its simply a guide line.
same goes for DH , in WvW they are rampant on drakkar lake pretty much every 2 in 3 guardains are DH medi trappers , in pvp maybe 1 in 5 guardain players though you will see atleast 1 medi trapper or a Meta battle Varient at least once every two games.
if thats not “meta” i don’t know what is.
don’t get it guardian is still good, meta y go for it
Played nearly 30 ranked games, can’t say I was “soft countered” or had issues with any particular team.
I often burst revs first even though they gun after me for some reason.
Engi’s can kill us 1v1 but not after I push them off point and/or force their Eixer ‘mini me’ to proc.
Bunk ele doesn’t counter us, we can sustain the fight for days for a +1 to show.
Only class that completelt obliterates us is Rangers. As for team fights, we surprisingly hold our own, better than a necro actually. Only thing that can remove us from meta is Rev+Thief burst combo, in which case a team would consist of the bunkiest comp.
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DH is still good against Thieves which are being picked much more than Revenant this season, so I wouldn’t say it’s bad.
A thief using dash and sig of agility has no problem stomping DH in this meta
DH is still good against Thieves which are being picked much more than Revenant this season, so I wouldn’t say it’s bad.
A thief using dash and sig of agility has no problem stomping DH in this meta
Yes they do.
Well. if the dragon hunter is capable of using healing skills that is.
I honestly find DH pretty good for the pvp league. Good sustain and condi removal, very good pressure on node. Great matchup against mesmer and thieves and can create some troubles to other professions. Yeah, for pvp pro league is a bit too much predictable but is viable for sure for leagues.
Can create a lot of troubles in a not organized environment so is not really weak imho is a really better state than the old warrior and thief in S1.
DH is still good against Thieves which are being picked much more than Revenant this season, so I wouldn’t say it’s bad.
A thief using dash and sig of agility has no problem stomping DH in this meta
Yes they do.
Well. if the dragon hunter is capable of using healing skills that is.
Condi thief with 3 venoms and sig of agility, say good night DH
Does DH have a good condi build?
I used to play a burn build on my guardian. I think I used flame legion runes. It was pretty good, but I don’t know about now.
A well played DH / Guardian can be a real handful. I don’t play them much these days but I still think they’re pretty darn good.
Why do you even care about the “meta”? It is so unlikely that you’re playing at a level where that would actually matter anyway. When people in amber start screaming about meta it’s just depressing, meta builds depend on a variety of factors, enemy composition and skill being first among them. Just stop thinking like this. Please.
guardian is more then dh, and got some nice buffs last patches
but againpeople only see meta
I never want Dragon hunter to be meta. It literally shuts down every fun high damage build and is countered by every tanky boring build.
Please no i don’t want to fight dh plz
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Anything a Guardian can do, another class can do better.
The class has no mobility, its traps are very easy to play around especially if you’re a Ranger/Ele, it can’t rotate effectively (lack of mobility) and it can’t out-sustain an ele in an 1v1. The guardian also has no disengage tools so you’re basically screwed if the fight isn’t going your way.
It’s certainly not as bad as Warrior was last season, I’ll give it that. It still is a decent counter to theives. I use my Dh/bunker guard every now and then in unranked matches.
The skill floor is really low while the ceiling is extremely high for Dragonhunter.
You really have to time your dodges, know when to use Courage and Resolve and really know when to get out of a fight.
The one thing that Guardians don’t have going for them, and I’ve said it before, is an “oh kitten ” button. They don’t have Endure Pain, Blink, Stealth – staples of most classes that can get out of a situation when needed. And Dragon’s Maw is leaps and bounds better than Renewed Focus.
DH burst and damage and control is really high with traps and longbow but to play DH at a really high level you have to be spot on with every move. You can’t really spam one ability and call it a day unlike with say, Revenant.
So I don’t necessarily think other classes can do it better it’s just that the other classes have a lower skill ceiling and can make mistakes and still get out when needed. You have to play it kitten near perfect every game but for most people, they’ll get brain fatigued and switch off to something less demanding but almost equally as rewarding.
All of this is my opinion gathered from gameplay.
Instead of “oh crap” “get out of jail free” buttons you have passive knockback in the form of heavy light.
Enjoy.
Instead of “oh crap” “get out of jail free” buttons you have passive knockback in the form of heavy light.
Enjoy.
I don’t even know what to say to this. I’d be willing to give up Heavy Light for any remote semblance of a good mobility skill. Comparing Heavy Light to any of those abilities just shows how shortsightedness you are.
Keep in mind that metabattle only lists current trends
It isn’t the word of god
Next month, I assure you, that list will be different
…. And Dragon’s Maw is leaps and bounds better than Renewed Focus.
no…just…no…
Instead of “oh crap” “get out of jail free” buttons you have passive knockback in the form of heavy light.
Enjoy.
I would gladly give that passive trait for something like Hunter’s shot (stealth 3 sec).
https://wiki.guildwars2.com/wiki/Hunter's_Shot
Enjoy.
Instead of “oh crap” “get out of jail free” buttons you have passive knockback in the form of heavy light.
Enjoy.
not even guardians enjoy having that trait, there’s almost no control over it once the initial proc wears off, wasting a CC at the start of a fight is pointless in the meta today where every single class has a passive counter cc trait.
The skill floor is really low while the ceiling is extremely high for Dragonhunter.
You really have to time your dodges, know when to use Courage and Resolve and really know when to get out of a fight.
The one thing that Guardians don’t have going for them, and I’ve said it before, is an “oh kitten ” button. They don’t have Endure Pain, Blink, Stealth – staples of most classes that can get out of a situation when needed. And Dragon’s Maw is leaps and bounds better than Renewed Focus.
DH burst and damage and control is really high with traps and longbow but to play DH at a really high level you have to be spot on with every move. You can’t really spam one ability and call it a day unlike with say, Revenant.
So I don’t necessarily think other classes can do it better it’s just that the other classes have a lower skill ceiling and can make mistakes and still get out when needed. You have to play it kitten near perfect every game but for most people, they’ll get brain fatigued and switch off to something less demanding but almost equally as rewarding.
All of this is my opinion gathered from gameplay.
guard still isn’t viable when played perfectly cuz there’s always someone who’s close to or equally skilled to you playing an actually effective build
0 counterplay
The skill floor is really low while the ceiling is extremely high for Dragonhunter.
You really have to time your dodges, know when to use Courage and Resolve and really know when to get out of a fight.
The one thing that Guardians don’t have going for them, and I’ve said it before, is an “oh kitten ” button. They don’t have Endure Pain, Blink, Stealth – staples of most classes that can get out of a situation when needed. And Dragon’s Maw is leaps and bounds better than Renewed Focus.
DH burst and damage and control is really high with traps and longbow but to play DH at a really high level you have to be spot on with every move. You can’t really spam one ability and call it a day unlike with say, Revenant.
So I don’t necessarily think other classes can do it better it’s just that the other classes have a lower skill ceiling and can make mistakes and still get out when needed. You have to play it kitten near perfect every game but for most people, they’ll get brain fatigued and switch off to something less demanding but almost equally as rewarding.
All of this is my opinion gathered from gameplay.
Dragon’s maw is definitely not better than RF in any sense and we have decent “oh shi-” buttons.
Again, my opinion. DM is much better.
And what oh kitten abilities are you talking about? There aren’t any…
you’re entitled to your opinion sure…
but your opinion is wrong.