Fikfain — Little Purple Sylvari Mesmer
Ascension [WAR] of Borlis Pass
In order to progress any achievements in the Year of The Ascension categories, you have to do the meta-achievement (MA). In all other instances of MAs, GW2 has always used the “here’s a bag of 15 things to do. Do 12 of them to get the MA”. Sometimes 12 is 12 or 14 or even all 15 base achievements. In the Year of The Ascension MAs they’ve defined a specific subset of 11 of the total base achievements that have to be done. Why?
One of those is the Daily League Participator. This achievement requires you to play 3 rated matches per day for 15 days. Every part of the Year of The Ascension has this in its MA and there are four parts, so that’s 60 days of 3 rated matches per day for 180 total matches before you can accomplish all of the MAs (on top of all the other achievements).
1) Why is an achievement forcing people into the ladder in order to do it when they may not want to even be there (making the queue full of horrible players that just want an achievement to move on to making more APs available).
2) Why are some achievements like buying and mystic forging items able to be done ahead of time for parts 2-4 but not any of the other ones like class wins once the previous part’s equivalent achievement is done, meaning even more people hit the “gate” of Daily League Participator in order to get more achievement points out of the Year of The Ascension categories even if they don’t want to do the full MA path?
3) Why are all the achievements in the MA able to be done in about 10 matches except Daily League Participator which is time-gated to 15 days per part? Why not make all the achievements have about the same length of time (by requiring more class wins or better yet, reducing Daily League Participator down to about 5 days instead of 15)?
Daily League Participator is “a thing” so that players have to play at least 60 days before obtaining the required materials for Ascension. As such, NOBODY will be finishing in the first season. The only people that are having such a hard time grasping this, to the point of bringing their complaints here, are the heavy grinders that DEMAND instant gratification.
The crossing 10 divisions total should be enough if a timegate, the 15 days achievement is completely pointless and stalls progression for no reason
Cause GRINDDDDDDDDDDDDDDDDDDDDDD!
They want you logging in and playing every day.
The crossing 10 divisions total should be enough if a timegate, the 15 days achievement is completely pointless and stalls progression for no reason
The 15 days thing is there because you can get to ruby in like 2-3 days if you no life it and then leave gw2 for 2 months until next league starts, this way the first 45 days are 100% efficiency while after that you can drop off.
The crossing 10 divisions total should be enough if a timegate, the 15 days achievement is completely pointless and stalls progression for no reason
The 15 days thing is there because you can get to ruby in like 2-3 days if you no life it and then leave gw2 for 2 months until next league starts, this way the first 45 days are 100% efficiency while after that you can drop off.
Like this guy says
To stop turtling
If you are a smart player, you would know all the noobs and pros will start at the same amber rank and it will take weeks to sort it out
Guys would simply wait it out then finish everything in the last few days and call it done, they you don’t have to participate all season and don’t have to bother about the decay system at all
I actually like this… it prevents people from grinding pvp for 2-3 weeks and never walking back in a game, since they would have the legendary done.
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