Damage dealt and objective holder statistic

Damage dealt and objective holder statistic

in PvP

Posted by: Lavexis.5360

Lavexis.5360

what do you guys think of having these 2 statistics in this game?

Objective holder would calculate how long a person stayed inside objective area.

Hero damage dealt would calculate how much damage a player dealt to the opposite team players.

As of now, i think the pvp statistics are too bland and too small. You can’t even tell what people doing and most of the time, people just ended up doing things on their own. Most of the time people actually ignore these statistics, except for the points.
I think having these 2 statistics will give the game more strategic purpose because it will open up new ideas and make the game more competitive, because it will urge other players to either do more damage or cap more objective.

Damage dealt and objective holder statistic

in PvP

Posted by: OIIIIIO.7825

OIIIIIO.7825

+1 I would like to see relevant statistics

A victor gives no quarter when the victor shows no clemency or mercy
and refuses to spare the life in return for the surrender at discretion (unconditional surrender)
of a vanquished opponent.

Damage dealt and objective holder statistic

in PvP

Posted by: Belarorn.9062

Belarorn.9062

This is a a good idea but I’m not sure about the Objective holder one. I mean sitting at home all game doing nothing is not a reason to get points. Objective defender in this case works well because it shows how many times you have defended a point not that you stood on one all game

Damage dealt and objective holder statistic

in PvP

Posted by: Lavexis.5360

Lavexis.5360

yea bump, i want to know more opinion about this