Dealing with engi in Skyhammer w/o stability?

Dealing with engi in Skyhammer w/o stability?

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Posted by: Kitt.2567

Kitt.2567

Hi.
I have only 1 break stun utility but have no stability (I run shout warrior)
Engis who got into stealth mode and try to pull me into hole of the hell have 100% success of doing this troll in skyhammer.

Due to their stealth, whenever bunkering or capping home/far points I cannot even figure out when they would come to far/home point to do that pulling … and as you know becuz of wall and pillar of home/far point of skyhammer, we cannot see who is coming to home/far if we are there. And I found breakstunning it while being pulled always fails, it worked after getting pulled already (=same means as I am falling to hell already in air)

How to deal with them?

Is there any visual aspect that I can see while their pulling preparation even though they are in stealth so probably i could uses “fear me” to counterattack as soon as I see that?

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(edited by Kitt.2567)

Dealing with engi in Skyhammer w/o stability?

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Posted by: alemfi.5107

alemfi.5107

Build for it. Engage them before they reach the point.

When ground-targetted bone minion explosions become a thing, I will change this signature.- 2013
http://twitch.tv/alemfi/

Dealing with engi in Skyhammer w/o stability?

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Posted by: Sebastian Knight.4736

Sebastian Knight.4736

I think swapping out one of your shouts for some stability is a wise move in general, and particularly useful for Skyhammer.

The easiest solution is to simply avoid the side nodes if possible. Make fighting at mid your top priority and let your teammates assault the other nodes.

Most engis will use the magnetic shield move to pull you onto the glass. If you look closely you can see a series of white lines coming out from your character, even if the engi is stealthed. There is also a quick magnetic sound effect right before you get pulled if you listen closely and can react quickly.

Dealing with engi in Skyhammer w/o stability?

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Posted by: CntrlAltDefeat.1465

CntrlAltDefeat.1465

Necro. No stability (unless you spec grandmaster trait and get 3 seconds in deathshroud.)= You have no chance against this build. Players stated right from the start skyhammer was a toxic map that allowed cheap mechanics to be utilized. Players hammered this home time and time again. The players then left. A-net seemed ok with this. So there is you’re answer. Don’t play pvp if u get skyhammer. Log out and load a game that encourages pvp in its pvp arena’s. It sounds like a harsh answer, but players were left no choice. It just got too tired too quickly seeing this “skill” being used over and over again. Your lucky you have a warrior. Necro, thief, other engi have extremely limited stability, if any at all.

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Posted by: Dirame.8521

Dirame.8521

Get passive stability. 20 points in Defense. Last Stand.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

Dealing with engi in Skyhammer w/o stability?

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Posted by: Evalia.7103

Evalia.7103

^ says necro thief engi are bad at skyhammer.
What’s next, elementalist FGS killing lupi slower than full cleric necro?