Dear Anet

Dear Anet

in PvP

Posted by: Sabaz.6978

Sabaz.6978

Dear Anet

Firstly I would like to say thank you and congratulations for making such a brilliant game. I have enjoyed many hours of levelling up, WvW and also PvP, and with the new ascended gear there is even more to do!

But, and this is a very big but, there is a niche in PC gaming for good Player v.s. Player action, this is made evident by the sheer number of people playing and watching games such as LoL, Dota, SC2 etc.
So Anet, you must ask yourselves, do you want your game to be one of the most watched and played titles out there ? If not, then continue in the same vein as you have been, but if the answer is yes, you do want your game to be huge, then more resources must be moved into the PvP department of the game. The PvP should almost be a stand-alone title.
The mechanics of GW2 are beautiful, complex, rich and brilliant! It’s the packaging that is rotting and putrid at the moment, and a pretty red ribbon to side track this fact in the form of a new map with not suffice if you really want to dominate the PvP scene.

One thing that must be done Immediately is to separate the PvP from the rest of the game. Right now I see that co-ordination must be a big issues and if you change one thing in a class it has a ripple affect into PvE, Dungeons, WvW and PvP. This should be done away with.

Secondly, and this has been said multiple times, but conquest needs to looked at. I can explain myself better if you are familiar with games like Dota and LoL. The beginning of the is largely 1v1 or 2v2, players periodically roaming trying to get kill by ganging up on people. If the kill is made they are rewarded, but also if they don’t they pay for it in the time wasted where they could have lvled up or gotten gold. Team pushes happen 5v5 later on in the game and a team is usually made up of roles such as Tank/Support/DPS (the trinity yes) with extra things like junglers, initiators, disablers etc. There is a reason these type of games are fun, and gw2 has the potential to take this model and give it a very nice spin off that would be enjoyed be many. Anyway, that is all.

Dear Anet

in PvP

Posted by: admiralnlson.2380

admiralnlson.2380

Please no PvE/PvP skill splits. It was ridiculous in GW1. Not this kitten again.

Dear Anet

in PvP

Posted by: Shukran.4851

Shukran.4851

Please no PvE/PvP skill splits. It was ridiculous in GW1. Not this kitten again.

what ’s wrong in split?
just to let people having fun while balancing different parts of the game?

Dear Anet

in PvP

Posted by: Knote.2904

Knote.2904

I don’t see how this game will go on w/o skill splitting.

Spvp, WvW, and PvE are 3 COMPLETELY different games. Trying to balance everything for all 3 seems impossible and insane to me.

Dear Anet

in PvP

Posted by: Nhemin.1520

Nhemin.1520

Dota, LoL, SC2, WoW PvP is fun beyond just holy trinity. Its based on the feeling that you are doing something, whether its being a tank holding a point from 4 people, healing and supporting, or roaming and ganking. The point is that you get to CHOOSE and pick your play style based off your class AND get to feel PROGRESS.

Right now PvP feels like a zergfest/rock paper scissors. As well its split up between 3 games as ppl have stated. In order to make it better, you need to keep a closer “eye” on things. In order to do that you have to specialize and break it down. Right now there are a lot of things that just do not work for PvP that work well in PvE.

I suggest you listen to your community Anet, they’re the ones paying the bills for u.

Dear Anet

in PvP

Posted by: Ammandril.9150

Ammandril.9150

Nhemin, no one can bypass the tank/healer/dps. What do the teams now consist of? Bunkers/support(mostly ele for much healing/condition removal)/glass cannon bursters.
But the problem is that this is an imbalanced trinity…. You can make a guardian an unkillable unless 1v3-ing, a thief oneshotting others and an ele with great survivability and support… But you can’t make them balanced, sadly. The tank/healer/dps guaranteed it better. Why not use something that works well, just to be different? That was the very bad choice of Yours, ANet.