Dear Devs, Roy, Karl, or whoever, please buff DD Ele, I enjoy playing it.
The problem now is, I can only stack 10 stacks burning passively, I wish I can stack burning in a easier way, hopefully 25 stacks or more. Also, my burning speed only deal 5k damage with celestial amulet, I think it should be around 10k damage instead, and the evade frame of burning speed is too short, you should make it 5 seconds evade frames. My fire grab only deals 7k damage with celestial amulet, it also should deal 20k+ damage instead.
Another problem is that I feel Water Attunement’s CD is just too long, it should be 3 second instead of 8 and half second so I can heal myself whenever I want. Also, dodge in Water only trigger Cleansing Wave once, it should be triggered twice per dodge so I can cleans more conditions and heal myself more. Our Healing Signet should be buffed too, it is really hard to keep pressing auto attack to trigger our Healing Signet, and on top of water attunement regen and regeneration boon and Healing Signet, we only heal ourselves about 700 per second, its obviously too low.
I also found that I don’t have enough mobility to disengage, look at thieves, they have so many teleports/blinks, but I only have fire greatsword, 1 blink, and Ride the Lighting, Please buff the mobility so i can disengage much easier in a 1v5 situation.
Lastly, I know it’s a l2p issue, but can you buff our health pool and toughness? I feel wrong when I died sometimes in a 1v5 as a DD Ele.
PS. Please make protection un-rip-able, un-corrupt-able, I feel our boons/protections isn’t enough, even we can keep re-apply protection to ourselves, I don’t think thief, nerco, and mesmer should be allowed to rip/steal/corrupt our protection.
Thanks and hopefully you guys fix these things next Tuesday!! Looking forward to it, you PvP balance team did a really good job!