Deathmatch mode - how many players?

Deathmatch mode - how many players?

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Posted by: Biomanz.9302

Biomanz.9302

Might be blind hope, but I expect some sort of deathmatch mode to be added in. But how many players is best, do you think? For the complainers about balance, this isn’t a mode for perfect balance. Just something to jump in and kitten around in with more players than 8v8, but less than wvw. Or maybe 8v8 is the best one? Personally, I’d like 15v15 on a bigger map. Big enough for smaller skirmishes to happen and for melee to still be able to charge in and wreck house.

Taera Locke – staff ele
Red circles heal you. Just relax.

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Posted by: daydream.2938

daydream.2938

3on3 and 5on5. 8vs 8 is already getting zergy.

If you have a huge match like 15 vs 15 ( way too much imo ) then your best bet is something like capture the flag. honestly frustrating though as you could never put together a consistant team for a game that size.

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Posted by: Mufa.1326

Mufa.1326

You mean ‘the best’ as in ‘what will be the most popular with masses’?
Easy to answer:
Put in 1v1, 2v2, 3v3, and 5v5. Let masses decide what is the most fun size to play/watch. Masses will tell you what is the best size by:
1. size of ques
2. size of audience of game streams.

Soko D Medo

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Posted by: RaynStargaze.6510

RaynStargaze.6510

^what mufa said

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Posted by: MaXi.3642

MaXi.3642

not 1v1 please, its stupid… duel option is nice, but 1v1 as a real mode isnt…
i would go from at least 2v2 or 3v3 to 5v5

or what is more likely, i would go ONLY 5v5 and add it as a map with normal queues in random rotation…
separating players in more queues could cause quick death of some parts of spvp, just as paids

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Posted by: Vinhoney.4517

Vinhoney.4517

FFA DM! then make a giant forest map and increase the player base to 12.

If you have no doubts of your skills, then challenge me for a duel please.

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Posted by: Kirei.1792

Kirei.1792

well maxi, not 1v1 but just a private server for people to join there if they want to test or something.
most people join hotjoins for 1v1. and their getting followed by random people that disturb the duel.
but deathmatch sounds interesting ^^ +1

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Posted by: Surgee.2149

Surgee.2149

3v3 and 5v5 would be perfect. Anything more than turns into a zerg seek and destroy instead of strategic gameplay. Classes that arent pure DPS lose their purpose in zerg fights. I loved to go 3v3 deathmatch in WoW and fighting really long matches thanks to all the strategies you could work out as a group. In gw2 you can just die in a second when few people target you at once, no time to cooperate… oh yes and if they will be putting deathmatch they NEED to add join as a party.

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Posted by: Shukran.4851

Shukran.4851

utopic comment: 5v5v5 DM with
- boosts like temple around the map
- something like king of the hill
or 8v8 gw1 style

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Posted by: Rerroll.9083

Rerroll.9083

DM with downed state would be quite interesting.

I suggest 3v3/5v5 in a map as big as foefire graveyard.

Up Rerroll