I have been a huge Guild Wars fan and was excited for Guild Wars 2 as much as anyone. When the game launched I dove right into sPvP and was a leader of tPvP team for quite a while. Time passed and little by little people started leaving due to losing hope in PvP development. But not me. I trusted anet and believed that they will not let down the community.
There are a million problems with GW2 PvP, much that we are all aware of and some of we’re not. I was willing to let those problems go as long as anet gives us something substantial in the very near future.
Unfortunately, yesterday’s SotG was the end for me. Why? Because now I am sure that this game will need a year to get anywhere further than this. Anet is very aware that people are leaving, there are no PvP guilds, barely any teams left, however, they decide to pull the same trick again with ’we’re working on it’. Personally, all I needed was one simply clear date when they implement something of significance. For example, next week friday we introduce a four-walled map with basic textures where people can come and casually play deathmatches or whatever the community wants. Another example, would be: ‘we introduce spectator mode for… tournaments!’. (the moment they said spectator will be for hotjoin left me in a shock)
In all honesty, SotG just showed how clueless developers are. Buffing thief mobility instead of warrior’s, buffing mesmers instead of nerfing them. Moreover, I find it funny that they think some increased recharge rate or 10% more damage will make a weapon viable. They are so afraid of reworking skills as if it would be the end of the world. Oh no, a PvEr will come and there will be a redesigned skill, how will he ever manage?! Look at warrior’s Hamstring. Why not remove this skill and just put cripple on Savage Leap? Then create a completely new ability for 3rd slot? Then repeat this for other lackluster weapons(sword is used but for flurry to hundred blades). We can clearly see what they’re aiming at. They’re aiming for this game to be played by casuals. After all, it’s all in the design. GW2 is probably the easiest MMO I’ve ever played, I can play any class considerably well and a few I can play really well, but what is important that it didn’t take me much time or effort. Powerr is the best example here who plays literally anything. This shouldn’t be the case in my humble opinion. Mastering a class is as important as having great teamwork, communication and whatnot.
There are tons of other issues but who cares really. I have never been as excited for the game as for GW2 and I was sad today to delete it. All I wish for anet is they finally pull themselves together, hire more staff, change their attitude towards PvP and maybe I will come back. However, we can’t forget there are a lot of other big titles coming out this year like Elder Scrolls, Neverwinter or Blade and Soul, therefore I encourage anet to take action ASAP.
Sincerely, Vglol.