Devs: "What's wrong with Warriors?"
This accurately portrays how I feel about their internal testing, and probably the only reason I’d want to see a public test server.
I fight people, sometimes they kill me, sometimes I kill them. Fun is had by all. [/quote]
I wonder when they are going to give warrior a real elite skill :/
Comyt 80 Warrior
EhmBay
(edited by Jibz.2094)
I could be wrong, but I think that the PvP devs probably know that the warrior is very underwhelming in this facet of the game. I also know, for whatever reason, they are pretty reluctant to segregate PvE and PvP in regards to balance. They want “PvE players to feel comfortable when coming into PvP and having different skill effects and damage numbers would be jarring for a PvE player”.
I hear warriors in the WvW and PvE are like superheroes.
This takes me to one of my biggest gripes with GW2 in regards to what I thought it was compared to what it is: I was sold on “we have a completely different system for PvE and PvP where we can easily balance PvP and while not having to change the PvE aspect”. Wonderful that you have that technology, it’s a darn shame you refuse to use it.
e-sport? more like PVe-Sport
It must be a joke the way warriors are balanced in pvp. There seems to be in my mind, clear favouritism with buffing/nerfing classes. And with this patch, just by the fact frenzy got nerfed it takes away alot of the one trump card that makes warriors useful in spvp. Now, warriors just have absolutely nothing that they are ‘best in class or extremely good’ at. Like absolutely nothing at all.
- Nerf frenzy OK, other classes can survive but warriors just wont be viable unless theres a buff to other trait/ability/skills. So many of the warrior traits/ability/skills are just borderland trash for pvp.
- Just look at the elite skills …. when was the last time you ever saw anyone use ‘rampage’. But hey, anet listened and they heard what you wanted – now we can throw boulders while moving! Great for pve maybe I don’t know, but for spvp …
- Also they buffed up banners ‘slightly’. No doubt its more useful for pve, as carrying banners in pvp is about as useless as it gets. Maybe if we didn’t have to actually carry the kitten thing and plant it everywhere we go …..
Theres so much to fix with warriors in terms of balance for pvp. In my mind, and probably many others, warriors is the class that needs the most changes. Instead of buffing other classes and neglecting warriors, hows about anet give warriors the love and attention the class deserves. Its quite frankly sad when the staple class of pretty much any fantasy mmo becomes the one that is a joke.
Despite this, warriors are still fun to play because theres nothing cheesy about the playstyle. A kill is one that is earned. Just a shame the odds are really stacked against them.
FIX IT PLZ! and fix dual sword for crying out loud, this weapon combo should be one of the best for warriors (because seriously, dual swords was MADE for warriors, not any other class) but at the moment, its an absolute joke. FIX IT!!!!
seperate PVP and PVE. just make PVP a seperate game competely different abilities that will be tweaked and balanced to the PVPer’s heart’s desire
who cares bout PVE players not getting used to it. better have a great PVP game that they need to master rather than a crappy PVP game
seperate PVP and PVE. just make PVP a seperate game competely different abilities that will be tweaked and balanced to the PVPer’s heart’s desire
PvP based game with separate/tweaked skills from formats to formats is more ideal, imo.
In gvg you don’t want a ton of blowouts like would be used in conquest to get them off the nodes for example. Too much position breaking.
we may consider whether or not there is an incarnation of [ele] that would be viable
but balanced. For now, we do not expect it to see serious use.” – ANet