Devs please consider this

Devs please consider this

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Posted by: Silv.9207

Silv.9207

I’m really sad to tell you that, but the PvPTeam can’t change any kind of skill (weapon, utility, heal, elite or mechanic).
We all tried to ask something about class skills changes but the PvPTeam can only change amulets and have some chances over runes and sigils, but not too much (more or less things like add/remove pve sigils/runes from pvp).

Try to ask on your class forum, you’ll be more lucky there.

Devs please consider this

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Posted by: Zintrothen.1056

Zintrothen.1056

Given how hard it hits, it shouldn’t be much faster than it is. You can control a lot of space by placing it over a point. I think the main problem here is the same problem I’m always pointing out: too much sustain. With sustain, you can flat out ignore the giant, hard hitting, pointy, flaming thing about to drop on you. Sustain makes high damage skills no longer threatening.

A lot of skills will become better just by nerfing elite specs. With less of something, it becomes more skillful to use it well. With so much sustain, you don’t have to time it as well to win. And adding more unblockable skills does the same thing. You don’t have to time those skills with blocks. You can just use them whenever because you’ll always have one.

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Posted by: Tomiyou.3790

Tomiyou.3790

Given how hard it hits, it shouldn’t be much faster than it is. You can control a lot of space by placing it over a point. I think the main problem here is the same problem I’m always pointing out: too much sustain. With sustain, you can flat out ignore the giant, hard hitting, pointy, flaming thing about to drop on you. Sustain makes high damage skills no longer threatening.

A lot of skills will become better just by nerfing elite specs. With less of something, it becomes more skillful to use it well. With so much sustain, you don’t have to time it as well to win. And adding more unblockable skills does the same thing. You don’t have to time those skills with blocks. You can just use them whenever because you’ll always have one.

“How hard it hits…” 5k when marauder for one of the most telegraphed, if not the most, skills in the game? That’s pretty bad. This ain’t pre-June 26 patch, when 5k was a lot. After June 26, 5k became pretty standard, even more so after HoT.
Tho this isn’t the the only case of a spell such as this. There are tons more (Mighty blow on guardian).

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Posted by: Cheeseball C.8395

Cheeseball C.8395

back in the old days when air focus 5 or dagger 5 straight into dragons tooth was better since there was less stability and stun breaks than what we have now

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Posted by: Lord Hammer Hand.4815

Lord Hammer Hand.4815

check ele forum they have lots of cool ideas or request

Pacific Islander Legion [NoyP]
Black Gate
Ruthless Legend

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Posted by: Orangensaft.7139

Orangensaft.7139

it needs serious damage buff considering how obvious the animation is and how long it takes until the tooth finally drops to inflict damage

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