Divisions Built to Push Solos into Teams

Divisions Built to Push Solos into Teams

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Posted by: SteepledHat.1345

SteepledHat.1345

Let’s be honest here. Everything about the design of this division system, intermingled with the mmr system, screams “Make a team or go home.” Perhaps the intent was to lure in pve players, let them get farmed, and hope they group up. However, one of the aspects of gw2 that was so appealing to players was the lack of a time commitment. That’s all changed with HoT. There’s little room to stay casual and this is just another instance of that trend.

“Failure to remain calm is the sign of a weak mind.”

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Posted by: Laserbolt.6731

Laserbolt.6731

Agree. It’s likely a management decision to do this to foster teams for ESports. Use the combat system the way it was designed from the start.

Once people DO find a team and a TS server, they will probably have a whole lot more fun that tryhard soloQing.

There is still hotjoin for just messing around.

Scrapper: “Frank from Research”

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Posted by: SteepledHat.1345

SteepledHat.1345

Agree. It’s likely a management decision to do this to foster teams for ESports. Use the combat system the way it was designed from the start.

Once people DO find a team and a TS server, they will probably have a whole lot more fun that tryhard soloQing.

There is still hotjoin for just messing around.

Yes, but a not insubstantial portion of the population abhors obligation. They don’t have the time to commit to playing SPvP enough to find a team. Yet they’d like to participate in a fair playing field that allows them the flexibility to still meet their real life responsibilities. Leagues really don’t support solo players at all. No matter what Anet said in their promo.

“Failure to remain calm is the sign of a weak mind.”

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Posted by: JTGuevara.9018

JTGuevara.9018

Let’s be honest here. Everything about the design of this division system, intermingled with the mmr system, screams “Make a team or go home.” Perhaps the intent was to lure in pve players, let them get farmed, and hope they group up. However, one of the aspects of gw2 that was so appealing to players was the lack of a time commitment. That’s all changed with HoT. There’s little room to stay casual and this is just another instance of that trend.

And THAT’S what going to put pvp in a casket, the leadership/management forcing a competitive spirit, all because they want prestige without the work. They just want the REPUTATION of a ‘e-sport’ without being….an e-sport!

This is supported by the changes made to pvp over months and years, (removing of solo queue, matchmaking system). They’re trying to put a league infrastructure without basic pvp functions. It’s like the NBA trying to build arenas in poor neighborhoods by tearing down the local parks and ball-courts. It will NEVER work!

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Posted by: Phoebe Ascension.8437

Phoebe Ascension.8437

Agree. I’m not against pvp or teamspeak (hell I love to use teamspeak for world event and Raids, or high level fractals). For me pvp has always been ‘later i’ll focus everthing i have on it, so i can do it well and not half kitten d’ (you need to practise pvp to get better, not just play a few games every day). SoloQ used to be good, but that is already death for a year. I’m double minded as a completionist about this. Part of me says ’it’s temporary achievements, you farm them no matter what’ (you know there has been months that I had nothing to do, that farming an achievement would have kept me busy – now I got that chance). But otherwise, this is not how I wanna be pushed into it. ‘No time, no SoloQ, no ’non teamspeak’, you must all follow these rules, otherwise you suck (the people without I-VI mark are probably already looked down apon, like people doing raid withotu ascended gear).

Also, If i really want this as a temporary ultimate goal, this is what I would have to do (and Anet seemingly is ok with):

Leave my guild and best friends (they are good, but to casual for this level of pvp).

Join a good pvp guild. Spam TeamQ non stop (I have the time, so shouldnt be an issue). Win all achievements. Leave pvp guild. (goal is complete after all, and i’m a Pv*X* player wich means i play everything equal). There’s still legendary weapon, armor, backpack to obtain, achievements (HoT) to get, masteries to complete, etc. This means even If i beg, my current guild would be to mad at me to get me in again.

Result? I search for another guild in the hope it works out well there.

Since when is friendship, and guild cohesion, something that could/can/should be sacraficed according to Anet?

Legendary weapons can be hidden now!
No excuse anymore for not giving ‘hide mounts’-option
No thanks to unidentified weapons.

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Posted by: Israel.7056

Israel.7056

Never ascribe to malice that which can be adequately explained by incompetence.

Perhaps you’re right though. If so that’s lame I don’t want to play on a team.

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Posted by: Laserbolt.6731

Laserbolt.6731

If sPvP soloQ people went away, how much would it cost ArenaNet?

The game has already been a financial success. It’s three years in. There are still lots of happy PvE people. They will buy the next expansion for PvE.

sPvP has always been a side thing. Especially solo play; the game is designed as a team sport with high group coordination needed.

If you think there would be a cost to losing solo sPvP players at this point, please say how much, and explain your reasoning.

Scrapper: “Frank from Research”

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Posted by: Israel.7056

Israel.7056

If sPvP soloQ people went away, how much would it cost ArenaNet?

The game has already been a financial success. It’s three years in. There are still lots of happy PvE people. They will buy the next expansion for PvE.

sPvP has always been a side thing. Especially solo play; the game is designed as a team sport with high group coordination needed.

If you think there would be a cost to losing solo sPvP players at this point, please say how much, and explain your reasoning.

That’s extremely cynical.

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Posted by: Laserbolt.6731

Laserbolt.6731

No, it is the reason ArenaNet exists as a corporation, to make money. They cannot donate software. They need to make money from it.

I think they have decided that it’s team sports or nothing, as far as sPvP.

They will leave hotjoin in, for messing around solo.

Scrapper: “Frank from Research”

(edited by Laserbolt.6731)

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Posted by: Mogar.9216

Mogar.9216

Anet hasn’t figured out that gw2 can only be esports as a GAME. As in something people spent a little time everyday or every other day on, not a JOB. The amount of people who can spend 4+hr a day on gw2 and have 4 friends who will do the same is very limited . Take care of the solo ques the premades will take care of themselves.

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Posted by: Jaxom.7310

Jaxom.7310

…..

There are still lots of happy PvE people. They will buy the next expansion for PvE.

…..

theres lots of unhappy pve people since hot too. check out general and hot forums.

the entirety of the xpac moved away from solo play to teams

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Posted by: JTGuevara.9018

JTGuevara.9018

No, it is the reason ArenaNet exists as a corporation, to make money. They cannot donate software. They need to make money from it.

I think they have decided that it’s team sports, or nothing as far as sPvP.

They will leave hotjoin in, for messing around solo.

sigh—If they want to keep the system as is, (I hope not) then AT LEAST fix hot-join. I mean come on, where is a SOLO INDIVIDUAL supposed to play? There is NOTHING there!

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Posted by: Laserbolt.6731

Laserbolt.6731

It’s not a subscription game. They have made their return on the original investment.

They now could just stop expansions and shut down servers if new sales are not enough to support the server costs.

And go build something new.

Scrapper: “Frank from Research”

(edited by Laserbolt.6731)

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Posted by: vlad.4871

vlad.4871

if they don t listen to the community gw2 pvp will end like wow arena.

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Posted by: Israel.7056

Israel.7056

No, it is the reason ArenaNet exists as a corporation, to make money. They cannot donate software. They need to make money from it.

I think they have decided that it’s team sports or nothing, as far as sPvP.

They will leave hotjoin in, for messing around solo.

Ok they need to make money but that doesn’t mean that they can’t care about their customer’s enjoyment too. Maybe they just suck at designing things for the pvp/wvw community.

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Posted by: SchmendrickTheMagician.8247

SchmendrickTheMagician.8247

Agree. It’s likely a management decision to do this to foster teams for ESports. Use the combat system the way it was designed from the start.

Once people DO find a team and a TS server, they will probably have a whole lot more fun that tryhard soloQing.

There is still hotjoin for just messing around.

What arenanet doesn’t understand is that companies don’t make a game esports. The community does. And for that to happen you NEED to have great solo gameplay on top of team gameplay. Just look at what DOTA and LOL do with their queues, and those games are DOMINATING esports.

Everything Anet did with these changes was make the PVP community EVEN SMALLER.

Last of the Red Hot Swamis

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Posted by: SteepledHat.1345

SteepledHat.1345

Agree. It’s likely a management decision to do this to foster teams for ESports. Use the combat system the way it was designed from the start.

Once people DO find a team and a TS server, they will probably have a whole lot more fun that tryhard soloQing.

There is still hotjoin for just messing around.

What arenanet doesn’t understand is that companies don’t make a game esports. The community does. And for that to happen you NEED to have great solo gameplay on top of team gameplay. Just look at what DOTA and LOL do with their queues, and those games are DOMINATING esports.

Everything Anet did with these changes was make the PVP community EVEN SMALLER.

I see about the same number of people in the mists at the moment, however, the feel is somewhat hostile. People seem a bit more irritated. And everytime someone pops a new division people talk about how they tanked their mmr and farmed pugs. No prestige only bitterness.

“Failure to remain calm is the sign of a weak mind.”

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Posted by: Mister Fluffkin.7358

Mister Fluffkin.7358

I would welcome a seperate soloQ too, but people on the forums act like theres no chance against a premade. I dont think ive lost more matches against premades as against random teams while playing solo/duo. Surely the advantages of a premade will grow in division 4+, but its really not that noticeable in the lower divisions. Everything above is obviously made for teams, but what do you expect? Random teams in proleague??? Whoever takes pvp serious will join a team anyway…

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Posted by: meow one twenty.4376

meow one twenty.4376

Agree. It’s likely a management decision to do this to foster teams for ESports. Use the combat system the way it was designed from the start.

Once people DO find a team and a TS server, they will probably have a whole lot more fun that tryhard soloQing.

There is still hotjoin for just messing around.

Until Anet gives us the ability to mic up without a third party software I won’t be playing in full premades. I like competing, I like learning unit cohesion, etc., but I cannot stand third party mic software.

Alright meow, where were we?

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Posted by: Schurge.5194

Schurge.5194

/g Anyone want to group up for PVP?

- Me!
- Me 2!

/g LF 2 more for PVP!

- I’m a bunker Elementalist, is that good?

/g Yes we need a bunker. LF 1 support or DPS for PvP!

- I’m a Mallyx / Herald.

/p Okay guys, hop down to Alpha Team in teamspeak.


You guys kill me. It is that easy. It does not require any time commitment to run with groups and be semi-competitive.

Champion Phantom
We are not friends.

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Posted by: SteepledHat.1345

SteepledHat.1345

/g Anyone want to group up for PVP?

- Me!
- Me 2!

/g LF 2 more for PVP!

- I’m a bunker Elementalist, is that good?

/g Yes we need a bunker. LF 1 support or DPS for PvP!

- I’m a Mallyx / Herald.

/p Okay guys, hop down to Alpha Team in teamspeak.


You guys kill me. It is that easy. It does not require any time commitment to run with groups and be semi-competitive.

Alright friend, you sure it’s gonna be that easy when you’re stuck in emerald hell in few weeks? Or when every team wants full rep, guild allocation, and scheduled matches?

“Failure to remain calm is the sign of a weak mind.”

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Posted by: AtomsOrSystems.9420

AtomsOrSystems.9420

Yeah, it was just tonight that I made my peace with the fact that I’ll probably never make it out of Emerald as a solo-queuer. And that’s a shame, because I like PvP. I think I’m acceptable-to-good at it. I just don’t have the time to devote to a full PvP team.

It’s disheartening.

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Posted by: Gav.1425

Gav.1425

Time for 1v1 arenas.

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Posted by: Schurge.5194

Schurge.5194

/g Anyone want to group up for PVP?

- Me!
- Me 2!

/g LF 2 more for PVP!

- I’m a bunker Elementalist, is that good?

/g Yes we need a bunker. LF 1 support or DPS for PvP!

- I’m a Mallyx / Herald.

/p Okay guys, hop down to Alpha Team in teamspeak.


You guys kill me. It is that easy. It does not require any time commitment to run with groups and be semi-competitive.

Alright friend, you sure it’s gonna be that easy when you’re stuck in emerald hell in few weeks? Or when every team wants full rep, guild allocation, and scheduled matches?

The thing is, I don’t expect to get past Emerald… and if I were to attempt to get past Emerald I would want a more regular team. I didn’t realize people this casual expected to max this kitten out. If you go back four months you will find threads on this forum predicting that most players would be stuck in the middling tiers with the truly terrible at the bottom and the dedicated pushing through to the top.

Even before, if you wanted a better then 60% win rate you needed a team or incredible luck. Just because everything else in PvP is just given to you through the virtue of time doesn’t mean the Legendary nameplate will be. There are broken things that will be fixed but this is day three and “I refuse to use TS” Joe Blow was never the target of Leagues.

Champion Phantom
We are not friends.

(edited by Schurge.5194)

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Posted by: Laserbolt.6731

Laserbolt.6731

It took me a while but I, too, came to accept that as a soloer I am never going to be getting near any high league level. Probably stay in emerald, along with all the other soloQ people.

In a way, it relaxed me. Now I can go back to just trying to better my own performance and try different builds.

Scrapper: “Frank from Research”

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Posted by: AtomsOrSystems.9420

AtomsOrSystems.9420

The thing is, I don’t expect to get past Emerald… and if I were to attempt to get past Emerald I would want a more regular team. I didn’t realize people this casual expected to max this kitten out. If you go back four months you will find threads on this forum predicting that most players would be stuck in the middling tiers with the truly terrible at the bottom and the dedicated pushing through to the top.

Even before, if you wanted a better then 60% win rate you needed a team or incredible luck. Just because everything else in PvP is just given to you through the virtue of time doesn’t mean the Legendary nameplate will be. There are broken things that will be fixed but this is day three and “I refuse to use TS” Joe Blow was never the target of Leagues.

Thing is, I don’t buy that “real life prevents me from having a regular team to pvp with” is so casual that we shouldn’t be able to advance past the very beginning of the second tier. I have no illusions about being a masterful PvP player, but when the only thing keeping me from advancing past “beginner” is apparently solo-q matchmaking, that’s a legitimate kittening gripe. Particularly when I see the streamers who are some of the best PvPers facing the same issue, if they solo-queue.

Like I said, I’ve made my peace with it. But it’s disheartening. And frankly, I think it’s unreasonable. Differing opinons, I guess.

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Posted by: style.6173

style.6173

@OP:

No, the fact that ANET can’t find someone to figure out how to code matchmaking that works is the problem.

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Posted by: Schurge.5194

Schurge.5194

The thing is, I don’t expect to get past Emerald… and if I were to attempt to get past Emerald I would want a more regular team. I didn’t realize people this casual expected to max this kitten out. If you go back four months you will find threads on this forum predicting that most players would be stuck in the middling tiers with the truly terrible at the bottom and the dedicated pushing through to the top.

Even before, if you wanted a better then 60% win rate you needed a team or incredible luck. Just because everything else in PvP is just given to you through the virtue of time doesn’t mean the Legendary nameplate will be. There are broken things that will be fixed but this is day three and “I refuse to use TS” Joe Blow was never the target of Leagues.

Thing is, I don’t buy that “real life prevents me from having a regular team to pvp with” is so casual that we shouldn’t be able to advance past the very beginning of the second tier. I have no illusions about being a masterful PvP player, but when the only thing keeping me from advancing past “beginner” is apparently solo-q matchmaking, that’s a legitimate kittening gripe. Particularly when I see the streamers who are some of the best PvPers facing the same issue, if they solo-queue.

Like I said, I’ve made my peace with it. But it’s disheartening. And frankly, I think it’s unreasonable. Differing opinons, I guess.

I consider myself to be a “masterful” PvPer and I am fine with the game labeling me as beginner. It has always been my experience that “Ranked,” “Rated,” or what-have-you is for dedicated players who put the time and effort into working as a team.

I mostly run yolo guild groups so my win-rate isn’t much better then what I would have if I solo-queued Unranked. I don’t resent the system because it values one type of player over another. Hopefully MMR will be taken out of the Ranked match-making so matches are more fun for all (and as an aside getting out of Emerald will be easier) however “No Headset Sam” and “PvX Sally” will stay (as they should) in the kitten tier.

Leagues shouldn’t be seen as a grind or even a ladder that we all work our way up. Leagues could just as easily be an invisible set of tiers – something we are unaware of. Everyone will get stuck somewhere. Some adjustments may very well be in order if most people who actually put forth an effort get stuck too soon but the vast majority should never make it to the top.

Champion Phantom
We are not friends.

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Posted by: SteepledHat.1345

SteepledHat.1345

/g Anyone want to group up for PVP?

- Me!
- Me 2!

/g LF 2 more for PVP!

- I’m a bunker Elementalist, is that good?

/g Yes we need a bunker. LF 1 support or DPS for PvP!

- I’m a Mallyx / Herald.

/p Okay guys, hop down to Alpha Team in teamspeak.


You guys kill me. It is that easy. It does not require any time commitment to run with groups and be semi-competitive.

Alright friend, you sure it’s gonna be that easy when you’re stuck in emerald hell in few weeks? Or when every team wants full rep, guild allocation, and scheduled matches?

The thing is, I don’t expect to get past Emerald… and if I were to attempt to get past Emerald I would want a more regular team. I didn’t realize people this casual expected to max this kitten out. If you go back four months you will find threads on this forum predicting that most players would be stuck in the middling tiers with the truly terrible at the bottom and the dedicated pushing through to the top.

Even before, if you wanted a better then 60% win rate you needed a team or incredible luck. Just because everything else in PvP is just given to you through the virtue of time doesn’t mean the Legendary nameplate will be. There are broken things that will be fixed but this is day three and “I refuse to use TS” Joe Blow was never the target of Leagues.

Let me know via pm how fun it is playing against the same 20 teams after the rest of the population has bailed. You can’t have esports without a community and you won’t have a community with this progression and matchmaking system.

“Failure to remain calm is the sign of a weak mind.”

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Posted by: Tera.2638

Tera.2638

It’s disheartening.

I have more wins then losses, and yet I can’t progress. The way this league is set up I feel like I’m stuck in MMR hell.

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Posted by: SamTheGuardian.2938

SamTheGuardian.2938

Let’s be honest here. Everything about the design of this division system, intermingled with the mmr system, screams “Make a team or go home.” Perhaps the intent was to lure in pve players, let them get farmed, and hope they group up. However, one of the aspects of gw2 that was so appealing to players was the lack of a time commitment. That’s all changed with HoT. There’s little room to stay casual and this is just another instance of that trend.

Yes. Solo queue players are just meat for the premades to chew on probably 70% of the time or more. Every once in a while the system throws pug groups a bone so they will keep queuing up… The tag by your name is a merit badge, meant to make you feel very small if you aren’t in a premade gaining rank.

They’ve made rank all about the individual in a game where success is all about the team effort. It’s illogical design. Easy enough to fix starting with solo queue vs premade queues but match making also needs to be improved

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Posted by: Laserbolt.6731

Laserbolt.6731

@OP:

No, the fact that ANET can’t find someone to figure out how to code matchmaking that works is the problem.

I don’t think you understand the matchmaking problem.

You cannot make an even match-up when the people for an evenly-matched opposing team do not exist in the queue.

That’s it. The entire problem.

You got a high school football team waiting to be matched. And you have only a college players waiting in the queue.

Find a good match.

You cannot.

Don’t blame the matcher.

Scrapper: “Frank from Research”

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Posted by: AtomsOrSystems.9420

AtomsOrSystems.9420

It’s disheartening.

I have more wins then losses, and yet I can’t progress. The way this league is set up I feel like I’m stuck in MMR hell.

This is exactly where I’m at. I feel your pain.