Do something with this insane burning!!!
Sounds to me like you shouldn’t have expected your shortbow to win you the match.
Burning is OP, ele can stack and maintain 20-29 stacks of AoE burn for 10s on a rabid burn build.
….. And Elementalist.
62 k in 70 hits more or less.. now, i bet that the dat anet will nerf burn, they will have a log-in decrease.. burn everywhere, and ele and guard still top condi clear, with “iClean” botton..
Sounds to me like you shouldn’t have expected your shortbow to win you the match.
Let me guess. You think burning is right where it should be right now.
Burn Guards are nothing next too other professions. Come to WvW and get 18 stacks of confusion on you in under 2 seconds from a Mesmer who was in stealth.
Burn Guards are nothing next too other professions. Come to WvW and get 18 stacks of confusion on you in under 2 seconds from a Mesmer who was in stealth.
+100000…<infinity>
If you know how to play, you can kill burn guard on anything( I main ranger, warrior ,necro and ele)…now come WvW and go deal with PU mesmer, P/D condi thieves ( now +daredevil = more cancerous spec )
I’m not guardian but seriously if you’re having huge issues against burn guard, chances are….your build needs some fine tuning asap
Burn Guards are nothing next too other professions. Come to WvW and get 18 stacks of confusion on you in under 2 seconds from a Mesmer who was in stealth.
+100000…<infinity>
If you know how to play, you can kill burn guard on anything( I main ranger, warrior ,necro and ele)…now come WvW and go deal with PU mesmer, P/D condi thieves ( now +daredevil = more cancerous spec )I’m not guardian but seriously if you’re having huge issues against burn guard, chances are….your build needs some fine tuning asap
or you can’t manage cleanses so save your life… literally
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
maybe u haven’t understand.. nobody is calling the guardian nerf.. but burn needs to be nerfed.. the way it stacks.. 3 times better than bleeding
and btw, not talking on wvw… it s pvp section..
at least gives different rules for pvp
Burning does seem over-tuned. Nerfing it wouldnt be a bad thing.
Funny thing. Last night I came up against a premade team of 5 guards, all burn guards, TWICE.
Ya know what happened? I went bunker guard, cleansed the team when appropriate and completely shut them down by doing that.
Yes burn does a lot of dmg if you aren’t smart, but most who cry about 10+ stacks after a cleanse typically are standing in the fire.
Yes burn does a lot of dmg if you aren’t smart, but most who cry about 10+ stacks after a cleanse typically are standing in the fire.
You can stand all you want in the fire(i guess you mean eles’ Ring of Fire and guard’s Purging Flames) you’ll get only 3 stacks. The things get ugly when you repeatedly move in and out of the circle.
Buff bleeding and poison instead if there is something to nerf it’s boons add more boon hate it will balance out ele and cele builds.
The Dhuumfire thread
(edited by Sagat.3285)
Better nerf that burning so OP can 1v3 on his thief.
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I honestly think the biggest issues are:
- burning base dmg (which should be lowered)
- rings that cause burning (ring of fire etc.) actually apply double amount of burning than intended if you port/get knocked through them, brush them slightly instead of running in straight angle through the line etc….. either they need to fix the angle issue or make those rings pulsing just like they did with many other fields…
imagine if backstab did double dmg because thief didn’t execute backstab perfectly behind the target but from the side…. that is basically what happening right now and judging by the lack of any fixes in that area it is ok with devs?
[Teef] guild :>
(edited by Cynz.9437)
Burning is indeed fairly bad right now, eles especially being able to do crazy burn stacks with little effort.
Lower the base damage or make higher burnstacks have diminishing returns.
or you can’t manage cleanses so save your life… literally
If cleansing outstripped condition application, then no one would be running condition builds. Cleanses are not balanced nor equal across professions. Thus, calling for “cleanses” is not a universal answer.
Burning is OP, ele can stack and maintain 20-29 stacks of AoE burn for 10s on a rabid burn build.
1. Don’t run in and out of ring of fire.
2. kek at them
3. ???
4. profit
or you can’t manage cleanses so save your life… literally
If cleansing outstripped condition application, then no one would be running condition builds. Cleanses are not balanced nor equal across professions. Thus, calling for “cleanses” is not a universal answer.
I know. managing your cleanses is knowing what condis to cleanse and at what stacks.
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
Should burn guardians QQ about going against 4 signet necros? You understand why I can’t take a Thief’s Guardian QQ’s seriously. You would have still complained if they were power burst builds.
Rank: Top 250 since Season 2
#5 best gerdien in wurld
(edited by Saiyan.1704)
I had a necro QQ against my condi guard. Strange encounter that was…
Burning from guards and engies are fine. It’s pretty much all they have. Time your dodge and cleanses to expose how weak they really are.
Burns from ele Ring of Fire is not fine – it does 3 stacks of burning per hit at a very short 10s CD if traited and believe me, 99% of fire eles do. And if they fail to burn you, they could still do 4-6k dmg from burning speed crits (also on a low CD). Carrion guards and rabid engies could only have that in their dreams.
Burning is OP, ele can stack and maintain 20-29 stacks of AoE burn for 10s on a rabid burn build.
1. Don’t run in and out of ring of fire.
2. kek at them
3. ???
4. profit
you don’t always have a choice, sometimes you get knocked through it but since it is bugged you get double amount of stacks than intended
[Teef] guild :>
or you can’t manage cleanses so save your life… literally
If cleansing outstripped condition application, then no one would be running condition builds. Cleanses are not balanced nor equal across professions. Thus, calling for “cleanses” is not a universal answer.
They do outstrip it, problem is people dont want to use them, they wanan pew-pew zerker pwn without any utilities on their bars or traits.
granted that some professions have easier access then others, but remember, the game is balanced for team vs team, and your team mates should provide you with the extra cleanse or 2 that you may need.
also, just like you dont waste your dodges on auto attacks, save them for the big stuff, you dont waste cleanses / transfers on low condi stacks. i find an incredible amount of people incapable of grasping this concept as you have to practice both side of the fence to get this right.
there are some OP builds + bugs, as mentioned, cele eles don’t have to make any trade offs for condi / burn damage that often surpasses dedicated builds while taking advantage of the fire field bugs + having very good tank + very good support all at the same time.
as far as pure burn guards go, they really do go down very easily, just have to be really careful with them, personally i have much more trouble with hybrid medi guards then pure burn guards.
I had a necro QQ against my condi guard. Strange encounter that was…
Burning from guards and engies are fine. It’s pretty much all they have. Time your dodge and cleanses to expose how weak they really are.Burns from ele Ring of Fire is not fine – it does 3 stacks of burning per hit at a very short 10s CD if traited and believe me, 99% of fire eles do. And if they fail to burn you, they could still do 4-6k dmg from burning speed crits (also on a low CD). Carrion guards and rabid engies could only have that in their dreams.
you know if you bait staff then burn bomb them when they leave staff and pop blocks/invulnerables the necro cant do anything about them right? transfers don’t work through them only traited staff can
Sure necro sigil is good vs burn guard but good burning guard will throw 10 stacks of burning and then just do a rotation of block, immune, dodge and if the necro is off cd on staff 4 he can’t do anything.
At start of the game condition was for attrition build and burn a power build condition, now you can burst your target with condition (thx to burning) and the only solution against that is teamplay and team purge, something you don’t really have in solo queue.
Actually I play guardian condition and necromancer condition MM (with a personal build).
I rarely lose against a guardian condition. The damage can be mitigate easy if you wait a moment before clean burn, making the enemy use all it’s burn skills and then cleaning (or sending back) all the stacks at once. You lose 4k hp but reduce the total damage by 10-13k.
The real problem of Burn is when a single class with a condi (or celestial) build can stack a insane amount of Might and then stack on you a large amount of burn. Yes, I’m talking about elementalists.
The Guardian can do very good damage, with the GS if you hit 3 enemies with skill 2 you can inflict 7 stack of burn AoE in 2 sec (why to use that strategy you also need GS skill 5 and frequently there’s a stunbreak-stability-X that make you not able to hit all the enemies 7 times).
But the Guardian can’t stack might with a conditin build. If a condi guardian use the Staff you can be shure it’s a noob and you can kill him really easy.
The problem is the combination of High Burn Stack and MIGHT!!!!
Burn is a very powerfull condition, but on the guardian can’t be more dangerous than confusion+tormen made by a mesmer.
The problem is the Ele, that can stack 20-25 might making it’s burn do a really Insane damage.
That’s always been the problem of the ele and the reason why eles can so easy play in celestial, dealing the same damage of a berserker and of a condition class at the same time.
The solution to Burn Damage is one:
Reduce the burn damage by 10% and reduce the amount of burn and might (expecially with blast finishers?) a elementalist can stack.
I will admit that when I die, 9/10 times Burning is my highest source of damage, usually sitting in the 25-50k range.
But then again I play a slow necro, so I guess everyone just sees me and thinks, “KILL IT WITH FIRE!”
You can try generosity sigils and Lyssa runes if you think you are gonna face a flamer…
Illustrious Exhausted Primordial Legendary Druid, and Mesmer for fun
PvE | PvP (1500)| WvW | Fractals | Dungeons
I’m surprised it’s not unanimous among players that burning is too strong right now.
I mainly do wvw so maybe that’s why I have this perspective, but 1 second of burning application giving 2-3k stacks almost instantly seems overpowered to me. No other condition can stack that quickly to do that much dmg per tick in such a short application time.
Post June 23 burning is a new damage resource that coax ppl to consider cleansing instead of going over the top with maximizing their dps or overinvesting sustainability from physical damage.
You have access to trait cleanses, utility cleanses, condi clear sigils, condi clear runes, dodges/evades. I have survived 14 burn stacks from a guard on both my engie and ranger. Those were close fights but on my warrior, I usually come out unscathed. And my necro simply issues the burn givers a prompt refund. Builds that apply the highest burn stacks can be countered.
I will admit the d/d eles are a pain and are not on the same league as all the other condi classes/builds. They are beatable so long as they don’t run away but your margin for errors are slimmer
Burning is quite overtuned right now (and for that matter, Bleeding/Poison undertuned). The only people I’ve seen who currently disagree are—shocker of shockers—those currently abusing it.
Also, a friendly reminder: not EVERY profession gets absurd condition cleanse.
Burning is only insane if you aren’t prepared to counter it.
Please for the love of dog, don’t buff bleeding and poison without giving us more access to cleansing. Cleansing for 3 high damage conditions WILL be too much. Burning as it is now, I can handle.
I’m really a scrub player so if I can do it, so could you.
EU Scrub
I recommend a new condition state:
“HAIR ON FIRE !!!”
seriously. when a player stands in aoe or picks up too many stacks and doesnt cleanse, and dies x number of times from it, the next respawn that player will receive a “HAIR ON FIRE !!!” buff, including an actual burning head / hair animation.
This buff will last 1 minute per each burning stack that the said player was downed from, or died from, and will lower the 300 seconds post making limitation on the official forums, respectively, by 30 seconds per stack.
This change will enable the said player to make far more QQ posts then would be possible normally, thus getting the devs attention to this problem.
Burning is fine as a condition, but some skills need to be looked at. Burn guard is far from OP. Being the only condition accessible to the class, and being only applied on a burst, it is absolutely trivial to cleanse + to be somewhat effective, they need to go full glass cannon without the mobility and disengage abilities of mesmer or thieves.
A few ele skills apply a bit too much in a sustained way, while remaining tanky.
Also on the subject: bleeding needs to be buffed.
(edited by Silverkey.2078)
Burning SHOULD be powerful. I’m sick of people asking for nerfs all the time because they lack the basic skills at what is a very easy game. You have condition removal in several ways. USE IT!
(edited by Mitch.4781)
My new record!
taken on phone for reasons
How do you access this breakdown???
Burning SHOULD be powerful.
You are right but burning should not be this powerful. Tune down the stacks and you can leave the formula the same.
Wrekkes-Engineer Kore Rok Thief-Asraithe-Ele
Burn fine. Nerf access to burn for ele and guard.
Personally think guards are fine too but I’m not crap.
Everybody happy.
Space Marine Z [GLTY]
There’s no Problem with burning, but there’s a huge Problem with ppl:
1) not dodging/kiting Ele Burn.
2) not using their condition-removal at the right time.
3) running through the ring of fire.
4) standing in burning-fields of Warrior or Guardian for example.
5) running builds that lack condi-removal, although it’s readily available for most builds.
6) teams not running the proper support-builds which completely negate condition-based builds (ShoutGuard, ShoutWar, Staff-Ele)
7) Ppl getting into situations where they shouldn’t be: If you’re not running much condi-clear it’s one thing, but if you then try to fight a condi-build over and over again, it’s just sutpid.
I’ve never ever had even the slightest thought that burning or condis in general are too strong and I haven’t heard anything like that from good players either.
There’s no Problem with burning, but there’s a huge Problem with ppl:
1) not dodging/kiting Ele Burn.
2) not using their condition-removal at the right time.
3) running through the ring of fire.
4) standing in burning-fields of Warrior or Guardian for example.
5) running builds that lack condi-removal, although it’s readily available for most builds.
6) teams not running the proper support-builds which completely negate condition-based builds (ShoutGuard, ShoutWar, Staff-Ele)
7) Ppl getting into situations where they shouldn’t be: If you’re not running much condi-clear it’s one thing, but if you then try to fight a condi-build over and over again, it’s just sutpid.I’ve never ever had even the slightest thought that burning or condis in general are too strong and I haven’t heard anything like that from good players either.
ahem…
1) not just giving the ele the point while rof is up or wasting dodges so they can cc you/hit you with even more burns/heavy hitters because yeah
2) has used cleanses and they are on a 30-50 second recharge oh well i should just cleanse this short cd burn skill how?
3) getting knocked/pulled/teleported/skill droped ontop of you through ring of fire for not just giving up the point and doing sleep emote
4) not just giving up the point and letting them win while doing the dance emote.
5) condi removal on way longer cd then application skills some builds literally useless and cant do kitten if take condi removal skills so should just do dance emote for entire game
6) need an ele to beat an ele check, how will you kill anything with tanks who will eventually be whittled down while clears are on cd
7)already been through this one especially if the other team is all heavy burn/condi (dance emote time)
(edited by ozzy.8059)
you could swap the “burning” in your title for “confusion” and it would be just as viable.
“Buff my main class, nerf everything else. "
My new record!
taken on phone for reasons
My necro used to get focused really bad so I switched to the shortest, smallest possible asura with a slimming effect armor.
Sigil of generosity.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.
My new record!
taken on phone for reasons
My necro used to get focused really bad so I switched to the shortest, smallest possible asura with a slimming effect armor.
I use a below medium height Asura already, and typically I love taking Burning but this team had a particularly smart CC’ing Engie. He/she would wait for the Guard to pour Burning on me and then CC chain, then they would back off until the recharges were up and go again.
My new record!
taken on phone for reasons
My necro used to get focused really bad so I switched to the shortest, smallest possible asura with a slimming effect armor.
I use a below medium height Asura already, and typically I love taking Burning but this team had a particularly smart CC’ing Engie. He/she would wait for the Guard to pour Burning on me and then CC chain, then they would back off until the recharges were up and go again.
I have a whole carrion Engi build that’s built around that. I just bait cleanses, then do the condi bomb stun lock combo. 10 burns in a moa is truly hilarious.
I can still be at burn guard on the build because it’s got a decent amount of condi clear and blocks etc. d/d is hard to fight, but that’s a given.
when I play warrior it’s mostly clerics shouts for pvp, and that build has so much AOE and personal condi clear that I just laugh at condi builds.
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
(edited by choovanski.5462)
Sigil of generosity.
People will figure it out eventually.
They used to be useless but now that we have Condi’s stacking they will start to see more use.
Space Marine Z [GLTY]
My new record!
taken on phone for reasons
My necro used to get focused really bad so I switched to the shortest, smallest possible asura with a slimming effect armor.
I use a below medium height Asura already, and typically I love taking Burning but this team had a particularly smart CC’ing Engie. He/she would wait for the Guard to pour Burning on me and then CC chain, then they would back off until the recharges were up and go again.
I have a whole carrion Engi build that’s built around that. I just bait cleanses, then do the condi bomb stun lock combo. 10 burns in a moa is truly hilarious.
I can still be at burn guard on the build because it’s got a decent amount of condi clear and blocks etc. d/d is hard to fight, but that’s a given.
when I play warrior it’s mostly clerics shouts for pvp, and that build has so much AOE and personal condi clear that I just laugh at condi builds.
I dont have to like you for it, but I can certainly respect the efficacy. :P
Seriously, I love that Engies keep me on my toes. There’s so much I have to keep track of, CC’s, bursts, transformation counters, blocks, Invulns… so much more fun than fighting the simple natured burst-bust of offensive Guards or the systematic sustain of eles.
Sigil of generosity.
People will figure it out eventually.
They used to be useless but now that we have Condi’s stacking they will start to see more use.
You don’t understand the sigil.
Sigil of generosity: 60% chance to transfer 1 condition to an enemy on critical hit. NINE SECONDS COOLDOWN
Transferring 1 condition every 9 seconds does nothing. We are currently in a condi spam type meta and without multiple condi clears, you’ll be dead before the 9 second recharge.
The issue is 2 fold:
1. Stacked burning damage does way too much damage
2. Condi spike damage is WAY too high given that you get a defensive trait as well (vit or toughness).