Q:
Read It Backwards [BooN]
Q:
Well title says all
Sure does. Classes have roles that they do best, working together.
more celestial = win
Have had game with 3 thieves in our team – won with good point difference
It depends on skill differential TBH .. I’ve won with 3 mesmers when the mesmers were good, I’ve lost with 3 mesmers when the mesmers were awful wvwvw heros.
In a team v team set up however, yes. of course it matters.
Because Hard counters.
Nah I ment the chance which is used for how many points will be given at the end
I’ve queued with 2 guards + 2 thieves, and won all of the games, most if the time 500-100, regardless of whether the other team has a bunch of cele or not.
I agree that at lower levels, people may not now how to counter cele, and think that it’s OP. It’s the might that matters. When we queued together, we laughed at the enemy ele because 2 thieves empowered can burst a cele ele down in a few seconds. Remember they have only 2300 armor.
Those people complaining about cele is missing the point. Even after Anet nerf cele by 50%, they will still get owned by ele/engi, since ele can still get 25 stacks of might. Fighting a class with 25 stack of mights is like they are using a weapon, and you fight bare hands.
Anyway, team setup affects win rate, but player’s skill matters a lot more. Most of the top players stick to their main class when they teamq. They don’t jump around chasing meta. They create the meta.
Nah I ment the chance which is used for how many points will be given at the end
No. It is all based on your teams MMR (average). The lower or higher your teams MMR vs theirs, the lower or higher your chance %.
Obviously team set up has a an impact. So does the quality of players. In other words, there are multiple factors
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.