Downed State
That’s because fighting back in downed state would be even more ridicously hard than it already is, what with every class having a way to gi(m)p finisher interruptions etc.
So no, don’t implement it. It’s realistic that your conditon should only worsen when you can’t even stand anymore, but realism can go **** itself. It’s better this way – One way to solve it however would be to let conditions stay but make it so bandage purges one condition per sec.
Haven’t had a problem with it. As a condition build, I’d imagine it’d be easy for you to re-apply bleed. If enoumous stacks of bleed remained when the foe was downed, I’d imagine that condition builds would get really scary. Like possibly making it so condition builds could undermind downed.
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