http://www.Twitch.tv/BringYourFriends
Dragonhunter Invisible CC Ring
http://www.Twitch.tv/BringYourFriends
I found this issue is often when Effect Lod is on in your graphics settings. Do you have that on? If so try turning it off and seeing if that fixes it. I end up turning it on for PvE and off for PvP because it covers things like timewarp up.
Yes im glad some one addressed this. sometimes this skill does not animate properly and I’m often continuously CC’d by invisible walls. Same goes for Maw trap ; Dragon Hunters Elite skill. It doesn’t animate sometimes.
Black Gate Tier 1 Roamer
Harbinger " I will make you (QQ)"
They “fixed” the visual noise so dragon’s maw is a tiny little circle on the ground. It’s not technically invisible or bugged.
Refer to the blue patch in the bottom right corner:
(edited by Opc.4718)
They “fixed” the visual noise so dragon’s maw is a tiny little circle on the ground. It’s not technically invisible or bugged.
Refer to the blue patch in the bottom right corner:
The CC barrier’s radius of 240 is significantly bigger than the tiny circle’s 90 though, and it knocks you around when you try to move ANYWHERE while inside it, so it does seem buggy to people who don’t know about it.
If it was more like Ring of Warding I think people wouldn’t be complaining.
“GW2’s PvE is almost as bad as the PvP.”
(edited by zencow.3651)
Yeah it triggers with a radius of 180, pulls in anyone standing 240 away, and locks you into space of 90 where you can’t move without bumping the sides. The new visual effects don’t really reflect the nature of the trap which might seem confusing – especially since it’s easy to cover it with other symbols and combo fields.
Yeah it triggers with a radius of 180, pulls in anyone standing 240 away, and locks you into space of 90 where you can’t move without bumping the sides. The new visual effects don’t really reflect the nature of the trap which might seem confusing – especially since it’s easy to cover it with other symbols and combo fields.
Actually, even if you somehow manage get out of the 90 range after being pulled in by it, e.g with stun break/stability, you would still get knocked around if you’re still in the 240 range.
Albeit buggy as it is, every professions do have methods to deal with it, albeit some are more robust than others;
- teleport/shadowstep (thief/mes/ele)
- having at least 3 stacks of stability (tempest earth overload worth mentioning since it’s a shorter cooldown but requires planning)
- staying still and using blocks (guard/rev/warrior/engi), invul (ele/mes) or daze/fear/knock/stunning (mes/necro/ranger, the latter 2’s only real counters) the DH so he can’t hit while you’re immobile.
“GW2’s PvE is almost as bad as the PvP.”
(edited by zencow.3651)
Thought it was just me, and increase my graphic options shows this, but is it invisible to me at 180 fps in game counter. I have 0 clue why this does not show up but I would actually stabil to break out of this…..
(edited by XGhoul.7426)