Yesterday i played like 10 matches(90% legendaries on both sides) and it truely felt like hotjoin. Maybe because all the pve archievement hunters already smurfed into legendary and now just try to complete their left archievements and play classes they arent familar with? I dont now, but this was the worst play experience in a long time. Bunkers got 1on1´ed in seconds, triple deaths while rezzing in full aoe fire, multiple(!) people stomping instead of cleaving, people zerging enemy nodes like lemmings while the other 2 nodes get constantly decapped undefended/outnumbered. It looked like these guys barely played more than 100 matches.
So i thought about this:
Wouldnt it improve the matchmaking/quality of matches a lot if you could drop pips, tiers AND divisions(maybe with a tougher requirement like loosing 5 matches in a row @ 0 pips or smth like this) straight from division 1?
Whats the use of division 1-3 if it only goes forward? It feels like the 3 divisions left simply arent enough to seperate the players skillwise. I know anet wants to attract as many players as possible, but this seems to be the wrong way. Actually you could completly get rid of the division system and unlock the wings with a reward path and the quality of matches would be the same.
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