ESL: camera man/host, pls stop moving around

ESL: camera man/host, pls stop moving around

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Posted by: nicknamenick.2437

nicknamenick.2437

Is it just me or is it annoying to watch the ESL?

Its already bad enough with all the effect going around but the person/host that controls the camera is turning the camera too much around.

Its like a camera battle, pls stop this and try to do this:

-On node with 2 or more persons set the camera to the fixed positions on the map and dont turn.
-When in a duel or outside nodes set it to the player and let the camera do its job.
-And pls show us a fight and dont switch around 10 times, i get that you want to show us all but this doesnt do good, switch around less pls.

Not only is it very annoying to see that the Host is trying to fight with the camera everytime making it to turn around so much wich is very annoying, but it also creates blurr effect in the stream, a fixed view is always better in stream.

Would be very welcome Host! :-)

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Posted by: Hammerguard.9834

Hammerguard.9834

I blame the game. Camera should work like it did in GW1. Also the contrast between player character, skill effects, and the environment need to be greater.

… I still want tengu.

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Posted by: Seigfried.5938

Seigfried.5938

I wish we could enter spectate mode like the shoutcasters

Gandara → SoS → BG → Gandara → SFR

New bunker meta sux

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Posted by: nacario.9417

nacario.9417

I must admit there r times when theres potentially great 1v1 2v2 where one would like to see specifcs making outcome, and for some reason they decide to swap cam spot, but its their show

Power Ranger PvP
I used to be a power ranger, now not sure anymore

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Posted by: Morwath.9817

Morwath.9817

I would prefer to just have those matches saved in game client so we could spectate them anytime and as we want like it was in GW1.

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Posted by: Booms.3952

Booms.3952

I would prefer to just have those matches saved in game client so we could spectate them anytime and as we want like it was in GW1.

This. And in game spectating of tournaments. This shouod be one of the HIGHEST priorities at anet if they want this game to be esports. It’s just so much easier to understand what’s going on when you can spectate whoever you want. All it would require is an in game audio stream for casters and a dynamically size increasing custom arena.

#1 gerdian na
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Posted by: displacedTitan.6897

displacedTitan.6897

Ya I agree with basically everyone in this thread. Spectating in client is a MUST for real eSports. Additionally the camera crew for this game need to get much much better at figuring out where the good action is and sticking to it.

I feel like I am watching DOTA1 again with the horrible camera and awful sparkle light show for the skill effects.

If ANet wants this game to take off as an eSport they need to cut back on the particles by something like 95%. Do what DOTA2 did before Valve lost their mind with new flashy sparkles from their gemstore, have every skill basically look like colored poop with only a hint of an effect. Let the character model ACTUALLY SHOW for every skill used. Why does Burning cover your entire character in fire? Why the hell do Mesmer wells make it impossible to see anything? HOLY kitten TEMPEST OVERLOADS WHAT IS GOING ON!?!