ETA on Deathmatch?

ETA on Deathmatch?

in PvP

Posted by: Apathy.6430

Apathy.6430

90% of people playing sPvP at the moment are just interested in charging head first into the biggest pack of red letters they can find. rather than trying to cap points.

Not that Deathmatch is bad, it’s good to just go in to kill people occasionally. However, that isn’t what we have, yet it appears that is what the vast majority of the unwashed masses want…a mindless head to head zerg.

ETA on Deathmatch?

in PvP

Posted by: Deepblue.1237

Deepblue.1237

not yet announced

ETA on Deathmatch?

in PvP

Posted by: aleiro.8521

aleiro.8521

kills= points, just another way to win

ETA on Deathmatch?

in PvP

Posted by: Zorg.3958

Zorg.3958

I thought in normal SPvP kills don’t add to the 500 points needed to win? In torny they do though…

ETA on Deathmatch?

in PvP

Posted by: FrozenDream.1590

FrozenDream.1590

no, kills give your team 5 points

plz note, that if its a pretty long discussion i may not have read every post,
therefore im sorry if i just posted some outdated stuff
also maybe a similar thread exists already, in that case im sorry for double post.

ETA on Deathmatch?

in PvP

Posted by: Ahlen.7591

Ahlen.7591

Hopefully never.

ETA on Deathmatch?

in PvP

Posted by: Sneakier.9460

Sneakier.9460

Aliance battles were fun
BUT

RA and HA were way cooler

I hope you understand this refence

Gunnars Hold= Tuga Land

ETA on Deathmatch?

in PvP

Posted by: Blazer Hellsing.9184

Blazer Hellsing.9184

90% of the people playing sPvP are interested in zerg and ignore objectives? What a ridiculous and borderline demented statement. On what factual data and research is this statement based? Provide a source please.

Main: Thief
Alts: Warrior, Necromancer, Mesmer, Elementalist (bunker)

ETA on Deathmatch?

in PvP

Posted by: destrozi.3067

destrozi.3067

A lot of players don’t like the “Arathi Basin” style point control games. My 50 man guild would muuuuch prefer a simple 5v5, or 5v5v5v5, style matchups where last team standing wins. This was in the original guild wars and was the most fun we had in pvp in that game.

Going even further than the above, putting 10 5 man teams in a large enough arena and having them duke it out would be amazing. Defending arbitrary capture points and killing npcs is NOT what I call fun in pvp, sorry.

ETA on Deathmatch?

in PvP

Posted by: Discordian.7906

Discordian.7906

I think it has more to do with the fact that currently, you can gain glory and rank points much faster by zerging and killing than you can by actually defending and trying to win.

ETA on Deathmatch?

in PvP

Posted by: IDICERI.4268

IDICERI.4268

90% of the people playing sPvP are interested in zerg and ignore objectives? What a ridiculous and borderline demented statement. On what factual data and research is this statement based? Provide a source please.

I think the source is himself. Although 90% is an hyberbole if you ever join sPvP you can definately find quite a few people in every game doing exactly what he stated certainly from my experience.

Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world.
Einstein

ETA on Deathmatch?

in PvP

Posted by: Blazer Hellsing.9184

Blazer Hellsing.9184

90% of the people playing sPvP are interested in zerg and ignore objectives? What a ridiculous and borderline demented statement. On what factual data and research is this statement based? Provide a source please.

I think the source is himself. Although 90% is an hyberbole if you ever join sPvP you can definately find quite a few people in every game doing exactly what he stated certainly from my experience.

He is talking about everyone, not the people he encountered. If he doesn’t have a valid and factual data and source, he should shut the hell up and not make up lies.

Killing people is a good thing and part of the objectives. Sometimes it is better to kill people and get fast points than to get a base.

Main: Thief
Alts: Warrior, Necromancer, Mesmer, Elementalist (bunker)

ETA on Deathmatch?

in PvP

Posted by: Apathy.6430

Apathy.6430

90% of the people playing sPvP are interested in zerg and ignore objectives? What a ridiculous and borderline demented statement. On what factual data and research is this statement based? Provide a source please.

I think the source is himself. Although 90% is an hyberbole if you ever join sPvP you can definately find quite a few people in every game doing exactly what he stated certainly from my experience.

He is talking about everyone, not the people he encountered. If he doesn’t have a valid and factual data and source, he should shut the hell up and not make up lies.

Killing people is a good thing and part of the objectives. Sometimes it is better to kill people and get fast points than to get a base.

Mad troll is mad

ETA on Deathmatch?

in PvP

Posted by: Blazer Hellsing.9184

Blazer Hellsing.9184

90% of the people playing sPvP are interested in zerg and ignore objectives? What a ridiculous and borderline demented statement. On what factual data and research is this statement based? Provide a source please.

I think the source is himself. Although 90% is an hyberbole if you ever join sPvP you can definately find quite a few people in every game doing exactly what he stated certainly from my experience.

He is talking about everyone, not the people he encountered. If he doesn’t have a valid and factual data and source, he should shut the hell up and not make up lies.

Killing people is a good thing and part of the objectives. Sometimes it is better to kill people and get fast points than to get a base.

Mad troll is mad

Confirmed for telling lies and spreading propaganda, no point reading this thread anymore.

Main: Thief
Alts: Warrior, Necromancer, Mesmer, Elementalist (bunker)

ETA on Deathmatch?

in PvP

Posted by: Pete.6037

Pete.6037

Deathmatch?

You mean everyone roll warrior and thief?

No thanks.

ETA on Deathmatch?

in PvP

Posted by: Apathy.6430

Apathy.6430

Deathmatch?

You mean everyone roll warrior and thief?

No thanks.

I’ve met literally 1 warrior that has killed my ranger. One.

No thieves yet.

ETA on Deathmatch?

in PvP

Posted by: Pete.6037

Pete.6037

Deathmatch?

You mean everyone roll warrior and thief?

No thanks.

I’ve met literally 1 warrior that has killed my ranger. One.

No thieves yet.

Thats not the point. I don’t want to find against 2 classes all the time.

ETA on Deathmatch?

in PvP

Posted by: Apathy.6430

Apathy.6430

Deathmatch?

You mean everyone roll warrior and thief?

No thanks.

I’ve met literally 1 warrior that has killed my ranger. One.

No thieves yet.

Thats not the point. I don’t want to find against 2 classes all the time.

Why will you be fighting against 2 classes all the time?

ETA on Deathmatch?

in PvP

Posted by: Pete.6037

Pete.6037

Because everyone would roll a HS theif or a HB warrior.

Yeah, they are most likely skillless players, but if I’m constantly knocked down (bulls charge) immobilised (throw bolas) and having about 5 players all spamming HS/HB at once, I wouldn’t call that fun.

ETA on Deathmatch?

in PvP

Posted by: Apathy.6430

Apathy.6430

Because everyone would roll a HS theif or a HB warrior.

Yeah, they are most likely skillless players, but if I’m constantly knocked down (bulls charge) immobilised (throw bolas) and having about 5 players all spamming HS/HB at once, I wouldn’t call that fun.

If they haven’t already rolled them for zerg mode, I doubt they would change to them for deathmatch.

ETA on Deathmatch?

in PvP

Posted by: tasbury.3674

tasbury.3674

A lot of players don’t like the “Arathi Basin” style point control games. My 50 man guild would muuuuch prefer a simple 5v5, or 5v5v5v5, style matchups where last team standing wins. This was in the original guild wars and was the most fun we had in pvp in that game.

Going even further than the above, putting 10 5 man teams in a large enough arena and having them duke it out would be amazing. Defending arbitrary capture points and killing npcs is NOT what I call fun in pvp, sorry.

Except a match like this would be over incredibly fast with the lack of any sustained healing classes. Games could literally be over in a matter of seconds especially in a 10 man zerg setting.

Unless they nerf damage or buff support abilities across the board these games would get old really fast.

ETA on Deathmatch?

in PvP

Posted by: destrozi.3067

destrozi.3067

I’ve had extremely good 5v5 fights in WvW. If given an arena with sufficient room, a 5v5 deathmatch could last a while. The problem with the point capture maps is the pvp is all concentrated mostly on the points and people get gibbed fast. Give people room to roam like in WvW and you’ll see fights lasting much longer.

And one trick pony thief / warrior quickness builds will get slaughtered by good team dynamics, like guardians, rangers to root/ push away, or mesmers to use portal to give teammates a huge kiting possibility.

Plus, if you don’t wanna play 5v5 deathmatch, don’t. No one is forcing you too. Bottom line is though that point capture pvp is zzzzz.

ETA on Deathmatch?

in PvP

Posted by: miracle.4216

miracle.4216

I want to see Capture the Leader similar to Gears of War.

I also want to see Team Death Match, while I don’t mind the racking up kills/points style for people who want that.. I’d prefer to see something similar to Quake Live Freeze Tag mode, where the goal is to kill the entire time in order to score. When you kill an enemy player they are “frozen”(or “downed” in GW2), then their teammate can revive them if possible.

I agree point capture pvp is zzzzzzzzzzzzzzzzzzzzzzzzzz

ETA on Deathmatch?

in PvP

Posted by: miracle.4216

miracle.4216

Also, TDM/Freeze tag doesn’t/shouldn’t have to be a “mindless head to head zerg” if implemented properly such as team mates spawning at random locations throughout the map as it is with most FPS games not in 2 sets of cages.