ETA: on meaningful changes in S/Tpvp?

ETA: on meaningful changes in S/Tpvp?

in PvP

Posted by: Suzu.4193

Suzu.4193

Ok so GW1 shipped with 4 pvp modes HA, GvG, RA, and TA [even low lvl arenas], as factions expansion launched 3 more modes were added AB, FA, and JQ.

AND it shipped with a guild ladder ranking system, granted there were no individual ranks or titles in the beginning of GW1 but what are titles anyway? just some way to show how much you play sure, but nothing as important as an actual competitive ladder.

We fastforward some 7 years we get GW2 with a AB/TA style game [cap points with small groups] the LEAST popular and LEAST competitive game mode in gws1?

Why Anet? I just don’t understand….

So when are actual changes [i.e. new game modes, spectator mode, and a ladder/game wide ranking system] going to be implemented?

Gamer’s are fickle and heart of the mists in numerous servers are ghost towns, pvper’s are leaving in droves to games that acctually give veriety to pvp [halo 4,cod, and sad to say even WoW]

P.S. i love the core game its just there is no content
P.P.S. why does it seem like ANET is just throwing money at PvE yet PvP [what ANET said they would focus on] is left to the back burners?

ETA: on meaningful changes in S/Tpvp?

in PvP

Posted by: ryston.7640

ryston.7640

Well…

I guess we can speculate why all we want (low budget, launched too soon for this department, low talent, doesnt listen to community, plays thief and guardian only, whatever) … we will never know.

So can we stop guessing?

Yea the pvp is trash can, they messed up and the fixes are coming slower than aids. But they’re coming.

… yea fine i’d like to yell profanities at someone too, i just don’t know who.