Easiest Well of Precognition fix
The better solution is to just make it not contribute to capture point control. You don’t need to change the skill in any other way.
The better solution is to just make it not contribute to capture point control. You don’t need to change the skill in any other way.
I don’t see how removing any use of a good utility is a way to balance it.. Better to make it something still useful but has counterplay… Like aoe blocking instead of blur or aoe aegis pulsing… Something, anything, other then just making it another useless util..
I honestly think the ability should just be reworked..
It’s stupid, needs to pulse aegis instead of blur/dodge.
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA
The better solution is to just make it not contribute to capture point control. You don’t need to change the skill in any other way.
Since it affects other players, you could have a Mesmer inadvertently or intentionally cause his team to lose a cap by making his teammates not contribute to capture point control. I think that’s a bad experience when you’re vying for a point and your teammate causes you to no longer contribute.
Better to change it to have an effect similar to Endure Pain or Aegis so you can still use CC or unblockable attacks to knock the target off the point/out of the well.
The better solution is to just make it not contribute to capture point control. You don’t need to change the skill in any other way.
Since it affects other players, you could have a Mesmer inadvertently or intentionally cause his team to lose a cap by making his teammates not contribute to capture point control. I think that’s a bad experience when you’re vying for a point and your teammate causes you to no longer contribute.
Better to change it to have an effect similar to Endure Pain or Aegis so you can still use CC or unblockable attacks to knock the target off the point/out of the well.
Kind of like shadow refuge, or stealth gyro, or mass invis? There’s nothing wrong with a powerful team-wide defensive skill preventing your team from being able to contest a point. Using Precog well (no pun intended) will require more teamwork and coordination if it is changed to not contribute to point control. The skill will still be incredibly powerful, especially for non-bunker mesmers who aren’t meant to contest points in the first place.