Elementalist
a) There will be no new modes for a LOOOONG time
b) Higher skill ceiling = higher payoff
a) so we should not address this problem now? wait until they introduce new modes and see the crying?
b) and I think it is too much of a payoff
a) so we should not address this problem now? wait until they introduce new modes and see the crying?
No because there are hundreds of issues that are way more urgent and should have developer and design time spent on.
Strong ? Yes
Too strong? No
It really takes time and practice to master ele , im yet to do that . Lots of learning left infront of me still.
Its very easy to be bad on ele actually but if you can get your hands on it well you will be feared oponent.
a) so we should not address this problem now? wait until they introduce new modes and see the crying?
No because there are hundreds of issues that are way more urgent and should have developer and design time spent on.
hundreds of issue pertaining to spvp now? Class balance is the main spvp issue right now.
Eles not contributing much? Low CC abilities? Are we talking about the same game?
hundreds of issue pertaining to spvp now? Class balance is the main spvp issue right now.
It most certainly is not.
Really though, it takes a lot of time and skill to master ele. Why aren’t you first complaining about the classes who do the same thing a lot easier?
hundreds of issue pertaining to spvp now? Class balance is the main spvp issue right now.
It most certainly is not.
Enlighten me.
Reading this very forum might enlighten you.
oh, a this whole forum where most of the posts are discussing balance issues…..
Most posts are discussion the lack of ranking, matchmaking, game modes, maps, bad tournament structure, lack of players in paids, bunker heavy meta, etc.
Besides a few minor issues balance in this game (that’s out for what, ~4 month?) is WAY better than in other MMOs that have been out for 5+ years.
Biggest issue IMO is the meta that evolves around the current game mode and its restrictions. Static environment and lack of complexity effs up the class balance.
It’s a pity that you will most likely lose a match if you don’t bring certain professions/builds.