It clearly is over powered. I see more and more eles every day. It’s even worse because even the bad ones have learned enough of the mechanics, build, and rotation to be incredibly durable meanwhile trying to land their burst. I can put tens of thousands of damage on an elementalist but if I can’t interupt them(and they have stability), or are invulnerable, or are in mist form, or are healing themselves, or I’m busy dodging their burst. To make it worse even the bad elementalists only have to learn the build and the rotation and they suddenly have overpowered survivability with burst capability.
Also alot of the cast times on ele abilities are faster than they should be. For example why are elementalist knock backs faster than warrior Hammer knock backs? They have more condi removal, healing, boons, and ability to still burst down a warrior- so lets allow them a knock down that is faster than the Warrior Hammer knock down(not to mention the other kitten they have running + on more efficient cooldowns)? Why did that make sense when you even made the Hammer warrior. They heal more thn a warrior by a vast amount, and have huge sustained dps compared just as an example.
So these eles can absorb ten of thousand in dmg and at the same time they can burst you down..right…what about we say that you’re another glassy pro who face a cleric amulet ele, who has got 13k HP and at 1400 healing power can heal himself back to full HP?
‘Cause if we get a soldier amulet ele with 200 healing power , I don’t see where uber healing coming from and neither I can see where this burst come from..but hey you’re a glassy pro that’s explain why, ha wait sorry warriors don’t do dmg unless they go glass cannon…or maybe players in this game think that “dmg” is one-shotting people, ha ok then^^ in that case prepare to get slaughtered because balance build>glass cannon.
Furthermore you see all these eles? None of them cried on the forum when eles were considered a free kill by you glassy pro and now you see all those eles?…They adapted while you didn’t…if you want to keep playing He-Man Master of the Universe with that kitten greatsword on your back, feel free to do so
A balanced warrior using the right trait and runes can effectively remove conditions so if an ele remove conditions because he use all his condition removals traits and you don’t want to do the same…why the hell do you complain?
You want dmg? Then don’t cry because an ele got condition removal going the tanky way it’s not like an ele go the burst way ( lol) and still got more condition removal than a warrior.Mobile strikes
http://wiki.guildwars2.com/wiki/Mobile_Strikes
Quick Breathing
http://wiki.guildwars2.com/wiki/Quick_Breathing
Shrug it off
http://wiki.guildwars2.com/wiki/Shrug_It_Off
Restorative strenght
http://wiki.guildwars2.com/wiki/Restorative_StrengthAnd all this without mentioning warhorn skills, shout builds and more…
“Warrior got no condition removals”…yeah of course …maybe all you want to do is to play glassy pro and complain..that’s the only truthTo add more salt to the injury
http://www.youtube.com/watch?v=iS4EyC9MrW4L2P something else outside your He-man noob trap GS build and stop comparing a glass cannon with a bunker
I understand what you’re trying to say. But in the end, warriors don’t have many viable ways of sustained living besides depending on killing your opponent before they kill you.
Then reroll, thats the way warriors are, survive killing everything on their path with extreme burst damage. And eles? Outlast your enemies with some healing and constant damage.
I suggest you roll a thief, they can burst as much as warriors, with less skill, and survive as much as an ele with broken stealth mechanics, there you go thats your class!
You’re joking right? Your fix for a class is to play another? Eles are OBVIOUSLY OP PERIOD.