Elite Spec Survivability

Elite Spec Survivability

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Posted by: Jackalrat.5493

Jackalrat.5493

It’s hard to go into specifics, and I really don’t want to point the OP finger around at many particular classes, but some of the elite specs seem to be going an enormous amount of time in combat without receiving any damage whatsoever.

If I had to name a particular offender, I’d say the chronomancer is relatively untouchable and scrappers seem to have a regeneration rate that’s very, very hard to outdo with any comparable damage, but this could be a great series of many effects I haven’t properly researched.

All I’m noticing is that, in general, some fights are lasting so long they’re starting to really become dull. A conversation sparked up in map chat in my last Legacy of the Foefire match where both teams were in agreement that the amount of pure tank on both sides was absurd. Just huge spans of time where players are immune to damage really slows PvP down, and not in a good way.

Any more specific thoughts on this? I’ve seen some mention of the tankiness being a bit excessive.

Also let’s keep it chill. Nobody’s tryin’ to nerf nobody atm. Just a constructive dialogue.

Srsly. Chill.

Elite Spec Survivability

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Posted by: Sorel.4870

Sorel.4870

It’s true that you see a lot of bunkers lately. But I wouldn’t worry just yet. Most druids are playing Cleric, but I think that fashion won’t last because it doesn’t work that well. You see less thieves and warriors, because their specialization is not as OP, resulting in less damage. And let’s be honest, Reaper’s survivability will probably be nerfed a bit before the release. We’ll see.

Elite Spec Survivability

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Posted by: Jackalrat.5493

Jackalrat.5493

It’s true that you see a lot of bunkers lately. But I wouldn’t worry just yet. Most druids are playing Cleric, but I think that fashion won’t last because it doesn’t work that well. You see less thieves and warriors, because their specialization is not as OP, resulting in less damage. And let’s be honest, Reaper’s survivability will probably be nerfed a bit before the release. We’ll see.

Admittedly, I’d be surprised if Reaper was the center of the nerfs. I can see their sustain coming down, but at least I get to see damage numbers when fighting other reapers.