Yes. You read that right.
Dual Classing.
What do i mean by this?
Simple, if you take an elite spec i believe you shouldn’t be able to take your old class line (Discipline, Arcana, Illusions, Soulreaping, Beastmastery, Virtues, Tools, Trickery (and maybe Invocation which is sorta out of it because… it doesn’t seem to be a class line since the Revenant was designed with the spec-system affecting the whole picture)).
Why is this?
Let’s look at some of the stronger builds in the past, for example, Condi-Chrono.
Why did he work? Wells don’t really supply conditions, and by their own neither do his shatter skills, which are buffed by alacrity.
Well? Illusions, is the answer here.
Daredevil is another example of dual classing, where, at least in my opinion, Lead Attacks from the Trickery Line is a major contributor to balance problems.
Not to mention how the extra initiative relates to his playstyle.
See, i like build diversity, i really do. But when your choices obviously make you much stronger (with the Deadeye Lead Attacks and some other Trickery Traits are a problem AGAIN), maybe these options need a look at.
Sometimes dual classing is even used wether it makes sense or not:
Looking at Reapers here where the only reason to take Soulreaping seems to be unblockable staff attacks.
Maybe, just maybe, as i’ve been saying again and again over the past two years since HoT’s release, make the old class lines elite specs themselves.
I believe that in the long run that would really help build diversity and balance.
Core classes would have a more defined place again and the elite specs could shine for their own strengths.