Enemy Casting Bar as GW1?
Things like that don’t fit into their “vision” for GW2. The problem with that? So many other things didn’t fit into their vision either, and now after mass exodus, they are having to add them (Solo Q, team deathmatch, arenas, etc). The fact that dueling, casting bars, and DPS meters weren’t added still baffle me. Before, when I would bring those 3 things up, I would get groups of people saying, “go back to WoW if you want those things! This is GW2, we’re special, we’re different and we’re a better game”. I have a hard time thinking too many people on the forums will hold that stance anymore because, ironically, most of those people defending that stance have actually quit the game.
Because they supposedly wanted players to be able to tell from character animation alone (i.e. field watching) what skills are being used at that moment.
Unfortunately they didn’t quite account for a few crucial things:
Asuras
Instant skills
Passive procs from traits/signets/sigils
Skirmish fights on nodes between multiple players (which are further exacerbated in presense of pets)
Too many ‘flower-power’ animations
Myriad pets, often with a set of their own flower power animations
All the above combined into one big blob of doom
(the list is not exhaustive)
Just give the option to the player showing all enemies as human standard customization.
Then there would be no need of a cast bar.
I think that idea will help a lot all of them that either are new or wanna play better but have difuculties in understanding all that “mess” with animations..
My opinion is that casting bar have to be toggle!
If wanna use help just switch it on!
This will help a lot of people and force them to play in PvP modes!
Good thought from Harisma
Because they supposedly wanted players to be able to tell from character animation alone (i.e. field watching) what skills are being used at that moment.
Unfortunately they didn’t quite account for a few crucial things:
Asuras
Instant skills
Passive procs from traits/signets/sigils
Skirmish fights on nodes between multiple players (which are further exacerbated in presense of pets)
Too many ‘flower-power’ animations
Myriad pets, often with a set of their own flower power animations
All the above combined into one big blob of doom(the list is not exhaustive)
This is a fairly accurate list.
Windows 10
you’re supposed to look through the heap of minions, clones, pets and players and see what the tiny asura is about to hit you with, obviously!
L2XrayVision!