Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
And what? Engies were the most nerfed class? That is simply not true. If i had to pick the most heavy nerfed class would probably be warrior, and will probably be just a matter of time before the class is killed entirely when they nerf cleansing ire.
Well we weren’t inspired to start Fort Warrior [NERF] for a warrior enthusiast guild.
This is getting a little off topic. Nobody cares about thieves or warriors in this thread, it’s irrelevant to IP. As for the Necromancer Dhuumfire argument, If you really think that the Engineer could put out more pressure than Dhuumfire Terror Necro in it’s prime, then you clearly have no idea what you are talking about and probably did not play PvP during that time period. Again, to clarify, the condi Necro IN IT’S CURRENT STATE TODAY is in a rough place sure, but has nothing to do whatsoever with IP. The nerfs to Dhuumfire were well-warranted BACK THEN but of course Anet went over-board with the nerfs.
That is simply not true.
No it is very true, for the first 12 months or so, engy was the most nerfed class, some of the nerfs:
- In a single change went from the class with the highest stab uptime (juggernaut) to a class with barely any. (didn’t even have the crappy elxir B toss then)
- Shield 5 nerfed twice – duration, attack through block.
- Elixir R nerfed multiple times – cooldown increased, stun break removed, cast time added.
- Elixir S nerfed – used to be able to use toolbelt skills.
- IP – nerfed twice, burn duration shortened, got moved to master.
- Mines blast finsiher removed.
- Transmute nerfed
- Smoke bomb pulses nerfed.
- Automated Response nerfed
- Grenades – have been nerfed multiple times.
- Kit refinement – the effects were nerfed, but more importantly it was absolutely destroyed by going to a GCD.
- Vigour nerfed on engy by changing speedy kits to 10 sec duration.And so on.
If i had to pick the most heavy nerfed class would probably be warrior, and will probably be just a matter of time before the class is killed entirely when they nerf cleansing ire.
LOL, warrior is one of the least nerfed classes, the most nerfed classes over the entire time are probably thief and mesmer, and of the nerfs the warrior has got most are down to the ridiculous buffs / changes that came in with the healing signet / cleansing ire patches.
Not that which is class is nerfed more actually means anything, all that matters is the result of those balance changes, thief has had a boatload of nerfs, but the core design is so broken that even after all those nerfs, yet again for a big tournie – WTS, there were still two thieves in the final, it is still the case for most classes other than the remedial faceroll that is medi guard that they wil be inferior to a zerker thief. Given the current state of the game the only classes that are in any position to complain are mesmer, necro & ranger.
It is funny this thread is people complaining about the passive IP, when you have disgustingly passive classes like warrior with high armour, high HP, the most ridiculous passive heal in existence, condi cleansing designed in a way that terrible players don’t even have to think about it, etc.
But then this thread is full of it, fullstop, instant IP proc is indeed lame in terms of counterplay, but then so are half skills in the game on that basis, everything from stealth to instant teleports to passive healing to random fear procs and so on.
Someone go find that youtube vid of that dude stating how anet will turn the engi into a tree.
This is getting a little off topic. Nobody cares about thieves or warriors in this thread, it’s irrelevant to IP. As for the Necromancer Dhuumfire argument, If you really think that the Engineer could put out more pressure than Dhuumfire Terror Necro in it’s prime, then you clearly have no idea what you are talking about and probably did not play PvP during that time period. Again, to clarify, the condi Necro IN IT’S CURRENT STATE TODAY is in a rough place sure, but has nothing to do whatsoever with IP. The nerfs to Dhuumfire were well-warranted BACK THEN but of course Anet went over-board with the nerfs.
- In closing, you can not compare Dhuumfire to IP and ask for the same treatment to IP, it’s just not the same as we have exhaustively explained many times.
- Nobody likes the cheese mechanics of IP, not even Engineers. It’s more of a necessary cheese to provide us with some viable condi pressure. Sure it could use a rework that makes it more active and skillful, but so could literally every other instant proc in this game.
- There is no reason to single out IP aside from the biased hate towards Engineers.
logged in just to +1 this
Anyone mind saying what Engineer trait IP is?
Anyone mind saying what Engineer trait IP is?
Incendiary powder.
https://wiki.guildwars2.com/wiki/Incendiary_Powder
Critical hits inflict burning.
Burning: 4 s (1312 damage) on a 10sec CD.
Anyone mind saying what Engineer trait IP is?
Incendiary powder.
https://wiki.guildwars2.com/wiki/Incendiary_Powder
Critical hits inflict burning.
Burning: 4 s (1312 damage) on a 10sec CD.
Thank you
Just give it something like the Dhuumfire treatment. Bump it up to GM, increase base Burn duration 1 sec and make it 100% procc chance on toolbelt skills and nothing else. It wouldn’t hurt to add little icons on the boon bar to all passive proccs for all classes as well.
I still prefer my old recommendation on a change but working only on toolbelt skills seems fine as well.
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