Engi class
Engi does good sustained damage, but high burst damage? Acid bomb(egun #4) has a duration of 6(!!!) seconds, thats hardly a burst lol. Also you can move while beeing dazed by gyro destructs. You shouldnt wonder to die if you facetank acid bombs to their full durations. :P
I’ve only seen decent burst from thunderclap and rocket boots. I’m pretty sure they were using zerk or marauder ammys as well.
Engi does good sustained damage, but high burst damage? Acid bomb(egun #4) has a duration of 6(!!!) seconds, thats hardly a burst lol. Also you can move while beeing dazed by gyro destructs. You shouldnt wonder to die if you facetank acid bombs to their full durations. :P
Yes u can move but u can’t use any skills, notably the healing skill. Still, the damage is there, in the right situation, Engi has one of the best bursts in the game. For example, when the game is super close like 450-420 and you have 1 node capped. If you camp 1 player on that node, a good Engi will burst down anyone on that node. It’s either you get out but lose the node or you stay on and hope for the best.
Scraper is the best class right now when well played.
It’s like the old celestial ele but better.
Yah, pally engies have insane burst potential, fok those thieves/invo revs
Question: How many of you guys actually play engineers? Most of the people who I see who complain about them don’t actually play them.
Umm…. Yea, nerf Engies even more! They are still OP!
/Sarcasm
Maby people should try playing an engie and see how easy it is
Guild Leader of Alpha Sgc [ASGC]
Question: How many of you guys actually play engineers? Most of the people who I see who complain about them don’t actually play them.
I play Engi although I’m a terrible one. And despite being a terrible Engi, I can stay alive againts any class because the passive and childish defenses this class was given is ridiculous. Sure I can’t kill other players but like I said, I’m a terrible Engi. Now get this, I’m not a very good Engi yet I can sustain with the best of them, imagine just an average Engi. An average Engi is better than a great thief, rev, warr, and Mesmer. That is not ok. So imagine what a great Engi would look like? An unkillable class that can burst with the best of them.
Question: How many of you guys actually play engineers? Most of the people who I see who complain about them don’t actually play them.
I play Engi although I’m a terrible one. And despite being a terrible Engi, I can stay alive againts any class because the passive and childish defenses this class was given is ridiculous. Sure I can’t kill other players but like I said, I’m a terrible Engi. Now get this, I’m not a very good Engi yet I can sustain with the best of them, imagine just an average Engi. An average Engi is better than a great thief, rev, warr, and Mesmer. That is not ok. So imagine what a great Engi would look like? An unkillable class that can burst with the best of them.
I assume your build is the power hammer build, right?
http://metabattle.com/wiki/Build:Scrapper_-_Power_Hammer
This build is designed to tank while applying moderate pressure. It’s incredible for that purpose, so that even a newbie can tank. The thing is, at high level play, that build doesn’t do quite as well as you might think. You may not die that much, but most of your enemies won’t either, unless they are bad at kiting, evading, or other forms of damage mitigation. Thieves and mesmers can run circles around power hammer engineers. Guardians can simply wait out the cooldowns. Warriors can condi and CC like nobody’s business. Rangers can just outheal the damage. Necros can simply chill the engineer and kite, all while corrupting boons.
It’s not that the class or the build is overpowered (surprise, powerful builds end up as the meta), it’s that you need to learn how to counter these builds.
Good counters to the power scrapper? CC. CC the crap out of them. Cripple them. Chill them. Blind them. Deal with their buddies first then focus them down.
I don’t usually play that build because I find it boring. The damage is moderate at best — it’s decent pressure and you can get an occasional spike if you do it right, but it’s ultimately a tanking build that’s boring. No careful timing required, no clever play required. I prefer engi condi builds for that reason.
And if you consider ANet’s design for engineers, that’s not surprising. As a class, they have ALWAYS been designed as a victory by attrition class. They have never had the most amazing burst damage, or the best CC’s, but they could always outlast the other classes. That has been their whole design philosophy, and ANet has stuck to it with the scrapper.
(edited by Vagrant.7206)
Question: How many of you guys actually play engineers? Most of the people who I see who complain about them don’t actually play them.
I play Engi although I’m a terrible one. And despite being a terrible Engi, I can stay alive againts any class because the passive and childish defenses this class was given is ridiculous. Sure I can’t kill other players but like I said, I’m a terrible Engi. Now get this, I’m not a very good Engi yet I can sustain with the best of them, imagine just an average Engi. An average Engi is better than a great thief, rev, warr, and Mesmer. That is not ok. So imagine what a great Engi would look like? An unkillable class that can burst with the best of them.
I assume your build is the power hammer build, right?
http://metabattle.com/wiki/Build:Scrapper_-_Power_Hammer
This build is designed to tank while applying moderate pressure. It’s incredible for that purpose, so that even a newbie can tank. The thing is, at high level play, that build doesn’t do quite as well as you might think. You may not die that much, but most of your enemies won’t either, unless they are bad at kiting, evading, or other forms of damage mitigation. Thieves and mesmers can run circles around power hammer engineers. Guardians can simply wait out the cooldowns. Warriors can condi and CC like nobody’s business. Rangers can just outheal the damage. Necros can simply chill the engineer and kite, all while corrupting boons.
It’s not that the class or the build is overpowered (surprise, powerful builds end up as the meta), it’s that you need to learn how to counter these builds.
Good counters to the power scrapper? CC. CC the crap out of them. Cripple them. Chill them. Blind them. Deal with their buddies first then focus them down.
I don’t usually play that build because I find it boring. The damage is moderate at best — it’s decent pressure and you can get an occasional spike if you do it right, but it’s ultimately a tanking build that’s boring. No careful timing required, no clever play required. I prefer engi condi builds for that reason.
And if you consider ANet’s design for engineers, that’s not surprising. As a class, they have ALWAYS been designed as a victory by attrition class. They have never had the most amazing burst damage, or the best CC’s, but they could always outlast the other classes. That has been their whole design philosophy, and ANet has stuck to it with the scrapper.
I play engineer as main and mesmer as alternative in spvp. For going against scrapper it is important to “wait” As mesmer I usually make them use their bulk gyro toolbet skill and then i try to condi spam them as hell. Scrapper suffers condi ( not like core engi becouse it has more sustain) and it has low mobility . IF you use a class with mobility use your mobility skills only to make distance and avoid melee. Scrapper is strong, really strong , but in my opinion it is balanced now . It is not simple to take them down neither impossible and in any case if they are good ones it is better to overrotate them and go elsewhere +1 . Many times going 1 vs 1 is not the best thing to do. It has a meaning only if you can win 1vs 1 fast and it is not the case if you go against a good scrapper
Question: How many of you guys actually play engineers? Most of the people who I see who complain about them don’t actually play them.
I play Engi although I’m a terrible one. And despite being a terrible Engi, I can stay alive againts any class because the passive and childish defenses this class was given is ridiculous. Sure I can’t kill other players but like I said, I’m a terrible Engi. Now get this, I’m not a very good Engi yet I can sustain with the best of them, imagine just an average Engi. An average Engi is better than a great thief, rev, warr, and Mesmer. That is not ok. So imagine what a great Engi would look like? An unkillable class that can burst with the best of them.
I assume your build is the power hammer build, right?
http://metabattle.com/wiki/Build:Scrapper_-_Power_Hammer
This build is designed to tank while applying moderate pressure. It’s incredible for that purpose, so that even a newbie can tank. The thing is, at high level play, that build doesn’t do quite as well as you might think. You may not die that much, but most of your enemies won’t either, unless they are bad at kiting, evading, or other forms of damage mitigation. Thieves and mesmers can run circles around power hammer engineers. Guardians can simply wait out the cooldowns. Warriors can condi and CC like nobody’s business. Rangers can just outheal the damage. Necros can simply chill the engineer and kite, all while corrupting boons.
It’s not that the class or the build is overpowered (surprise, powerful builds end up as the meta), it’s that you need to learn how to counter these builds.
Good counters to the power scrapper? CC. CC the crap out of them. Cripple them. Chill them. Blind them. Deal with their buddies first then focus them down.
I don’t usually play that build because I find it boring. The damage is moderate at best — it’s decent pressure and you can get an occasional spike if you do it right, but it’s ultimately a tanking build that’s boring. No careful timing required, no clever play required. I prefer engi condi builds for that reason.
And if you consider ANet’s design for engineers, that’s not surprising. As a class, they have ALWAYS been designed as a victory by attrition class. They have never had the most amazing burst damage, or the best CC’s, but they could always outlast the other classes. That has been their whole design philosophy, and ANet has stuck to it with the scrapper.
I play engineer as main and mesmer as alternative in spvp. For going against scrapper it is important to “wait” As mesmer I usually make them use their bulk gyro toolbet skill and then i try to condi spam them as hell. Scrapper suffers condi ( not like core engi becouse it has more sustain) and it has low mobility . IF you use a class with mobility use your mobility skills only to make distance and avoid melee. Scrapper is strong, really strong , but in my opinion it is balanced now . It is not simple to take them down neither impossible and in any case if they are good ones it is better to overrotate them and go elsewhere +1 . Many times going 1 vs 1 is not the best thing to do. It has a meaning only if you can win 1vs 1 fast and it is not the case if you go against a good scrapper
That’s my experience as well. It’s a strong build, to be sure, but it can be outplayed.
I feel Engi, to its full potential, is the best class in PvP. Too much passive defenses and too much damage. Although I guess the trade off is it takes a while to fully master the class.
Its presence in the latest pro league matches would bely that claim.
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
An average Engi is better than a great thief, rev, warr, and Mesmer. That is not ok. So imagine what a great Engi would look like? An unkillable class that can burst with the best of them.
Some posts just make me lol. This is one of them. Thanks for that.
An average Engi is better than a great thief, rev, warr, and Mesmer. That is not ok. So imagine what a great Engi would look like? An unkillable class that can burst with the best of them.
Some posts just make me lol. This is one of them. Thanks for that.
Especially enjoyed the class choices. Though power based thieves and mes at least have a high ceiling as far as skill.