Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
Evading While Immobilized
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
Technical limitation, it’s not supposed to happen, it’s the result when an evade and immobilize happen at precisely the same time.
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Technical limitation, it’s not supposed to happen, it’s the result when an evade and immobilize happen at precisely the same time.
Source?
As far as I know the evasion skills (see http://wiki.guildwars2.com/wiki/Evade) are working as intended with the interaction between them and immobilize.
You are only stoping movement they are not disabled, no evades removes counter play vs immobolize, evades has counter plays and obvious animations.
The Dhuumfire thread
You are only stoping movement they are not disabled, no evades removes counter play vs immobolize, evades has counter plays and obvious animations.
The conterplay to immob is condition removal, with soft counterplay from teleportation. The immob is also often prioritized for removal.
What good are obvious animations when you can do NOTHING about them. You can’t interrupt them, so there’s no true counterplay.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
You are only stoping movement they are not disabled, no evades removes counter play vs immobolize, evades has counter plays and obvious animations.
The conterplay to immob is condition removal, with soft counterplay from teleportation. The immob is also often prioritized for removal.
What good are obvious animations when you can do NOTHING about them. You can’t interrupt them, so there’s no true counterplay.
Cleansing are RNG , an evading attack can be dodged,blocked,kited etc they are not permanent and some rely on it to even stand next to you. Fix immobolize bug plz. Are they that oppressive to you?
The Dhuumfire thread
You are only stoping movement they are not disabled, no evades removes counter play vs immobolize, evades has counter plays and obvious animations.
The conterplay to immob is condition removal, with soft counterplay from teleportation. The immob is also often prioritized for removal.
What good are obvious animations when you can do NOTHING about them. You can’t interrupt them, so there’s no true counterplay.
Cleansing are RNG , an evading attack can be dodged,blocked,kited etc they are not permanent and some rely on it to even stand next to you. Fix immobolize bug plz. Are they that oppressive to you?
That’s not true they are cleansed from right to left if I recall correctly.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
You are only stoping movement they are not disabled, no evades removes counter play vs immobolize, evades has counter plays and obvious animations.
The conterplay to immob is condition removal, with soft counterplay from teleportation. The immob is also often prioritized for removal.
What good are obvious animations when you can do NOTHING about them. You can’t interrupt them, so there’s no true counterplay.
Cleansing are RNG , an evading attack can be dodged,blocked,kited etc they are not permanent and some rely on it to even stand next to you. Fix immobolize bug plz. Are they that oppressive to you?
That’s not true they are cleansed from right to left if I recall correctly.
They have priorities ,like boon hate but does it bothers you that much?
The Dhuumfire thread
If you want to counter evades, you interrupt. Not immobilize.
And you can interrupt dodges, or you can force a person to waste dodges. Immobilize is a non-damaging condition like chill. It’s a soft control, compared to a daze or stun.