FFA Deathpit while waiting for match.
because it would be far more popular than any gamemode
because it would be far more popular than any gamemode
lol, this might actually be true
because it would be far more popular than any gamemode
^This.
still, it would be fun as hell :/
not to mention it would help new players develop the necessary mechanical skills for Ranked so much more than the currently existing hot join (which arguably serves the same purpose as of now).
let’s make a game mode out of it OP
it’s common place in instanced pvp games to have a deathmatch styled arena, so let’s come up with a real map and gamemode concept. let’s sell your idea to arenanet
http://prntscr.com/6e8jpd
http://prntscr.com/6e8x44
to this end, i have two potential map concepts that i think fit the gw2 theme(i actually have a third idea, but i’m not sure how to make it work). i know arenanet wouldn’t simply make a bloodbath arena, it does not suit the more casual community. so, i’ve come up with this. it contains various fields of play and a central death pit for people to linger in. it has a place for every type of build that i can think of.
the game will work as:
1. spawn on an elevated safe spot, respawn on random spots after death
2. gain points for killing other players
3. game either ends upon someone reaching the maximum points, or they just get a bonus and the match continues(as to encourage endless, always available arenas for instant pvp)
4. player names should be hidden and team-colors automatically disabled upon entry
notes:
1. there should be no monsters on this map
2. forest must be dense enough to conceal players
3. lake needs to be deep enough that people don’t constantly hit the surface when fighting
4. mountain needs to be high enough that sitting ontop of it isn’t a safespot to snipe people on the ground below it
5. battlefield would benefit from scattered ruins/obstacles, but it still needs at least one part of it that’s purely open-field(such as the large area surrounding the ruins)
opinions?
I’ll be honest, I’ve always liked aoe spam zerg gameplay. Sure, it doesn’t take skill, but its so fun. I think something like this would be great when waiting for queues.
I’m not coming back, not that you care.
Also let’s have a pit that puts class vs class. So players of the same class will be friendly targets, and other classes enemies.
Also can do this for archetype armor class as well, when Revenant comes out, so it’s
Soldier vs adventure vs scholar …
Woot