full solo q pls

full solo q pls

in PvP

Posted by: GeneralJimmy.2186

GeneralJimmy.2186

Every single game is horrible
Keep getting unfairgames vs 3/5 man

full solo q pls

in PvP

Posted by: oneply.9586

oneply.9586

that or stop groups of 4 and 5 from unranked q.

One Ply To Rule Them All
Bring PPK back to WvW!!!

full solo q pls

in PvP

Posted by: Rolisteel.1375

Rolisteel.1375

I want solo arena too and also leaderboard for solo q. so we can see who are the top players without premades. This leaderboard fails here. Its for premades. Without premade you never get in top 10. Even if you are the best player in the game “maybe” you get something like top 200? only playing with pug’s. I want to see some new yet unknown “skilled” player names too. and i like to see what are the known players ( R O M, Sizer, Zombify etc. ) can do on their own with pugs. I want more accurate statistics so i can see what rank i can get without meeting premade groups. I think it would be fair.

hope you understand my english skills

full solo q pls

in PvP

Posted by: kdaddy.5431

kdaddy.5431

no solo que, solo que was really bad at the end with que times and also there was never a good mindset. People would join solo que and never have to worry about working as a team. If you dont like the ques why dont you just hot join? Im sorry but i solo que all the time and lately i have been having to wait over 5 min a match to only fight pre-mades. I still win around 50%. I dont know what makes you think going back to the old way is better being at the end of solo que before i was waiting for over 10 min a match. I actually was yolo queing.

Also i would also like to see that, people in 3 or more should go into ranked instead of queing for ranked. I like that idea. Gets more of the groups into the bigger moments.

full solo q pls

in PvP

Posted by: inori.7815

inori.7815

They balanced queue time and bring unfair game,they think premade farm solo’r is fun.
Nice job anet.

full solo q pls

in PvP

Posted by: Justin ODell.9517

Justin ODell.9517

PvP Server Programmer

Next

Every single game is horrible
Keep getting unfairgames vs 3/5 man

I’m not 100% sure what you’re referencing here. Are you being stacked against pre-mades, or are people on your team leaving?

Looked up your game history for the last week and you’ve had 5 out of 67 games that had the pre-mades stacked against you.

2015-01-24 20:20:50.000 Ranked 212 5 46.0900 Victory 500 371 39.0 -4.0
2015-01-24 23:14:16.000 Ranked 11111 41 54.0600 Victory 500 437 73.0 13.0
2015-01-29 16:31:56.000 Ranked 11111 311 50.3100 Desertion 475 500 41.0 0.0
2015-01-29 18:26:21.000 Ranked 11111 5 34.6900 Defeat 228 502 -25.0 7.0
2015-01-30 19:08:08.000 Ranked 1112 5 10.7800 Defeat 132 500 -226.0 8.0

The last two are the only ones that stand out as particularly bad, but could be explained by your deviation still settling (hopefully, will need to dig deeper).

Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

(edited by Justin ODell.9517)

full solo q pls

in PvP

Posted by: uberkingkong.8041

uberkingkong.8041

See, this is what’s up.

I don’t remember who it was, but he said he plays against premades all day.

Just because you lost, doesn’t mean the other team was a premade.

Like I told someone before, a lot of good players, that are soloing (yes because GW2 is more supportive of solo que than people teaming up).
Unranked is where mostly baddies are playing.

Even premades will lose to ranked solo que’s. That is, unless your a good premade, not every premade is good.

If I was to judge player rating, I’d say ranked is 1800s, unranked is 1300s. I’d consider myself around the 1800s, maybe higher. (with like 2200-2300 being ceiling).

(edited by uberkingkong.8041)

full solo q pls

in PvP

Posted by: GeneralJimmy.2186

GeneralJimmy.2186

So the problem is your looking at the whole teams. I playing solo from my perspective its only the other teams party size that really matters. If theres premade on my team I may or may not even know this let alone benift from it. This becomes really clear in teamfights and rotaitons.
Some arbitary exampls as there is endless variables I down some one he gets ressed asap then they turn around focus me. I get a 1v1 with a build advantge boom his teammate is there to help him. This doesnt happen with full solo Q or to a much lesser extent as there a lack of information about both your opponents and your teammates.

One also needs to take in to account the normal randomns of solo q somtimes u get a bad team, a bad map (whichever one you dont like), or a bad teamcomp keep getting matches where its class X X vs YY sometimes giving a pretty clear advantdge to one of the teams, this beggs the question shoudnt be XY vs XY.

My point is all of this stuff adds up to make it a very tortuous expierience.
I was gonna put all this in the OP as I realize its not very usefull, sry about that. Its just that is bin like this for months now.

Also im talking about ranked with human character models.

full solo q pls

in PvP

Posted by: manveruppd.7601

manveruppd.7601

So the problem is your looking at the whole teams. I playing solo from my perspective its only the other teams party size that really matters. If theres premade on my team I may or may not even know this let alone benift from it. This becomes really clear in teamfights and rotaitons.
Some arbitary exampls as there is endless variables I down some one he gets ressed asap then they turn around focus me. I get a 1v1 with a build advantge boom his teammate is there to help him. This doesnt happen with full solo Q or to a much lesser extent as there a lack of information about both your opponents and your teammates.

Just because you may not know that there’s premades on your team doesn’t mean they’re not there. And the other team’s premades exhibiting good teamwork and coming to reinforce each other when they’re in trouble doesn’t make the game “unfair”: it means they’re playing well, watching the minimap and the health bars of their teammates, and going where they’re needed. Being on voice comms helps with that but it’s not needed: I’ve played with random puggies who always seemed to be exactly where they needed to be, swooping in at the last second to save me from a stomp and turning a fight around. You not being able to do that doesn’t mean that everyone else needs to be handicapped by being banned from teaming up. It just means that you need to get better.
As Justin’s stats show, 92.5% of the time you’re in an equal matchup: either everyone in the game is queuing solo, or if there’s premades on the other team there’s a premade on your team as well. If you’re losing more of those games than you’re winning, it might be due to the opposition premades carrying – but it might also be because you’re dragging your own team’s premades down!
7.5% of the time you had premades stacked against you. Those aren’t bad odds imho. And Justin’s stats didn’t cover the number of times where your own team had premades stacked in its favour, which is probably also around 7.5%. It’s only human to think that every game you win was a fair fight, and every game you lost was unfair and the fault of the system (we all do it subconsciously), but that’s just not true: the numbers prove it. You’re only average, as all of us are: you have an unfair disadvantage in as many games as you have an unfair advantage. The number of those games is tiny, so the vast majority of the time it’s a fair fight. Stop blaming the system and learn how to minimise your self-inflicted disadvantage of playing solo by having greater map awareness – it’s not easy, but if you insist on queueing solo it’s something you have to learn.

A bad necromancer always blames the corpse.

full solo q pls

in PvP

Posted by: Sweetbread.4701

Sweetbread.4701

I don’t think anyone really cares about Justin’s stats. I know I’ve had quite a few ridiculously lopsided matches vs. premades since the pvp changes. Solo queuers should simply NEVER be fighting premades. Getting steamrolled by some 5 man premade playing nothing but faceroll meta builds is not an enjoyable experience even if it is rare. There’s no justifying it, especially when we already had separate team and solo queues in the first place. If team queue wasn’t getting enough people to make reasonable queue times then maybe they should focus on improving pvp and making it more desirable instead of just ruining solo queue.

full solo q pls

in PvP

Posted by: triggerhappy.3871

triggerhappy.3871

Something unfair should never happen.
Even if it happens rarely, that cannot be an excuse for what should never happen.

full solo q pls

in PvP

Posted by: uberkingkong.8041

uberkingkong.8041

I don’t think anyone really cares about Justin’s stats. I know I’ve had quite a few ridiculously lopsided matches vs. premades since the pvp changes. Solo queuers should simply NEVER be fighting premades. Getting steamrolled by some 5 man premade playing nothing but faceroll meta builds is not an enjoyable experience even if it is rare. There’s no justifying it, especially when we already had separate team and solo queues in the first place. If team queue wasn’t getting enough people to make reasonable queue times then maybe they should focus on improving pvp and making it more desirable instead of just ruining solo queue.

Just because you play bad, or your team plays bad… Doesn’t mean the opposing team is a premade.

Justin stats just show the truth in the matter, that most games its not vs a premade, but what it really is… People thinking they are facing a premade. Just because they got owned like a kitten.

There’s a thing called matchmaking.
Another thing called, one team is predicted to win.

If anything, you should be whining about unfair matchmaking and you being predicted to lose too much.

Premades have nothing to do with winning or losing.
Some of the people I face in solo que ranked, would destroy any weak/weak medicore premade (with a good matchmaking giving them more good solo players, medicore and possibly strong medicore players.. as in 1 good solo player can carry a victory towards the weak and medicore weak premades, but a couple like 3 strong players, can give medicore and strong medicore premades a run for there money).
Sadly, this game is terrible at judging the strong players, and like I’ve mentioned a thousand times, anet developers need to give players option to rank others after playing a game with them.

Just because your a premade doesn’t mean your going to be winning all the games vs solo que.

Believe it or not, people like Ostrich Eggs and Zoose. Actually do que solo. And Ostrich Eggs is one of the 5 players that won the WTS. So just because you see a good player doesn’t necessarily mean that there entire team is premade.

I’m sure Ostrich Eggs alone would carry a victory over a weak premade. Ostrich Eggs, Zoose, and another good player like Raplion. I’m sure they’d give medicore to strong premades a run for there money.

(edited by uberkingkong.8041)

full solo q pls

in PvP

Posted by: Laraley.7695

Laraley.7695

Premades have nothing to do with winning or losing.

Shows you have no clue what you’re talking about.

full solo q pls

in PvP

Posted by: insanemaniac.2456

insanemaniac.2456

Premades have nothing to do with winning or losing.

Shows you have no clue what you’re talking about.

no it doesnt, premades can suck just as much as anyone else

JQ: Rikkity
head here to discuss wvw without fear of infractions

full solo q pls

in PvP

Posted by: TainoFuerte.8136

TainoFuerte.8136

I don’t think anyone really cares about Justin’s stats. I know I’ve had quite a few ridiculously lopsided matches vs. premades since the pvp changes. Solo queuers should simply NEVER be fighting premades. Getting steamrolled by some 5 man premade playing nothing but faceroll meta builds is not an enjoyable experience even if it is rare. There’s no justifying it, especially when we already had separate team and solo queues in the first place. If team queue wasn’t getting enough people to make reasonable queue times then maybe they should focus on improving pvp and making it more desirable instead of just ruining solo queue.

Yup. This system is nothing but pure, unaltered garbage. This alone makes me not want to play. Every time I check the other team and see 4 men vs my random pug team I roll my eyes and wonder why people bother to play this when you have other games that are actually good, that realize you don’t put pubs vs premades and have more people playing to boot.

That it even happens occasionally gives me cancer. It’s even more fun when you fight the same premade twice in a row with pubs.

full solo q pls

in PvP

Posted by: Laraley.7695

Laraley.7695

Premades have nothing to do with winning or losing.

Shows you have no clue what you’re talking about.

no it doesnt, premades can suck just as much as anyone else

I agree with that but the important word is can. If you’re gonna have 5 premades vs 5 pugs on the same skill lvl, premades are gonna be in an advantage. And they always are. I’m not saying that they always win or it’s the reason why some people lose but saying it doesn’t effect anything, really means that person is clueless.

full solo q pls

in PvP

Posted by: insanemaniac.2456

insanemaniac.2456

Premades have nothing to do with winning or losing.

Shows you have no clue what you’re talking about.

no it doesnt, premades can suck just as much as anyone else

I agree with that but the important word is can. If you’re gonna have 5 premades vs 5 pugs on the same skill lvl, premades are gonna be in an advantage. And they always are. I’m not saying that they always win or it’s the reason why some people lose but saying it doesn’t effect anything, really means that person is clueless.

no they arent. the point of mmr is to take all of that into account. if the premade has the same mmr as the solos, then the solos should be individually better players than the premade, because they dont rely on additional verbal communication for map awareness.

JQ: Rikkity
head here to discuss wvw without fear of infractions

full solo q pls

in PvP

Posted by: imaclown.1628

imaclown.1628

If they are crap players no amount of communication is going to make them win.

Attention Moderators I am not:
S P E E D starr #0 Necro NA or
I Am NeXeD crappy d/D ele NA

full solo q pls

in PvP

Posted by: Laraley.7695

Laraley.7695

Premades have nothing to do with winning or losing.

Shows you have no clue what you’re talking about.

no it doesnt, premades can suck just as much as anyone else

I agree with that but the important word is can. If you’re gonna have 5 premades vs 5 pugs on the same skill lvl, premades are gonna be in an advantage. And they always are. I’m not saying that they always win or it’s the reason why some people lose but saying it doesn’t effect anything, really means that person is clueless.

no they arent. the point of mmr is to take all of that into account. if the premade has the same mmr as the solos, then the solos should be individually better players than the premade, because they dont rely on additional verbal communication for map awareness.

A nice thought, in reality it doesn’t work like that.

full solo q pls

in PvP

Posted by: Gabriell.4856

Gabriell.4856

Premades have nothing to do with winning or losing.

Shows you have no clue what you’re talking about.

no it doesnt, premades can suck just as much as anyone else

I’m going to agree with Laraley…

One advantage is being able to determine your comp is a huge advantage over pugs…

full solo q pls

in PvP

Posted by: Morwath.9817

Morwath.9817

Premades have nothing to do with winning or losing.

Shows you have no clue what you’re talking about.

no it doesnt, premades can suck just as much as anyone else

I’m going to agree with Laraley…

One advantage is being able to determine your comp is a huge advantage over pugs…

Pugs can swap chars at beginning of the match currently without any punishment.

full solo q pls

in PvP

Posted by: Gabriell.4856

Gabriell.4856

Premades have nothing to do with winning or losing.

Shows you have no clue what you’re talking about.

no it doesnt, premades can suck just as much as anyone else

I’m going to agree with Laraley…

One advantage is being able to determine your comp is a huge advantage over pugs…

Pugs can swap chars at beginning of the match currently without any punishment.

Because we all have 8 characters right?

full solo q pls

in PvP

Posted by: Laraley.7695

Laraley.7695

Premades have nothing to do with winning or losing.

Shows you have no clue what you’re talking about.

no it doesnt, premades can suck just as much as anyone else

I’m going to agree with Laraley…

One advantage is being able to determine your comp is a huge advantage over pugs…

Pugs can swap chars at beginning of the match currently without any punishment.

I really do agree with you guys. The idea of this makes sense but you really need to look at how it works in reality. Most pugs won’t bother swapping classes even if you politely ask them. And honestly, I don’t even think they should. If they’re experienced with one class and only comfortable with that one, they shouldn’t be forced to play something else.

The concept of having individually better pugs vs worse premades doesn’t really work either. In theory there are many ways to deal with it, but then you’re in a game and it’s completely different. It’s enough to have a bad game when one of your pugs is just clueless, you don’t have the risk with premades, you don’t have to deal with bad comp, you don’t have to waste time typing in chat or hoping your pugs will have some map awareness. Those are things that doesn’t show in MMR but affect the match greatly.

full solo q pls

in PvP

Posted by: Morwath.9817

Morwath.9817

Premades have nothing to do with winning or losing.

Shows you have no clue what you’re talking about.

no it doesnt, premades can suck just as much as anyone else

I’m going to agree with Laraley…

One advantage is being able to determine your comp is a huge advantage over pugs…

Pugs can swap chars at beginning of the match currently without any punishment.

Because we all have 8 characters right?

I do.
Well, 7, because I hate Mesmer playstyle (gieb me GW1 Mes!!!).

full solo q pls

in PvP

Posted by: Laraley.7695

Laraley.7695

Premades have nothing to do with winning or losing.

Shows you have no clue what you’re talking about.

no it doesnt, premades can suck just as much as anyone else

I’m going to agree with Laraley…

One advantage is being able to determine your comp is a huge advantage over pugs…

Pugs can swap chars at beginning of the match currently without any punishment.

Because we all have 8 characters right?

I do.

He didn’t ask you, he pointed you that not everyone does and it’s a valid point. If we want people to be able to improve their skill level, they should play what THEY find most effective and what THEY want to play. They should not be forced to play different classes because matchmaking can’t deal with it.

full solo q pls

in PvP

Posted by: Nevets Crimsonwing.5271

Nevets Crimsonwing.5271

I don’t mind if they don’t put in solo queue, but I just think that chat should be auto enabled in ranked matches.

I don’t have data, but I am convinced there is a STRONG correlation between wins and teams that communicate prior to the start of the match to draw up an initial plan in team chat. The flipside of this is that there is a STRONG correlation between losses and teams that don’t respond when you try to strategize before the match begins. This is a team game. How can people work as a team without giving some indication of a plan or of what they plan to do?

full solo q pls

in PvP

Posted by: uberkingkong.8041

uberkingkong.8041

If they are crap players no amount of communication is going to make them win.

Well said.

full solo q pls

in PvP

Posted by: Justin ODell.9517

Previous

Justin ODell.9517

PvP Server Programmer

Next

I’ll just leave these here…

  • Anchoring or focalism The tendency to rely too heavily, or “anchor,” on one trait or piece of information when making decisions (usually the first piece of information that we acquire on that subject)
  • Availability heuristic The tendency to overestimate the likelihood of events with greater “availability” in memory, which can be influenced by how recent the memories are or how unusual or emotionally charged they may be.
  • Availability cascade A self-reinforcing process in which a collective belief gains more and more plausibility through its increasing repetition in public discourse (or “repeat something long enough and it will become true”).
  • Base rate fallacy or base rate neglect The tendency to ignore base rate information (generic, general information) and focus on specific information (information only pertaining to a certain case).
  • Clustering illusion The tendency to overestimate the importance of small runs, streaks, or clusters in large samples of random data (that is, seeing phantom patterns).
  • Confirmation bias The tendency to search for, interpret, focus on and remember information in a way that confirms one’s preconceptions.
  • Conjunction fallacy The tendency to assume that specific conditions are more probable than general ones.
  • Conservatism or regressive bias A certain state of mind wherein high values and high likelihoods are overestimated while low values and low likelihoods are underestimated.
  • Conservatism (Bayesian) The tendency to revise one’s belief insufficiently when presented with new evidence.
  • Curse of knowledge When better-informed people find it extremely difficult to think about problems from the perspective of lesser-informed people.
  • Focusing effect The tendency to place too much importance on one aspect of an event.
  • Negativity bias Psychological phenomenon by which humans have a greater recall of unpleasant memories compared with positive memories.

One’s I’ve noticed myself being guilty of from time to time, probably not a complete list…

  • Clustering illusion The tendency to overestimate the importance of small runs, streaks, or clusters in large samples of random data (that is, seeing phantom patterns).
  • Confirmation bias The tendency to search for, interpret, focus on and remember information in a way that confirms one’s preconceptions.
  • Curse of knowledge When better-informed people find it extremely difficult to think about problems from the perspective of lesser-informed people.
  • Empathy gap The tendency to underestimate the influence or strength of feelings, in either oneself or others.
  • Hindsight bias Sometimes called the “I-knew-it-all-along” effect, the tendency to see past events as being predictable at the time those events happened.
  • Identifiable victim effect The tendency to respond more strongly to a single identified person at risk than to a large group of people at risk.
  • Illusion of validity Belief that furtherly acquired information generates additional relevant data for predictions, even when it evidently does not.
  • Information bias The tendency to seek information even when it cannot affect action.
  • Optimism bias The tendency to be over-optimistic, overestimating favorable and pleasing outcomes (see also wishful thinking, valence effect, positive outcome bias).
Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

(edited by Justin ODell.9517)

full solo q pls

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

I’ll just leave these here…

  • Anchoring or focalism The tendency to rely too heavily, or “anchor,” on one trait or piece of information when making decisions (usually the first piece of information that we acquire on that subject)
  • Availability heuristic The tendency to overestimate the likelihood of events with greater “availability” in memory, which can be influenced by how recent the memories are or how unusual or emotionally charged they may be.
  • Availability cascade A self-reinforcing process in which a collective belief gains more and more plausibility through its increasing repetition in public discourse (or “repeat something long enough and it will become true”).
  • Base rate fallacy or base rate neglect The tendency to ignore base rate information (generic, general information) and focus on specific information (information only pertaining to a certain case).
  • Clustering illusion The tendency to overestimate the importance of small runs, streaks, or clusters in large samples of random data (that is, seeing phantom patterns).
  • Confirmation bias The tendency to search for, interpret, focus on and remember information in a way that confirms one’s preconceptions.
  • Conjunction fallacy The tendency to assume that specific conditions are more probable than general ones.
  • Conservatism or regressive bias A certain state of mind wherein high values and high likelihoods are overestimated while low values and low likelihoods are underestimated.
  • Conservatism (Bayesian) The tendency to revise one’s belief insufficiently when presented with new evidence.
  • Curse of knowledge When better-informed people find it extremely difficult to think about problems from the perspective of lesser-informed people.
  • Focusing effect The tendency to place too much importance on one aspect of an event.
  • Negativity bias Psychological phenomenon by which humans have a greater recall of unpleasant memories compared with positive memories.

One’s I’ve noticed myself being guilty of from time to time, probably not a complete list…

  • Clustering illusion The tendency to overestimate the importance of small runs, streaks, or clusters in large samples of random data (that is, seeing phantom patterns).
  • Confirmation bias The tendency to search for, interpret, focus on and remember information in a way that confirms one’s preconceptions.
  • Curse of knowledge When better-informed people find it extremely difficult to think about problems from the perspective of lesser-informed people.
  • Empathy gap The tendency to underestimate the influence or strength of feelings, in either oneself or others.
  • Hindsight bias Sometimes called the “I-knew-it-all-along” effect, the tendency to see past events as being predictable at the time those events happened.
  • Identifiable victim effect The tendency to respond more strongly to a single identified person at risk than to a large group of people at risk.
  • Illusion of validity Belief that furtherly acquired information generates additional relevant data for predictions, even when it evidently does not.
  • Information bias The tendency to seek information even when it cannot affect action.
  • Optimism bias The tendency to be over-optimistic, overestimating favorable and pleasing outcomes (see also wishful thinking, valence effect, positive outcome bias).

What about the tendency to pop within 3 minutes and play vs pve ers :P

hehe, kind of joking but it did happen before the last patch. Seems maybe better now (?)

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

full solo q pls

in PvP

Posted by: jportell.2197

jportell.2197

My only question is why was soloque removed? For the first year of this game being out from the time when there was only one map per week, and before Temple of the Silent Storm was introduced. People asked for separate ques for teams and solo players.

It took a really long time by anet did it. Almost everyone welcomed the change. The biggest downside to soloque overall though was skyhammer. That was about it.

So my big question is why were the ques remerged? What happened, and what is the reasoning behind remerging the ques?

Edit: I was away from the game for about 4 months so this is why I don’t know.

Johnny The Gray
GASM’s Bunker Mesmer

(edited by jportell.2197)

full solo q pls

in PvP

Posted by: Justin ODell.9517

Previous

Justin ODell.9517

PvP Server Programmer

Next

My only question is why was soloque removed? … So my big question is why were the ques remerged? What happened, and what is the reasoning behind remerging the ques?

I’ve answered this before, but with the forum search being what it is, I’m not surprised this one keeps coming up.

The basic answer is this: We felt there was more value in having an unranked and ranked arena more than value we had in ranked solo and ranked team arenas.

We believe it is better in the long run for many reasons, but the two I remember most are: 1) Players want to play with their friends in a structured way. 2) Many players avoid ranked play for any number of valid reasons.

1 and 2 could both be done through hot-join, but that isn’t the sort of experience we’d prefer players to have. 1 could also be done through team arena but that doesn’t solve 2.

There are other reasons, but I don’t remember them all right now and I’m not at work so I can’t just go look it up.

Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

full solo q pls

in PvP

Posted by: Solstice.1097

Solstice.1097

and because having ranked and unranked solo and ranked and unranked team would create very long queue times because the population can’t support it.

full solo q pls

in PvP

Posted by: Sweetbread.4701

Sweetbread.4701

My only question is why was soloque removed? … So my big question is why were the ques remerged? What happened, and what is the reasoning behind remerging the ques?

I’ve answered this before, but with the forum search being what it is, I’m not surprised this one keeps coming up.

The basic answer is this: We felt there was more value in having an unranked and ranked arena more than value we had in ranked solo and ranked team arenas.

We believe it is better in the long run for many reasons, but the two I remember most are: 1) Players want to play with their friends in a structured way. 2) Many players avoid ranked play for any number of valid reasons.

1 and 2 could both be done through hot-join, but that isn’t the sort of experience we’d prefer players to have. 1 could also be done through team arena but that doesn’t solve 2.

There are other reasons, but I don’t remember them all right now and I’m not at work so I can’t just go look it up.

And what about the group of people that just want to pick up the game and play without being forced to face teams with serious pre organized class composition and communication advantages over them? Somehow you thought separating ranked and unranked was more important than keeping matches fair and enjoyable. How does that line of thinking even work?

full solo q pls

in PvP

Posted by: holodoc.5748

holodoc.5748

Every single game is horrible
Keep getting unfairgames vs 3/5 man

I’m not 100% sure what you’re referencing here. Are you being stacked against pre-mades, or are people on your team leaving?

Looked up your game history for the last week and you’ve had 5 out of 67 games that had the pre-mades stacked against you.

2015-01-24 20:20:50.000 Ranked 212 5 46.0900 Victory 500 371 39.0 -4.0
2015-01-24 23:14:16.000 Ranked 11111 41 54.0600 Victory 500 437 73.0 13.0
2015-01-29 16:31:56.000 Ranked 11111 311 50.3100 Desertion 475 500 41.0 0.0
2015-01-29 18:26:21.000 Ranked 11111 5 34.6900 Defeat 228 502 -25.0 7.0
2015-01-30 19:08:08.000 Ranked 1112 5 10.7800 Defeat 132 500 -226.0 8.0

The last two are the only ones that stand out as particularly bad, but could be explained by your deviation still settling (hopefully, will need to dig deeper).

Excuse me but how exactly can you distinguish between PUGs and premades based only on logs and game statistics?

full solo q pls

in PvP

Posted by: Dirame.8521

Dirame.8521

And what about the group of people that just want to pick up the game and play without being forced to face teams with serious pre organized class composition and communication advantages over them? Somehow you thought separating ranked and unranked was more important than keeping matches fair and enjoyable. How does that line of thinking even work?

The line of thinking they have can work BUT the question right now is, is it working?

Right now, from my observation, a lot of people are getting into adhoc groups to jump into Ranked PvP, great!
But also from my observation, people who form adhoc groups find that it’s too easy to win a lot of the matches they are in. And the people who go in solo, tend to find that matches are either amazingly easy or your team is just all sorts of lost. There’s no sense of challenge, for either the Teams or the Solos.

The only challenge I have from queueing in Ranked right now is, trying my best to correct mistakes that people make and that gets tiring, let me tell you.

Personally, the most fun match I’ve had was against a pre-made and that was in December. I’m going to keep playing to see if anything changes because all I keep hearing is, we’ve changed that and that and that and that so that’s probably why B is happening. I guess the result of a testing phase is I pull my hair out a lot.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

(edited by Dirame.8521)

full solo q pls

in PvP

Posted by: Vampirial.9056

Vampirial.9056

Every single game is horrible
Keep getting unfairgames vs 3/5 man

I’m not 100% sure what you’re referencing here. Are you being stacked against pre-mades, or are people on your team leaving?

Looked up your game history for the last week and you’ve had 5 out of 67 games that had the pre-mades stacked against you.

2015-01-24 20:20:50.000 Ranked 212 5 46.0900 Victory 500 371 39.0 -4.0
2015-01-24 23:14:16.000 Ranked 11111 41 54.0600 Victory 500 437 73.0 13.0
2015-01-29 16:31:56.000 Ranked 11111 311 50.3100 Desertion 475 500 41.0 0.0
2015-01-29 18:26:21.000 Ranked 11111 5 34.6900 Defeat 228 502 -25.0 7.0
2015-01-30 19:08:08.000 Ranked 1112 5 10.7800 Defeat 132 500 -226.0 8.0

The last two are the only ones that stand out as particularly bad, but could be explained by your deviation still settling (hopefully, will need to dig deeper).

Excuse me but how exactly can you distinguish between PUGs and premades based only on logs and game statistics?

why do you assume that the logs don’t include information about join circumstances?

full solo q pls

in PvP

Posted by: Zord.6130

Zord.6130

I’ll just leave these here…

  • Anchoring or focalism The tendency to rely too heavily, or “anchor,” on one trait or piece of information when making decisions (usually the first piece of information that we acquire on that subject)
  • Availability heuristic The tendency to overestimate the likelihood of events with greater “availability” in memory, which can be influenced by how recent the memories are or how unusual or emotionally charged they may be.
  • Availability cascade A self-reinforcing process in which a collective belief gains more and more plausibility through its increasing repetition in public discourse (or “repeat something long enough and it will become true”).
  • Base rate fallacy or base rate neglect The tendency to ignore base rate information (generic, general information) and focus on specific information (information only pertaining to a certain case).
  • Clustering illusion The tendency to overestimate the importance of small runs, streaks, or clusters in large samples of random data (that is, seeing phantom patterns).
  • Confirmation bias The tendency to search for, interpret, focus on and remember information in a way that confirms one’s preconceptions.
  • Conjunction fallacy The tendency to assume that specific conditions are more probable than general ones.
  • Conservatism or regressive bias A certain state of mind wherein high values and high likelihoods are overestimated while low values and low likelihoods are underestimated.
  • Conservatism (Bayesian) The tendency to revise one’s belief insufficiently when presented with new evidence.
  • Curse of knowledge When better-informed people find it extremely difficult to think about problems from the perspective of lesser-informed people.
  • Focusing effect The tendency to place too much importance on one aspect of an event.
  • Negativity bias Psychological phenomenon by which humans have a greater recall of unpleasant memories compared with positive memories.

A lot of people should read this post.

Powerpuff Girls [PPG]
Trixxi Is Cute – Purple Fhaz: your daily roamer

full solo q pls

in PvP

Posted by: Justin ODell.9517

Previous

Justin ODell.9517

PvP Server Programmer

Next

Every single game is horrible
Keep getting unfairgames vs 3/5 man

I’m not 100% sure what you’re referencing here. Are you being stacked against pre-mades, or are people on your team leaving?

Looked up your game history for the last week and you’ve had 5 out of 67 games that had the pre-mades stacked against you.

2015-01-24 20:20:50.000 Ranked 212 5 46.0900 Victory 500 371 39.0 -4.0
2015-01-24 23:14:16.000 Ranked 11111 41 54.0600 Victory 500 437 73.0 13.0
2015-01-29 16:31:56.000 Ranked 11111 311 50.3100 Desertion 475 500 41.0 0.0
2015-01-29 18:26:21.000 Ranked 11111 5 34.6900 Defeat 228 502 -25.0 7.0
2015-01-30 19:08:08.000 Ranked 1112 5 10.7800 Defeat 132 500 -226.0 8.0

The last two are the only ones that stand out as particularly bad, but could be explained by your deviation still settling (hopefully, will need to dig deeper).

Excuse me but how exactly can you distinguish between PUGs and premades based only on logs and game statistics?

Sorry, I forgot to include the headers.
Date, Time, Arena, Team Parties, Enemy Parties, Odds of Victory, Result, Team Score, Enemy Score, Rating Diff, Rank Diff

212 vs 5 = 2 parties of 2 + 1 solo vs a party of 5
11111 vs 41 = 5 solos vs a party of 4 + 1 solo
etc..

Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

full solo q pls

in PvP

Posted by: Opc.4718

Opc.4718

Remember those quotation marks and cite your sources.
> http://en.wikipedia.org/wiki/List_of_cognitive_biases <

“Using another person’s phrases or sentences without putting quotation marks around them is considered plagiarism EVEN IF THE WRITER CITES IN HER OWN TEXT THE SOURCE OF THE PHRASES OR SENTENCES SHE HAS QUOTED.”

Because citing sources and the issue of plagiarism really makes contextual sense in a forum discussion setting…

I don’t think anyone really cares about Justin’s stats. I know I’ve had quite a few ridiculously lopsided matches vs. premades since the pvp changes.

By “quite a few”, you mean a statistically insignificant amount compared to the rest of your total matches? No match making system is perfect, and these stats show the current match maker is pretty kitten good. Justin’s stats show exactly how many lopsided matches someone is actually experiencing, and you’re going to just brush it off because “cognitive bias”.

Kehlirixx Q | Nixx Q | Classic Bunker

(edited by Opc.4718)

full solo q pls

in PvP

Posted by: Israel.7056

Israel.7056

As someone who used to love doing Solo Arena my advice to the OP is simply to stop doing PvP until they reintroduce a proper Solo Arena game mode again. If they never do then never go back. You’ll save yourself a lot of frustration. I played the unranked/ranked arena setup for a while after the patch and I came to the realization that I was no longer having fun like I did with Solo Arena so I quit. I now just do WvW and sometimes the PvE. I’ve been having fun again. Simple solution, give it a try.

EDIT: Complaining to the one dev who posts here isn’t going to change things, they didn’t consult the players before they removed Solo Arena what makes you think they’re going to care what we think now?

(edited by Israel.7056)

full solo q pls

in PvP

Posted by: Gabriell.4856

Gabriell.4856

Every single game is horrible
Keep getting unfairgames vs 3/5 man

I’m not 100% sure what you’re referencing here. Are you being stacked against pre-mades, or are people on your team leaving?

Looked up your game history for the last week and you’ve had 5 out of 67 games that had the pre-mades stacked against you.

2015-01-24 20:20:50.000 Ranked 212 5 46.0900 Victory 500 371 39.0 -4.0
2015-01-24 23:14:16.000 Ranked 11111 41 54.0600 Victory 500 437 73.0 13.0
2015-01-29 16:31:56.000 Ranked 11111 311 50.3100 Desertion 475 500 41.0 0.0
2015-01-29 18:26:21.000 Ranked 11111 5 34.6900 Defeat 228 502 -25.0 7.0
2015-01-30 19:08:08.000 Ranked 1112 5 10.7800 Defeat 132 500 -226.0 8.0

The last two are the only ones that stand out as particularly bad, but could be explained by your deviation still settling (hopefully, will need to dig deeper).

Excuse me but how exactly can you distinguish between PUGs and premades based only on logs and game statistics?

Sorry, I forgot to include the headers.
Date, Time, Arena, Team Parties, Enemy Parties, Odds of Victory, Result, Team Score, Enemy Score, Rating Diff, Rank Diff

212 vs 5 = 2 parties of 2 + 1 solo vs a party of 5
11111 vs 41 = 5 solos vs a party of 4 + 1 solo
etc..

2015-01-30 19:08:08.000 Ranked 1112 5 10.7800 Defeat 132 500 -226.0 8.0

10.7% chance of winning…wtf? Why even start the match.

full solo q pls

in PvP

Posted by: Harbinger.8637

Harbinger.8637

As someone who used to love doing Solo Arena my advice to the OP is simply to stop doing PvP until they reintroduce a proper Solo Arena game mode again. If they never do then never go back. You’ll save yourself a lot of frustration. I played the unranked/ranked arena setup for a while after the patch and I came to the realization that I was no longer having fun like I did with Solo Arena so I quit. I now just do WvW and sometimes the PvE. I’ve been having fun again. Simple solution, give it a try.

EDIT: Complaining to the one dev who posts here isn’t going to change things, they didn’t consult the players before they removed Solo Arena what makes you think they’re going to care what we think now?

I agree, soloq is fairly frustrating atm. I played over 150 games of soloq this off-season because I was curious how it would play out. It was a lot more frustrating than the old system. Getting matched against premades, especially when they are well known players isn’t fun, particularly when players on my team aren’t up to par.

I did have better luck during off hours, and the game was still enjoyable. However, I just started to avoid primetime and popular hours all together because it was rather frustrating.

Guardian WvW Guide!
Heavens Rage

full solo q pls

in PvP

Posted by: Justin ODell.9517

Previous

Justin ODell.9517

PvP Server Programmer

Next

2015-01-30 19:08:08.000 Ranked 1112 5 10.7800 Defeat 132 500 -226.0 8.0

10.7% chance of winning…wtf? Why even start the match.

These sort of matches happen most often due to fail-safes we have in place to keep queue times low. I would guess the premade team had to wait around 8 minutes to get that match, and they didn’t like it either.

I’ll continue to work to make these sort of matches happen less often. I don’t think we’ll find a comprehensive fix without sacrificing queue times though.

Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

full solo q pls

in PvP

Posted by: Gabriell.4856

Gabriell.4856

2015-01-30 19:08:08.000 Ranked 1112 5 10.7800 Defeat 132 500 -226.0 8.0

10.7% chance of winning…wtf? Why even start the match.

These sort of matches happen most often due to fail-safes we have in place to keep queue times low. I would guess the premade team had to wait around 8 minutes to get that match, and they didn’t like it either.

I’ll continue to work to make these sort of matches happen less often. I don’t think we’ll find a comprehensive fix without sacrificing queue times though.

Anyway to allow us to know our chance of winning before the match starts?

I would like to quit while I’m behind and get it over with as quickly as possible.

full solo q pls

in PvP

Posted by: Justin ODell.9517

Previous

Justin ODell.9517

PvP Server Programmer

Next

Anyway to allow us to know our chance of winning before the match starts?

I would like to quit while I’m behind and get it over with as quickly as possible.

For ranked arena during a ladder, we plan to make the information available. I wouldn’t recommend leaving in one of those matches though.

Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

full solo q pls

in PvP

Posted by: truthishly.9513

truthishly.9513

For people who are finding a lot of premades in their matches, can you mention whether it was ranked or unranked? I found in unranked I got a lot more pug vs premade matches than I do in ranked.

full solo q pls

in PvP

Posted by: truthishly.9513

truthishly.9513

Anyway to allow us to know our chance of winning before the match starts?

I would like to quit while I’m behind and get it over with as quickly as possible.

For ranked arena during a ladder, we plan to make the information available. I wouldn’t recommend leaving in one of those matches though.

I think it would be best to show it after the match to prevent an epidemic of quitters/afkers/loudmouths. Keep morale up, some people already do a pretty good job of destroying it as soon as something goes wrong.

full solo q pls

in PvP

Posted by: Aereniel.7356

Aereniel.7356

10.7% chance of winning…wtf? Why even start the match.

Because Anet is willing to lose those players as customers. The new queue system is all about making the majority happy and focusing on making sure that outliers happen rarely enough that overall business won’t be affected even if said people ragequit and never come back.

My personal take on this is that the queue framework they have built is not sustainable long-term, unless certain hard filters are put in place in the match making. So far the devs seem to disagree with me. Then again, as demonstrated by Justin in this thread, the devs also seem to think that facts drive the customer experience, when in reality that is hardly ever the case. Perception is everything.

Been here since launch
Legend S1-S3 with 100% solo queue 100% conquest
Filthy casual, 6k sPvP games

full solo q pls

in PvP

Posted by: Israel.7056

Israel.7056

2015-01-30 19:08:08.000 Ranked 1112 5 10.7800 Defeat 132 500 -226.0 8.0

10.7% chance of winning…wtf? Why even start the match.

These sort of matches happen most often due to fail-safes we have in place to keep queue times low. I would guess the premade team had to wait around 8 minutes to get that match, and they didn’t like it either.

I’ll continue to work to make these sort of matches happen less often. I don’t think we’ll find a comprehensive fix without sacrificing queue times though.

Anyway to allow us to know our chance of winning before the match starts?

I would like to quit while I’m behind and get it over with as quickly as possible.

There should definitely be a resign option but it took two years to get “match ready” so I won’t be holding my breath.

full solo q pls

in PvP

Posted by: Israel.7056

Israel.7056

Double post, please delete.