Feedback Given... now what?

Feedback Given... now what?

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Posted by: Mysticjedi.6053

Mysticjedi.6053

So plenty of feedback has been given about matchmaking and balance, but what is actually happening? I saw a post saying that Anet is reading the posts and that is great, but will there be a fix? Can we hope for some minor tweaks like we saw at the end of the Season 1 or has Anet just wiped their hands of the whole season and saying wait until season 3 for changes and the Spring patch for balance?

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Posted by: Ario.8964

Ario.8964

They will likely do a large patch right after season 2 ends, possibly even before S2 finals like they did last time. Unfortunately that info has not been given to us directly and we must wait for them to unveil it. But, as you have said, we have given lots of feedback so as a playerbase we need to focus now on fixing what we can right now (attitudes, helping others get better) and such things that anet can’t fix with any sort of patching. Leave patching to them and start helping those who will be affected by it.

[Teef] Dragonbrand Thief and Engi main www.twitch.tv/ariodoesgaming and Ario Does Gaming on Youtube!

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Posted by: Daroon.1736

Daroon.1736

Now what – Nothing.

They stated several weeks ago that they are aware of issues with matchmaking and will be looking at the data for the next few months with the view to probably doing something about it when s3 starts.

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Posted by: Ayrilana.1396

Ayrilana.1396

It’ll depend on if they determine there is a problem and what potential adjustments that they could do.

I personally am hoping that they remove the safety nets that no pip/tier losses provide. This should in theory keep most of the unskilled players at the lower divisions with only a small percentage making it to higher divisions due to being lucky and getting carried. This would hopefully prevent, or at least minimize, the potential of players of all skill levels easily getting to Ruby and then creating a bottleneck.

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Posted by: Mysticjedi.6053

Mysticjedi.6053

They will likely do a large patch right after season 2 ends, possibly even before S2 finals like they did last time. Unfortunately that info has not been given to us directly and we must wait for them to unveil it. But, as you have said, we have given lots of feedback so as a playerbase we need to focus now on fixing what we can right now (attitudes, helping others get better) and such things that anet can’t fix with any sort of patching. Leave patching to them and start helping those who will be affected by it.

This is good advice

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Posted by: brannigan.9831

brannigan.9831

The Matchmaking is fine if its working as they claim it should. What’s fairer then being grouped with people closest to you in the league in MMR and facing people near you in pips. You know what’s not fair forcing 50/50 outcomes over strings of games and putting experienced players with complete noobs which is what they did season one.

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Posted by: Mogar.9216

Mogar.9216

The Matchmaking is fine if its working as they claim it should. What’s fairer then being grouped with people closest to you in the league in MMR and facing people near you in pips. You know what’s not fair forcing 50/50 outcomes over strings of games and putting experienced players with complete noobs which is what they did season one.

take random 5 players in the pip range and form teams. That is fair and the better players will win more. Current system puts all the good players on one side and all the bad players on the other side which result in lopsided matches that’s no fun for anyone. What is the point of PLAYING a match when the outcome is more or less predetermined before the match even starts? How is that fair?
There are surely ways to design a system that allows the better players win more and still not screw over the less skilled players. Like my other post pointed out, look no further than starcraft or dota, lol…

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Posted by: Ayrilana.1396

Ayrilana.1396

The Matchmaking is fine if its working as they claim it should. What’s fairer then being grouped with people closest to you in the league in MMR and facing people near you in pips. You know what’s not fair forcing 50/50 outcomes over strings of games and putting experienced players with complete noobs which is what they did season one.

take random 5 players in the pip range and form teams. That is fair and the better players will win more. Current system puts all the good players on one side and all the bad players on the other side which result in lopsided matches that’s no fun for anyone. What is the point of PLAYING a match when the outcome is more or less predetermined before the match even starts? How is that fair?
There are surely ways to design a system that allows the better players win more and still not screw over the less skilled players. Like my other post pointed out, look no further than starcraft or dota, lol…

Source for the bolded? I’m not saying that you’re right or wrong. I just want to see where this is coming from.

(edited by Ayrilana.1396)