Feedback on HoT from a PvPer after a year off

Feedback on HoT from a PvPer after a year off

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Posted by: kodesh.2851

kodesh.2851

I’ll be as concise and brief as possible. Here’s my feedback (so far).

First off, total and complete failure on the PVP map front. BETA Skyhammer, seriously? No new conquest maps at all. Stronghold is boring, and it’s not even pvp. Summoning and killing mobs wheeee. I’d rather have gotten Capricorn back unchanged. HIRE SOME MAP MAKING PPL FOR PVP FOR THE LOVE OF GOD.

I do like the new matchmaking and PVP rank system so far. I think the complaints about poor MMR are signs the MMR is working lol ;P

Revenant:
Feels powerful but still clunky. I really like the upkeep mechanic on Dragon stance. That should be made core and worked into other stances imo. For example, some skills could be cheaper up front but reduce energy recharge for a time. That (along with more weapon options) could give the prof some of the cohesion it lacks now.

Necro:
Reaper is fun, but I would have liked less focus on ONLY CHILL and a more all-around spec tree. Greatsword is… underwhelming. Push button damage happens. Boring. I was really hoping for a more engaging GS experience like war guard or even mes.

Mesmer:
Man you guys jacked this one up lol. I don’t mean they aren’t strong/viable. They are still fun to play, but just require so much less finesse. It’s sure fun to shatter-spam a bazillion condis WHILE doing heavy direct damage… But it was way more fun to actually have to save and time shatters for an important part of the fight. Now I feel like it’s just about blowing your shatter load as fast as possible. Getting boring. This is NOT better than clone death spam.

Warrior:
Pretty solid other than some niggles about talent placement. Primal burst and Rage skills both seem powerful but somehow bland. I get that fire is the focus of the new spec tree, but how about a little synergy? Just making it so every button causes burning isn’t very fun.

Engies:
I’d just suggest having gyros and turrets share buffage from spec/talents. Rather than be OP I think this would lead to more diversity in build and play.

Elementalist:
Seem the least changed to me, but they were always my least favorite (no build diversity) so I haven’t dug in much yet.

Ranger:
Druids (healer)? lol no thanks. Longbow 4 lyfe :P

Thief:
3 dodges. kitten .

Yeah that’s what I’ve got for now. Seriously though. More pvp maps.

P.S. Maps, more of them.

Sizzap – Asura Mesmer, Dragonbrand

Feedback on HoT from a PvPer after a year off

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Posted by: OriOri.8724

OriOri.8724

I do agree that stronghold is not PvP and its not fun on top of that. More maps would be nice but I would rather ANet work on the maps they currently have. I’m with you, I don’t think beta skyhammer is fun to play and I think ANet would be better off spending development time improving their current maps than introducing new maps that may or may not be fun to play on

Feedback on HoT from a PvPer after a year off

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Posted by: LouWolfskin.3492

LouWolfskin.3492

I have to ask how the Warrior Greatsword is engaging, to me that thing felt clunky at best in almost 4 years of playing now.

Reaper GS is a tank weapon, at least for me, and i actually like how it operates.