Finaly reached rank 50 and...

Finaly reached rank 50 and...

in PvP

Posted by: savov.3712

savov.3712

Finally, I’m done with the sPvP in GW2 for the coming months (or years, depends how much time they take to fix it, if ever). After ~2k hours spent in the mists, 3011 tourny game played and I just reached R50, was in the top 100s solo and team ladders, before the reset and mmr rework, and I just cannot be more sure of the fact that Anet gives exactly Z-E-R-O kittens about the sPvP mode. It’s just insulting.

Spent thousands of hours playing it to this point, and when I finally reached it (legitimately, only through tournaments/rated games, with little to no hotjoin/custom games, don’t talk about farming them), I cannot get my kittening reward – the light champion’s(winged) armor set, because it’s a ridicules mystic toilet recipe (i.e. i have to spend a fraction of my tons of useless glory for chest, from which to get tons of repeatable and useless items, that I have to salvage in the hopes of receiving the needed material – bear token, as for the other arcane powders, orbs, slivers etc – I have kittening dedicated TWO of my bank TABS to them).

I knew about the state of the game since I reached r30, like a year ago, but I guess it took me way too long to go from r40 to r50, that and all the recent pve/wvw improvements just made me forget/blinded me about the kitten poor condition of the sPvP, which haven’t changed much from the very first CLOSED media sneakpeak preview of the game back in feb 2012…

I mean, seriously? Almost two years now, and we are still looking at the very same, ridicules glory/chest/reward system we have now. I can dig out some press preview videos from back then, if someone is doubting how pathetic this looks. Ok, to be fair, back then every vendor offered the exact armors for said rank, which in the second public beta test were replaced by these kittening chests, because players “love to open chests”, remember? Well, half my inventories in all my characters are full of stacks and stacks of chests, and atm they even “reward” us with TWO reward chests, and we all know of players with milions of glory, tons and tons of arcane stuff and reward chests. We need some chests, to store our award chests in.

Unfortunate, rewarding isn’t the only problem here. We are talking about essential things/systems, that have to be TOP PRIORITY, like matchmaking, spectating (a tournament/rated plays, who actually spectates a bunch of randoms farming hotjoin?), ladders, punishments just missing or not working properly/at all.

Matchmaking and ladders were released back in march, and half an year later, after all the “pointing out” from the community about the flawed systems, Anet just now realized and admitted that there is something wrong in MMRs/ladders and started to applying fixes/resets.

…to be continued…

Finaly reached rank 50 and...

in PvP

Posted by: savov.3712

savov.3712

… continued…

Also the so called dishonorable system (which worked perfectly in GW1, have no idea why they don’t want to reuse it and instead they are trying to reinvent the wheel) is so messed up, it’s not even funny. At the moment you need to afk for 3 minutes in a rated match to get ONE dishonorable stack for 72 hours. Leaving a match will give you one stack for 72 hours as well. So what? You need FIVE such stacks to get banned of rated play for the (wait for it…) remaining duration of your FIRST stack! Basically , if you want to be jerk, every 2 days you can ruin up to 4 matches and don’t even get remotely close to being punished about it. And there is no way of reporting players/teammates for being afk, leeching, trolling the match, leaving etc, it’s all up to this useless system. It’s beyond me, why they just don’t use the GW1 system(or something similar to it).

The other big, big issue for the past half an year is the complete lack of balance and the stupid condi meta, that noone asked about, noone wants it, yet it still in the game, almost untouched… Same goes for all the petting zoo, and passive >>> active playstyles, that may not get changed “soon”, if ever. For example, I love how an ele player have to be like playing on a piano only to stay alive, while a 5-signet warrior can just spam earthshakers every few seconds and will do much, much better for his team, then the ele. Or how a ranger have to get a bunch of spirits, dumping all his utilities, because they are all lacking… Or (maybe my favorite) – that it took almost a year after release for warriors to be even playable in sPvP, and now how they are all almighty powerful.
It’s just pathetic how they used to say things like “we don’t want to do knee-jerk balance overhauls every couple of patches, we prefer periodically applying small changes and touches” (u can find quotes like that in almost every state of the game video), and now – out of the sudden, they are all about pushing kitten changes every 2 months or so. Even doing a balance preview thread, just shortly after the last balance patch… like, seriously?!

I can continue on and on and on about all the problems surrounding this part of the game, like the loading stuck bug that comes from time to time, or like “why the hell, do we have a loading screen in the middle of our #esport game, while the guy spectating gloryfarmers doesn’t?!” and other ridiculous and really annoying things, but then I’ll be wasting my (and yours) time way too much now.

Signing off,
a deeply disappointed GW1 player…

Finaly reached rank 50 and...

in PvP

Posted by: jonnis.2946

jonnis.2946

Are you frustrated because you can’t get the armor tokens (i.e. light helm token) themselves? A minor point but I have known people of higher rank than you to not know that you can buy these tokens from the vendors, just thought I’d check! Since Champions Light armor is an arcane orb recipe apparently, so should be quite easy to craft.

I actually think matchmaking has come on this patch based on the matches I’ve done, it still needs work but its getting there. I agree that there should be harsher punishments for afkers/leavers. I actually dont have as much of a problem with this meta as most people do, but totally agree that a triple kit engineer/elementalist should be able to do more than a beastmaster ranger can, but currently people run simpler specs because they work, but also because there is a high reward to skill base on them. I do think though that engineers can be played immensely well as far point assaulters through very skillful play though, so there are some improvements there.

The combat in the game was far too quick, the reason we have a condi meta is, I believe, an attempt to slow the game, and its worked. Better this meta than backstab thiefs and 100b warriors.

Finaly reached rank 50 and...

in PvP

Posted by: kirito.4138

kirito.4138

After ~2k hours spent in the mists, 3011 tourny game played…

Sounds like well spent ~40-60 bucks. Works out to about 2-3 penny for 1hr of entertainment.

http://www.twitch.tv/kirito4138
The only exclusive skyhammer stream

Finaly reached rank 50 and...

in PvP

Posted by: NevirSayDie.6235

NevirSayDie.6235

Video games are for enjoyment in spare time. You seem very frustrated and are clearly not enjoying the game, so you should definitely take at least a break. There’s no reason to force yourself to keep playing something you dislike so strongly.

Finaly reached rank 50 and...

in PvP

Posted by: Cheers.8946

Cheers.8946

Profit is the KEY.

Anet get real money from PvE players, that’s why they focus deeply on PvE now.

If someone can come up an idea for them to generate Profit from PvPers, I can ensure you the world will change overnight.

Finaly reached rank 50 and...

in PvP

Posted by: Lady Sara Goldheart.2764

Lady Sara Goldheart.2764

After ~2k hours spent in the mists, 3011 tourny game played…

Sounds like well spent ~40-60 bucks. Works out to about 2-3 penny for 1hr of entertainment.

I think it is wrong for the time invested and what other investments were available at that time (real life tasks for example).
I think I am not the only one with around double that amount regretting many hours spent. But anyway, real value doesn’t come from the financial investment.

Edit: Mistake there, it is not superficial but rather flawed. The enjoyment of a customer is non-linear. This is also why a lot of customer data is gathered and evaluated. Putting it down to numbers doesn’t do it justice.

(edited by Lady Sara Goldheart.2764)

Finaly reached rank 50 and...

in PvP

Posted by: Invizible.2960

Invizible.2960

Profit is the KEY.

Anet get real money from PvE players, that’s why they focus deeply on PvE now.

If someone can come up an idea for them to generate Profit from PvPers, I can ensure you the world will change overnight.

Unless they don’t implement it..

Finaly reached rank 50 and...

in PvP

Posted by: Junkpile.7439

Junkpile.7439

I remember when i played counter strike beta and 1.6 and never got any skins or rewards.

Low quality trolling since launch
Seafarer’s Rest EotM grinch

Finaly reached rank 50 and...

in PvP

Posted by: Invizible.2960

Invizible.2960

I remember when i played counter strike beta and 1.6 and never got any skins or rewards.

Sounds like fun

Finaly reached rank 50 and...

in PvP

Posted by: CntrlAltDefeat.1465

CntrlAltDefeat.1465

I can understand that frustration. I enjoyed achieving my glad titles in gw1..when you needed ten straight wins to get 1/20 the point needed..you had a goal with markers. I have reached mid 30’s now, but I only ever play 3-4 games before i leave again because in PvE I have titles, a legeandary to work on, WvW top position on my server to maintain, living story to watch develop, dungeons to run, guild rush to enter..in Pvp all I have is grind for stuff I don’t care for that benefits me in no other way.

I agree with the guy above..you got the burn out. Maybe see ya round in 3-4 months from now refreshed.

Finaly reached rank 50 and...

in PvP

Posted by: Adian.8756

Adian.8756

I remember when i played counter strike beta and 1.6 and never got any skins or rewards.

I’m so glad that a few people like you still exists.

Lyann Vail | 80 Mesmer
Aurora Glade [EU] | Leader of ‘The New Reality [NR]’
WvW Beast!

Finaly reached rank 50 and...

in PvP

Posted by: savov.3712

savov.3712

I can understand that frustration. I enjoyed achieving my glad titles in gw1..when you needed ten straight wins to get 1/20 the point needed..you had a goal with markers. I have reached mid 30’s now, but I only ever play 3-4 games before i leave again because in PvE I have titles, a legeandary to work on, WvW top position on my server to maintain, living story to watch develop, dungeons to run, guild rush to enter..in Pvp all I have is grind for stuff I don’t care for that benefits me in no other way.

Exactly! In GW1 all you got for PvPing were few words under your name(ie titles) and if you were good enough – 3 different trims for you guild cape. Everything else was (and still is, because I play it regularly) pure enjoyment. But kitten , them titles really meant something. Now I’m rank50, and you are rank 60+, but noone kittening cares, because the majority of scrubs were just allowed to farm to r60 in a few weeks.
The rewards and skins are the least problem here. It’s the lack of enjoyment and satisfaction for playing 15mins long pvp match, and all you get is frustration because of the things I listed above(broken matchmaking, mmr, ladders, mistmatched match, afker, leavers, leechers, trolls and no way to deal with them, spectating, balance, build diversity, rewarding – be it glory/skins or just satisfaction, and mostly – the absolute lack of care from Anet towards the PvP, which angers me most, seeing how GW1 was a PvP game above everything else)
So no, I’m not burned out, I’m just got really kitten ed about being treated like a third-rate customer, because “up there” they don’t care at all (and if you want some kind of a prove of that, you can go in and check some of the more “harsh” threads in this section, where devs (Allie, Chap, Jon etc) have discussions with players (me included) and when a “uncomfortable” question(for example, one of my favorites, the “why we have loading screens in the middle of the match”) is asked in respectful and constructive way, they abandon the whole discussion and forget/ignore it at all costs).

I remember when i played counter strike beta and 1.6 and never got any skins or rewards.

I have never being a CS player, because I was too busy playing Unreal Tournament ’99. And there, when I was running flags on Face, while the whole enemy team was after me, I could score the flag or die, because I was skillful or lacking. Same thing in DeathMatch, when you are at the top of the score board, you know that you did good. And ,at least I, felt satisfied about it, and that was my reward for playing 10-15 mins of a UT match. If you really meant what you said, you will completely understand me as well.

Finaly reached rank 50 and...

in PvP

Posted by: kirito.4138

kirito.4138

After ~2k hours spent in the mists, 3011 tourny game played…

Sounds like well spent ~40-60 bucks. Works out to about 2-3 penny for 1hr of entertainment.

I think it is wrong for the time invested and what other investments were available at that time (real life tasks for example).
I think I am not the only one with around double that amount regretting many hours spent. But anyway, real value doesn’t come from the financial investment.

Edit: Mistake there, it is not superficial but rather flawed. The enjoyment of a customer is non-linear. This is also why a lot of customer data is gathered and evaluated. Putting it down to numbers doesn’t do it justice.

Entertainment is not an “investment”, it is rather a “sunk cost”.

OP got his fun out of it and got tired. Time to move on.

http://www.twitch.tv/kirito4138
The only exclusive skyhammer stream

Finaly reached rank 50 and...

in PvP

Posted by: Deep Star.6541

Deep Star.6541

The combat in the game was far too quick, the reason we have a condi meta is, I believe, an attempt to slow the game, and its worked. Better this meta than backstab thiefs and 100b warriors.

No. Because there are counters for burst, such as plenty of invuls, blocks, weakness (condition), and most of the counters actually require skill to use + reactive play. All they had to do was to reduce burst damage. Not to buff condition damage. Condition should be an assist tool in order to kill somebody, such as “debuffs” work in order games, to keep constant damage pressure + reduce healing + movement and so on, but the main damage in order to kill someone have to actually come from direct damage.

Conditions can nuke as much as a 100b warriors atm and there is not enough cleanses to counter it, you can instantly get overwhelmed with conditions to a point there is nothing you can do besides die (especially if you’re a class with lack of cleanses). There is no animation so you can’t know that you’re about to get condi bombed, unlike bulls charge + 100b where you could actually react to that actively.

I remember when i played counter strike beta and 1.6 and never got any skins or rewards.

Because CS is balanced. There are no disparities and gaps…. unlike…….. you know…. gw2.

@Savov,

Select Start here. And i feel your pain broseph……

Riviére, Select Start, Cmnd Ctrl, Uninteresting Event @ Three Steps Ahead [Oz]

Finaly reached rank 50 and...

in PvP

Posted by: savov.3712

savov.3712

Hey Select! I know that mate, thanks!
Maybe, that’s even one of the reasons I haven’t seen in in the mists for some time now… the same reasons, you wont see me either.
But I’m always up for some WvWing… want to work towards the season key, and get disappointing with the rewards, first handed.

Finaly reached rank 50 and...

in PvP

Posted by: Brew Pinch.5731

Brew Pinch.5731

I remember when people played PvP games for fun rather than “rewards”.

2k hours for half the price of a new Xbox game… That’s some serious value.

They’re working on a new sPvP reward system, so hopefully that solves the problem.

Good luck in whatever games you hit up until then!

Finaly reached rank 50 and...

in PvP

Posted by: savov.3712

savov.3712

I remember when people played PvP games for fun rather than “rewards”.

2k hours for half the price of a new Xbox game… That’s some serious value.

They’re working on a new sPvP reward system, so hopefully that solves the problem.

Good luck in whatever games you hit up until then!

My total in gw2 for now is 3.5k hours and counting… 2k were off the pvp alone. And if you read my last post, you will see it’s not about price per hour value, or for the rewards alone. It’s for the satisfaction, fun factor and initiative to play the pvp. And they aren’t gone, because they were absent in the first place to begin with.
Looks like it was my bad to begin the thread with a complain about the rewards, but that’s the minor thing, and was intended to get my stage up and going.

Finaly reached rank 50 and...

in PvP

Posted by: Deep Star.6541

Deep Star.6541

Hey Select! I know that mate, thanks!
Maybe, that’s even one of the reasons I haven’t seen in in the mists for some time now… the same reasons, you wont see me either.
But I’m always up for some WvWing… want to work towards the season key, and get disappointing with the rewards, first handed.

Yeah, pretty much. I transfered to NA to play WvW with some friends and soloq from time to time.. just to get very disappointed at each Skyhammer pop and balance in general between the classes :p

Riviére, Select Start, Cmnd Ctrl, Uninteresting Event @ Three Steps Ahead [Oz]

Finaly reached rank 50 and...

in PvP

Posted by: jalmari.3906

jalmari.3906

I remember when people played PvP games for fun rather than “rewards”.

2k hours for half the price of a new Xbox game… That’s some serious value.

They’re working on a new sPvP reward system, so hopefully that solves the problem.

Good luck in whatever games you hit up until then!

GW2 is not counter-strike. You need to spend time farming stuff to get them. You can only use PvP rewards in arenas and mists. You cannot get your shiny rewards and go explore rest of the game. You get basically ZERO reward by spending your time in PvP, you get a little more in WvW even there you really don’t get much for actually doing fair and square PvP you just zerg which resembles more PvE champion farming.

At launch you could at least get some gems for winning full tourney. That was actually worth something. But not anymore. You just get worthless PvP chests.

Major reason for not playing PvP for many people is that it’s just not worth time effort to do it. You can just sit champion farming and get more stuffs. And even cooler stuffs. Ascended and legendary farming already takes most of the day so why go PvP when it’s not that fun or rewarding.

Skins are worth nothing
PvP salvage is worth nothing
Glory is worth nothing

Guardian 80 Necromancer 80 Ranger 80 Mesmer 80 Elementalist 80 Warrior 80

Finaly reached rank 50 and...

in PvP

Posted by: PierPiero.9142

PierPiero.9142

the only thing u win in pvp is dye and u don’t get it quite often

Finaly reached rank 50 and...

in PvP

Posted by: Shpongle.6025

Shpongle.6025

I think it’s fine the way it is, you just put too much time into it. And it’s only been a year. GW1 was alive for 7 years.

Are you Shpongled?

Finaly reached rank 50 and...

in PvP

Posted by: SuperHaze.4210

SuperHaze.4210

I just hit 40 recently (no farming) after playing since launch and I don’t mind not having a lot of rewards, but I’m just really tired of conquest as the only game mode.

Finaly reached rank 50 and...

in PvP

Posted by: docMed.7692

docMed.7692

Maybe this Dec. 10 patch will change your thoughts! Either way, variety keeps it fresh just like anything in life, which is why I PvX and recommend you try that out too! Enjoy your break!

Finaly reached rank 50 and...

in PvP

Posted by: Baldric.6781

Baldric.6781

You should have exploited the trollhammer arenas to reach rank 50. You would be way less burned now.