Finishing in Stealth

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Posted by: Toxic.9214

Toxic.9214

Pls A-net fix that !

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Posted by: echo.2053

echo.2053

I did that once….. 8 months later i had a whining voice in my house just like —-^

Bender the offender – Proud violator of 17 safe spaces –

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Posted by: Dee Jay.2460

Dee Jay.2460

I did that once….. 8 months later i had a whining voice in my house just like —-^

Gratz on the baby.

But how is Stealth stomp any different than Shroud stomp, Vapor form stomp, Stability Stomp or Quickness stomp or any other form of immunity out there?

At least you can still damage and CC stealthed players. The same cannot be said for the other forms of stomping.

(edited by Dee Jay.2460)

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Posted by: Durzlla.6295

Durzlla.6295

Stealth stomp is a non issue for me, if I’m the one downed (engi/ranger) I clear my target and hurl my interrupt towards the direction he was in, if I’m trying to Rez someone I use one of my 7 or so AoE launches and pick my friend up as the thief is cartwheeling through the air.

I find the people who QQ about stealth in GW2 think it works like stealth in other MMOs where you can’t still hit them…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: NinjaEd.3946

NinjaEd.3946

Stealth finishers arn’t the only problem. Mistform, mini engineer stomp, and anyone with stability(also ele). Quickness finisher is just stupid to waste, but if they wana waste the effort to do that then by all means let them have that 1.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

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Posted by: FuriusGeorge.1207

FuriusGeorge.1207

Stealth finishers arn’t the only problem. Mistform, mini engineer stomp, and anyone with stability(also ele). Quickness finisher is just stupid to waste, but if they wana waste the effort to do that then by all means let them have that 1.

Why is the quickness finisher a waste, but the invulnerability finishers aren’t? You do realize that the quickness skills have the same (engi) or lower (ele) cooldowns than the other skills you mentioned, right? Also, a quickness finisher can sometimes be more successful than an invulnerability finisher if it is able to stomp someone before they are picked up.

On topic: I do not think stealth finishers are a large problem as stealthed enemies can still be hit by abilities, but I also don’t think it would be too detrimental to balance if they were removed.

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Posted by: NinjaEd.3946

NinjaEd.3946

Stealth finishers arn’t the only problem. Mistform, mini engineer stomp, and anyone with stability(also ele). Quickness finisher is just stupid to waste, but if they wana waste the effort to do that then by all means let them have that 1.

Why is the quickness finisher a waste, but the invulnerability finishers aren’t? You do realize that the quickness skills have the same (engi) or lower (ele) cooldowns than the other skills you mentioned, right? Also, a quickness finisher can sometimes be more successful than an invulnerability finisher if it is able to stomp someone before they are picked up.

On topic: I do not think stealth finishers are a large problem as stealthed enemies can still be hit by abilities, but I also don’t think it would be too detrimental to balance if they were removed.

Their all a waste, but quickness from a utility skill to finish someone just seems the worst waste of all. Unless its a bunker ele or guardian and you really need them to go sure but I don’t see that coordination, its just pop quickness to kill anyone whose down. Its the worst for thief because (I’m only going to assume your in a team fight and need to down someone to get back into the fight) thier quickness removes all endurance and endurance regen. Unless they run signet of agility which is then 2 wasted utility skills when you could just as easily dodge w/e their down skill is or steal if they are a thief that teleports away last second.

It just seems like they would be putting way more effort than necessary to accomplish something like popping stealth or if they could, stability. I don’t need to stealth finish anyone, most finisher skills are very pridicatable and you simply dodge, start finisher, done. It’s too easy, unless they are an ele…. who just mist forms away..

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

(edited by NinjaEd.3946)

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Posted by: Amaterasu.6280

Amaterasu.6280

You’re honestly concerned about stealth stomping when it’s only a visibility advantage?

You do know that stealth doesn’t mean invuln right?

Mistform, stability, mini engi stomps are true 100% guaranteed stomps. You can still interupt, kill, or do whatever you were doing before to the thief WHEN he is in stealth…just learn their position and act accordingly…

Kuro – Thief – NA
Undercoverism [UC]

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Posted by: Arheundel.6451

Arheundel.6451

You’re honestly concerned about stealth stomping when it’s only a visibility advantage?

You do know that stealth doesn’t mean invuln right?

Mistform, stability, mini engi stomps are true 100% guaranteed stomps. You can still interupt, kill, or do whatever you were doing before to the thief WHEN he is in stealth…just learn their position and act accordingly…

So all the professions with on target interrupt when downed…how are supposed to do?
Pls do explain us how it is possible to target an invisible foe and how that’s different from mistform/stability stomp…ohhh what about stealth ressing?Can mistform also stop others from stomping your ally? I’m all ears!

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Posted by: Expansive.3716

Expansive.3716

You’re honestly concerned about stealth stomping when it’s only a visibility advantage?

You do know that stealth doesn’t mean invuln right?

Mistform, stability, mini engi stomps are true 100% guaranteed stomps. You can still interupt, kill, or do whatever you were doing before to the thief WHEN he is in stealth…just learn their position and act accordingly…

People constantly, and I do mean, CONSTANTLY point that out. And I am in no way targeting you, but people really need to immediately stop saying that.

Yes stealth does not mean invuln, but what it does is have the opposing player guessing. Guessing is not the same as knowing. That’s as simple as it gets. You may “think” you know where a thief will be or where is he, but a good, or even average thief can be very slippery

This is not even including the scenario of you just minding your business and a thief sneaks up behind you and goes to town.

Cmon people lets not go down this path

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Posted by: NinjaEd.3946

NinjaEd.3946

You’re honestly concerned about stealth stomping when it’s only a visibility advantage?

You do know that stealth doesn’t mean invuln right?

Mistform, stability, mini engi stomps are true 100% guaranteed stomps. You can still interupt, kill, or do whatever you were doing before to the thief WHEN he is in stealth…just learn their position and act accordingly…

So all the professions with on target interrupt when downed…how are supposed to do?
Pls do explain us how it is possible to target an invisible foe and how that’s different from mistform/stability stomp…ohhh what about stealth ressing?Can mistform also stop others from stomping your ally? I’m all ears!

Most stealth finishers I see, ony my ranger, I use my daze thing either on them right b4 they enter OR use it on a nearby enemy. Warrior, well your kinda screwed atm.

In response to Exapansive, I play a thief. I know atleast 90% of the tricks to it and when I vs other thieves, I can easily predict where they will be going or are simply due to 2 things.
1) Cond numbers keep appearing once they exit stealth, no matter how many buildings they get behind
2) I cc them such as immobilize at last second, or use a tracking skil such as weapon skill 4 on ranger warhorn.

Bottom line, most people don’t know stealth well enough and just run straight after using it, which is sad :/

Another thing is traps (and i think wells from necro, although not 100%) still activate if a stealth enemy trips them so use those as a tracker. There are soo many ways to track an invisible thief, but tracking an invisible clone spawning mesmer? not so much…

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

(edited by NinjaEd.3946)

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Posted by: Razor.6392

Razor.6392

I’m not sure if OP is complaining about dying to a stealthed stomp, or the fact that stealthed enemies are stomping his teammates.

For both of them, at least stealth stomping is counterable by you / your teammates. Can’t say the same about invuln / stability stomping.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

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Posted by: jportell.2197

jportell.2197

I did that once….. 8 months later i had a whining voice in my house just like —-^

I see what you did there. :P

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: Amaterasu.6280

Amaterasu.6280

You’re honestly concerned about stealth stomping when it’s only a visibility advantage?

You do know that stealth doesn’t mean invuln right?

Mistform, stability, mini engi stomps are true 100% guaranteed stomps. You can still interupt, kill, or do whatever you were doing before to the thief WHEN he is in stealth…just learn their position and act accordingly…

People constantly, and I do mean, CONSTANTLY point that out. And I am in no way targeting you, but people really need to immediately stop saying that.

Yes stealth does not mean invuln, but what it does is have the opposing player guessing. Guessing is not the same as knowing. That’s as simple as it gets. You may “think” you know where a thief will be or where is he, but a good, or even average thief can be very slippery

This is not even including the scenario of you just minding your business and a thief sneaks up behind you and goes to town.

Cmon people lets not go down this path

You’re honestly concerned about stealth stomping when it’s only a visibility advantage?

You do know that stealth doesn’t mean invuln right?

Mistform, stability, mini engi stomps are true 100% guaranteed stomps. You can still interupt, kill, or do whatever you were doing before to the thief WHEN he is in stealth…just learn their position and act accordingly…

So all the professions with on target interrupt when downed…how are supposed to do?
Pls do explain us how it is possible to target an invisible foe and how that’s different from mistform/stability stomp…ohhh what about stealth ressing?Can mistform also stop others from stomping your ally? I’m all ears!

The fact that you guys think that it’s a guessing game simply means that you’re inexperienced and your comment come from the ignorance of game mechanics. Do not blame that on the game, but on yourself. If a stealthed thief is ressing his teammate, and you KNOW that he is ressing him…WHERE DO YOU THINK HE IS GOING??? It doesn’t matter which side he’s facing…lay down your AOEs and kill him in a few hits! Stealth ressing is one of the hardest things to pull off in a high end tpvp game because everyone knows that you can just lay down the AOEs and the thief is dead unless he runs. If he runs, the teammate is dead. The trade off is there. I’ve killed countless thieves by doing what I just above…It’s the same deal as stealth stomping – 1 word – AOE.

Yes, people do constantly say that, because it’s TRUE! It’s time you accept the truth, and look at yourself for the fault of not being able to kill a stealthed thief. It’s all experience…your talk of “guessing” becomes knowing.

Kuro – Thief – NA
Undercoverism [UC]

(edited by Amaterasu.6280)

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Posted by: Durzlla.6295

Durzlla.6295

You’re honestly concerned about stealth stomping when it’s only a visibility advantage?

You do know that stealth doesn’t mean invuln right?

Mistform, stability, mini engi stomps are true 100% guaranteed stomps. You can still interupt, kill, or do whatever you were doing before to the thief WHEN he is in stealth…just learn their position and act accordingly…

So all the professions with on target interrupt when downed…how are supposed to do?
Pls do explain us how it is possible to target an invisible foe and how that’s different from mistform/stability stomp…ohhh what about stealth ressing?Can mistform also stop others from stomping your ally? I’m all ears!

um, stealth rezzing is the exact same as actual rezzing and if you were smarter than a rock you’d notice that the guys health bar is going up and if they have no ally there rezzing them it’s clearly a stealthed enemy so you just wail on the spot with damage and not a stomp until the health bar stops increasing.

As for the downed thing, don’t play with auto target and you can throw it wherever you want, that means if a thief ran over to you and used CnD before finishing (like just about everyone who stealth finishes does) you’ll be able to throw it in that direction and chuckle as they get thrown to the floor.

Stealth is the least of the worries in PvP, it’s the invuln stomping you can’t deal with (well you can just rez them instead of trying to interrupt the enemy), but regardless it’s a wasted utility skill.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Razor.6392

Razor.6392

You’re honestly concerned about stealth stomping when it’s only a visibility advantage?

You do know that stealth doesn’t mean invuln right?

Mistform, stability, mini engi stomps are true 100% guaranteed stomps. You can still interupt, kill, or do whatever you were doing before to the thief WHEN he is in stealth…just learn their position and act accordingly…

So all the professions with on target interrupt when downed…how are supposed to do?
Pls do explain us how it is possible to target an invisible foe and how that’s different from mistform/stability stomp…ohhh what about stealth ressing?Can mistform also stop others from stomping your ally? I’m all ears!

As an ele, it’s actually very obvious

Cast earthquake or updraft to interrupt it.

Other classes can also cast their aoe hard cc on the ground (necro’s daze or fear mark, mesmer’s knockback wave, guardian’s anything, engi’s anything, idk about warrior, etc)

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

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Posted by: EoNxBoNx.9213

EoNxBoNx.9213

I do believe as an Engi you can knock them back when they are stealthed. Or as an ele you can use mist form.

I feel the worst/best is blind stomp or any kind of invuln stomp.

“You’re either a Noob or a Pro your entire life, that’s life”
IGN – Kinjax // World – Anvil Rock
IGN – InTheseDays // World – Anvil Rock

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Posted by: Durzlla.6295

Durzlla.6295

I do believe as an Engi you can knock them back when they are stealthed. Or as an ele you can use mist form.

I feel the worst/best is blind stomp or any kind of invuln stomp.

Blind is significantly more effective than stealth stomp…. Screw blind stomps lol

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Finishing in Stealth

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Posted by: Expansive.3716

Expansive.3716

You’re honestly concerned about stealth stomping when it’s only a visibility advantage?

You do know that stealth doesn’t mean invuln right?

Mistform, stability, mini engi stomps are true 100% guaranteed stomps. You can still interupt, kill, or do whatever you were doing before to the thief WHEN he is in stealth…just learn their position and act accordingly…

People constantly, and I do mean, CONSTANTLY point that out. And I am in no way targeting you, but people really need to immediately stop saying that.

Yes stealth does not mean invuln, but what it does is have the opposing player guessing. Guessing is not the same as knowing. That’s as simple as it gets. You may “think” you know where a thief will be or where is he, but a good, or even average thief can be very slippery

This is not even including the scenario of you just minding your business and a thief sneaks up behind you and goes to town.

Cmon people lets not go down this path

You’re honestly concerned about stealth stomping when it’s only a visibility advantage?

You do know that stealth doesn’t mean invuln right?

Mistform, stability, mini engi stomps are true 100% guaranteed stomps. You can still interupt, kill, or do whatever you were doing before to the thief WHEN he is in stealth…just learn their position and act accordingly…

So all the professions with on target interrupt when downed…how are supposed to do?
Pls do explain us how it is possible to target an invisible foe and how that’s different from mistform/stability stomp…ohhh what about stealth ressing?Can mistform also stop others from stomping your ally? I’m all ears!

The fact that you guys think that it’s a guessing game simply means that you’re inexperienced and your comment come from the ignorance of game mechanics. Do not blame that on the game, but on yourself. If a stealthed thief is ressing his teammate, and you KNOW that he is ressing him…WHERE DO YOU THINK HE IS GOING??? It doesn’t matter which side he’s facing…lay down your AOEs and kill him in a few hits! Stealth ressing is one of the hardest things to pull off in a high end tpvp game because everyone knows that you can just lay down the AOEs and the thief is dead unless he runs. If he runs, the teammate is dead. The trade off is there. I’ve killed countless thieves by doing what I just above…It’s the same deal as stealth stomping – 1 word – AOE.

Yes, people do constantly say that, because it’s TRUE! It’s time you accept the truth, and look at yourself for the fault of not being able to kill a stealthed thief. It’s all experience…your talk of “guessing” becomes knowing.

You’re missing the point, and for the record, I’m quite capable of handling the thief and it’s stealth mechanics

I’m just generally speaking about stealth itself. I took one statement out of your post in which it spoke about invuln. I am not talking about rezzing, not talking about stomping etc. Just the stealth mechanic itself

And yes, for the average player, it is guessing. I’m not into bragging about my experience with thief players and nor will I be condescending to anyone who cannot counter a thief. I’d venture to say maybe you are one of those condescending people who think it’s all about L2P, but i’ll give you the benefit of the doubt.

All i’m doing is trying to show that not everyone can do that well against stealthy thieves.