pre-ordered HOT at this point,
save yourself the money and don’t bother.
This has gotten way out of hand. It’s annoying when the occasional ranged autoattack is obstructed mysteriously across open terrain. It affects gameplay when scorpion wire or disabling shot is obstructed by thin air. Its a major kittening issue when steal (A melee ability) gets obstructed on a target standing almost dead center on the quarry.
I get that people want ladders, and matchmaking, and new maps, and so on and so on, and those are important, but we need classes and abilities functioning as designed first. Balance changes require thought and planning – that can wait. Skills and traits need to work 99.9% of the time first.
Yeah, as an engineer I would like to use my missthrower a lot more often, but the #2 ability is obstructed more often than not. And, as the name suggests, its autoattack misses frequently.
I might be wrong about this but I think there are 2 kinds of blinds… one where the next attack a person does misses and the next attack on you misses…. the one where the next attack on you misses, I believe says obstructed for the other player when they miss. its happened a couple times to me as well. I think it might just be a mis named event happening
if you mean aegis it says block
I suppose the game might have mis-reported the issue (IE, I was blocked, but it came back as obstructed. It definitely wasn’t an evade, as my target didn’t dodge and wasn’t using a skill at the time), and tbh, the “Obstructed” response to steal has only happened a handful of times. A handful of times isn’t a huge deal (Nothing will ever be perfect, I can understand that).
The issue with ranged attacks is still very severe however. Sometimes, just running away at an angle is enough to make Dancing Dagger or Trick shot report “obstructed” by thin air. Switching to Shbow for an average length fight (15-20s, lets say) is enough to nigh-guarantee at least 1 mysteriously obstructed shot, and I’d say 1 out of every 6 dancing daggers is obstructed. This is a fairly huge deal – If I’m using Dancing Dagger, I’m desperate to cripple my target (Seeing as DD now does less damage than trick shot) – wasting 4 init and my target not being crippled can be huge; Not every obstructed Dancing Dagger is a fight changing issue, but at times, it is.
yes its really annoying. Happens a lot with spectral grasp from necro and this is very often game changing.
Elementalist frost bow 5 skill, 3-4 second freeze unbreakable by the frozen target. To avoid this skill, move left slightly and the caster will get either “out of range” at near point blank, or “obstructed” when there is nothing in the road.
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