Fix soon?

Fix soon?

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Posted by: Terrorsquad.4802

Terrorsquad.4802

1. Perma Evade Condi Thief: Amount of bleeds and dps is fine however the evades are beyond grasp. It can just spam evade while bleeds.

Nothing should be nerfed on the weapons but I feel something needs to be done at the amount of evades THAT certain build is getting.

The normal DD DPS Thief build is fine and should not be touched.

2. Another bunk-meta: Ele/Druid/Scrapper teams being unkillable yet again in PvP when on the same point. Although PvP did got a bit more balanced, the cancer bunk meta needs to go. Make it so that amulets with smallest bit of DPS stat in it should not tank 2v1 endlessly.

3. Stealth Gyro: Engineer can cast this mid-fight and just make the enemies lose the target every few seconds, which eventually carries the entire team in SoloQ. It should not be able to stealth players while in mid-combat THAT often. Scrapper itself more than viable enough in the meta.

Denied NA Account | 8.4k hours | 5.6k Games | Bored

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Posted by: xeonage.1253

xeonage.1253

Healing still is a big problem in PVP.
Team have ele VS Team no ele

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Posted by: xeonage.1253

xeonage.1253

They make Riad is ok. But don’t take that AOE cc , Condi spam , AOE clean, AOE super heal , Auto cc in PVP. Why they can’t make them to the add buffs when ppls go in the Raid? Never think? Lazy? If they don’t pay attention the problem. We will see this same confusion in next version.

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Posted by: FrownyClown.8402

FrownyClown.8402

I thought they did a pretty decent job at fixing the bunker meta this season. Imagine the game without bunkers. You would just have people sneezing condis at each other and spamming aoe on point.


Bad Elementalist

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Posted by: Supreme.3164

Supreme.3164

1. Perma Evade Condi Thief: Amount of bleeds and dps is fine however the evades are beyond grasp. It can just spam evade while bleeds.

Nothing should be nerfed on the weapons but I feel something needs to be done at the amount of evades THAT certain build is getting.

The normal DD DPS Thief build is fine and should not be touched.

2. Another bunk-meta: Ele/Druid/Scrapper teams being unkillable yet again in PvP when on the same point. Although PvP did got a bit more balanced, the cancer bunk meta needs to go. Make it so that amulets with smallest bit of DPS stat in it should not tank 2v1 endlessly.

3. Stealth Gyro: Engineer can cast this mid-fight and just make the enemies lose the target every few seconds, which eventually carries the entire team in SoloQ. It should not be able to stealth players while in mid-combat THAT often. Scrapper itself more than viable enough in the meta.

PvP got a bit more balanced?

For who exactly?