(edited by bacalao.2083)
Foes immune to Basilisk Venom?
Stability would negate the application of Basilisk Venom.
i agree without con-duration, well tbh its kinda semi garbage, only use i ever found for it was either with venom share and group stoning people or with rune of lyssa set to proc the “on elite” effect. the fact that the immobilse venom doesnt stack it “replaces” per hit, is also kind of misleading, makes the chill venom a tempting prospect when used with venom share/residual venoms etc as it would stack shame its like a 1 sec chill
basilisks venom (bv) is amazing it allows you to succesfully use your opener unhindered or save a team mate. it actally has many uses beyond just kill some one that i find thieves useless unless under a few circumstances to be under par compared to bv.
K U R A Enguard [ENG], Pretty Princess Squad [MEN]
And at the very least, allow the Basilisk Venom length to be affected by the Deadly Arts Residual Venom Trait. If not, change the skill or the trait somehow.
basilisks venom (bv) is amazing it allows you to succesfully use your opener unhindered or save a team mate. it actally has many uses beyond just kill some one that i find thieves useless unless under a few circumstances to be under par compared to bv.
How does one use BV to “Save a teammate” thats specific to BV? Sure, pulling a frenzied warrior off of a teammate for 1.5 seconds is useful, but you can do that with other tools, sometimes alot more efficiently. Scorpion wire comes to mind as vastly superior (and if you bring Thieves guild, one of the summoned thieves will -also- use scorpion wire). In the right situations, you’ve also got tripwire, headshot, the stun from PW, the immob from Inf strike…
BV is honestly kind of underperforming, for an elite skill anyway. The 1s cast time severely limits its tactical usage.
pre-ordered HOT at this point,
save yourself the money and don’t bother.
afaik basilisk venom was reworked in a past patch.
they made it a stun (so stunbreakable) but they have increased the duration.