I have to say Anet you really couldnt care less about PvP. Someone made a thread about rewards for tickets and shards and its almost like you trolled us because nothing changed.
Build diveristy is still poop. The amount of condi being thrown around is insane. I had a warrior (condi) necro (condi) and a ele fight me and 1 other person at mid and literally every condi in the game had to be on us.
You didnt help guardians/DH and you have yet to address core traits and weapons. Like a guild mate of mine was using staff and doing tons of damage but he wanted to use sword/ dagger or sword/pistol anything sword really and he said he was doing 2k damage. I myself find ele core trait lines to be so dependent on water/earth its gross.
Now there is a million threads on suggesting how to better build diversity, make core spec lines better and current, improving weapons and cd on certain skills and what people would like to see in PvP maps.
Which comes to my complaint, temple my favorite map now has timers on the top right for when stillness and trang pop. Why?
Legendary/ diamond players know the times and have for years. Its not a new map and we figured it out. I was goofing with 2 guild members and i was already having 5+ min que times. Ive played less then 5 matches and im finding it more and more to just be for casuals.
This game is making money off its PvE so i shouldnt expect much but wow. You would think that after 4-5 years at this PvP system. 3-4 years of WTS, ESL Pro Leagues you could at least put up a Leader Board, any type of reward that looked decent enough to wear in PvE, and some type of fun build diversity.
But no, time to make it more casual friendly. In the words of Mike O’brien “if you play Wvw or PvP, you play PvE”
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