Fractal wep and backskin.
I think Anet views Fractals as their “top tier” content along with the new world bosses Tequatl and the Wurm. Would be nice to have a fractal reward track but I don’t think it’s going to happen…
keep fractal rewards in fractals only
sincerely,
your friendly neighborhood elitist prick
head here to discuss wvw without fear of infractions
ehhh fractals aren’t even hard. i do a 40 and 50 almost every day and i haven’t gotten a single skin since before the fractured update. would be nice to be able to get them from pvp which i do far more often.
Graduated top of class esports academy
#1 on fractal leaderboards
keep fractal rewards in fractals only
sincerely,
your friendly neighborhood elitist prick
I would love fractal relics to be part of a reward track. That way people can work towards the backskin in PvP.
I think the weapon skins should remain fractal-only drops however.
Guardian / WvW Enthusiast
We should have a Legendary weapon reward track while we’re at it.
We should have a Legendary weapon reward track while we’re at it.
Am I the only one that thinks part of the legendary weapon recipes should be something you have to pvp to achieve. I mean it’s meant to be the whole “master of all game modes” weapon thing with wvw and pve stuff.
You can find me in PvP | I normally answer PMs
We should have a Legendary weapon reward track while we’re at it.
Am I the only one that thinks part of the legendary weapon recipes should be something you have to pvp to achieve. I mean it’s meant to be the whole “master of all game modes” weapon thing with wvw and pve stuff.
we don’t need non-PvP players forced into playing PvP. not fun for anyone.
in wvw you can run with a zerg and usually not hurt anything. in pvp it just takes one played to ruin what could have been a good match.
pvp has been giving me most of the things I need towards a legendary. gold, ectos, clovers, shards, t6 mats, etc. i have the fractal and wvw tokens too. so if i keep pvp’ing enough, i will just need to do map completion to get a legendary eventually.
we don’t need non-PvP players forced into playing PvP. not fun for anyone.
they might like it and we desperately need to increase the community size to have smoother matchmaking.
you know well enough the logic behind wvw for map completion and how it drags some players in. the same would be true of pvp.
head here to discuss wvw without fear of infractions
(edited by insanemaniac.2456)
we don’t need non-PvP players forced into playing PvP. not fun for anyone.
they might like it and we desperately need to increase the community size to have smoother matchmaking.
you know well enough the logic behind wvw for map completion and how it drags some players in. the same would be true of pvp.
yea it could be a good thing if it was done well. for example, there needs to be an in game tutorial for pvp that is a requirement to play pvp.