Frost Aura; 600 range; Thanks
You want ele nerfed even more?
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
You want ele nerfed even more?
Ele may have a skill called Frost Aura, but Frost Aura is available to any class that decides to execute a leap finisher inside an ice combo field, which reaper can do on its own and any other class can do with an ele or reaper or their team.
http://www.twitch.tv/impact2780
You want ele nerfed even more?
No, it’s actually a Tempest buff. Without Diamond Skin, you notice some 10 sec chill after a meteor shower and chill every time you cast anything. And sometimes, that chill deal 600 dps (reapers)
You want ele nerfed even more?
No, it’s actually a Tempest buff. Without Diamond Skin, you notice some 10 sec chill after a meteor shower and chill every time you cast anything. And sometimes, that chill deal 600 dps (reapers)
That’s not a tempest buff. That’s a ranged weapon user buff. Being a tempest doesn’t mean you use a staff.
What is your reason for making this change?
What is your reason for making this change?
Shocking Aura has an area of effectiveness because the effect is significant. It seems thematically sound that frost aura works the same way.
Yeah, I kind of agree. It’s really weird that it effects people at 1200 range. I think all offensive aspects of auras should be limited to 600 range (by offensive I mean effecting the person attacking you). The defensive buffs would still work at any range.
extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.
Yeah, I kind of agree. It’s really weird that it effects people at 1200 range. I think all offensive aspects of auras should be limited to 600 range (by offensive I mean effecting the person attacking you). The defensive buffs would still work at any range.
Fire aura too, even if it is very bad.
nah, shocking aura is anti melee, magnetic aura is anti range (though some range gets to ignore it…), and the rest hits both (and is weaker)
An actual range cap would be nice (maybe 1500, furthest you can strike someone from)… At least as someone who also enjoys WvW, I’m getting pretty sick of laying down a trap to slow down a zerg, only to get 4-6 seconds of chill on me when the zerg is hardly even visible on screen.
This would be a good change.
+1
lol i’ve always asked myself why i get chilled when ranging someone? Sense? None.
You should only get chilled in melee range. I’d accept a comprimise like 360 though.
Still, won’t happen.
Reminder to dev that would like to make that change: Frost aura grants also -10%incoming dmg – so do not limit that part.
It might be strange to affect at range, but we don´t need an aura nerf now!
Reminder to dev that would like to make that change: Frost aura grants also -10%incoming dmg – so do not limit that part.
Not proposing to changet that part. Of course.
Other Tempests without Diamond Skin don’t see that chill application and how it is crippling.
As Tempest without Diamond Skin, it is 10 seconds of chill after every rotations; and, we all know about the effects of chill on Elementalist and it’s condition clear.