Frost Aura hits from 1200 range.
I’m shocked we’ve actually seen a complaint about auras… This is ground breaking.
Warlord Sikari (80 Scrapper)
Because gw2 is based on logic right? Alekt, no offense, but you seem to complain about everything affecting your staff ele gameplay.
- Primordial Legend
Semi-active.
I’m shocked we’ve actually seen a complaint about auras… This is ground breaking.
Well with Tempest being all about them and Reapers self comboing for it, not surprising. Ice fields before only came from Elementalist and the worst Ranger trap, Reaper has one on a 30 second cooldown regardless of weapon and a leap regardless of weapon. Tempest has an AoE shout on a 25 second cooldown and they get another whenever they water overload plus any old Elementalist stuff. Reaper perma chill is a problem and the Shocking Aura spam in general on Tempest.
Because gw2 is based on logic right? Alekt, no offense, but you seem to complain about everything affecting your staff ele gameplay.
I am aware of that bias. When it’s about a bug (not the case here), which happens about once a week, it’s from what I play. Perhaps this also has an impact on the perception.
You can grant me that it is bizarre that this aura procs from distance, just like fire aura.
(edited by Alekt.5803)
I’m shocked we’ve actually seen a complaint about auras… This is ground breaking.
Please nerf fire aura! That 1 stack of might and 1s burn REALLY deters me from going HAM on that poor sap.
As annoying as frost aura is, shock aura is broken.
As annoying as frost aura is, shock aura is broken.
Protip: shocking aura is anti-melee. Here are some tips for beating tempest:
Is he overloading?
- Interrupt it
- Go ham on the dps. If he dodges he just wasted 5-6s setting up his ability for no gain. If he doesn’t, he should be dead. I can pretty much guarantee that your dps is higher than his overload’s dps.
Does he already have shocking aura:
- Use range, he has absolutely no defense to the pew-pew.
I can understand that auras might be annoying, but they are the focal point of tempest’s defense. If they were useless then tempest would literally have NOTHING going for it.
As annoying as frost aura is, shock aura is broken.
Protip: shocking aura is anti-melee. Here are some tips for beating tempest:
Is he overloading?
- Interrupt it
- Go ham on the dps. If he dodges he just wasted 5-6s setting up his ability for no gain. If he doesn’t, he should be dead. I can pretty much guarantee that your dps is higher than his overload’s dps.Does he already have shocking aura:
- Use range, he has absolutely no defense to the pew-pew.I can understand that auras might be annoying, but they are the focal point of tempest’s defense. If they were useless then tempest would literally have NOTHING going for it.
Too bad there is a trait for stability on overload and it resets whenever he crits anyways. He has protection during it too and possibly Magnetic or Frost Aura so good luck DPSing any good. Range without projectiles maybe but they are spamming Magnetic too.
As annoying as frost aura is, shock aura is broken.
Protip: shocking aura is anti-melee. Here are some tips for beating tempest:
Is he overloading?
- Interrupt it
- Go ham on the dps. If he dodges he just wasted 5-6s setting up his ability for no gain. If he doesn’t, he should be dead. I can pretty much guarantee that your dps is higher than his overload’s dps.Does he already have shocking aura:
- Use range, he has absolutely no defense to the pew-pew.I can understand that auras might be annoying, but they are the focal point of tempest’s defense. If they were useless then tempest would literally have NOTHING going for it.
Too bad there is a trait for stability on overload and it resets whenever he crits anyways. He has protection during it too and possibly Magnetic or Frost Aura so good luck DPSing any good. Range without projectiles maybe but they are spamming Magnetic too.
If he is traited for stab on overload, you have 4 seconds for you team to come up with 2 cc’s (b/c cele tempest is a teamfight build and useless outside of teamfights), or just focus fire him and force a dodge. If he isn’t traited for stab, he should never complete an overload (seriously, it is a FOUR SECOND CAST).
If he is traited for 1 stack of stab, then his auras aren’t cleansing condis so load him up with condis – he can do very little about that.
If he has the magnetic aura shout, then he has NO stunbreak utility (because he has a fire shout, earth shout, and either frost shout or lightning flash) every time he swaps attunements for 5s. Stunlock him. Also, that shout is on a 50s CD, and if he uses his earth overload that gets put on a 25s CD before he can overload again…so he can’t exactly spam magnetic auras.
If he is sharing auras, he has absolutely 0 condi cleanse. If he isn’t sharing auras (the ones from overloads and weapon skills), then he isn’t really doing much at all except buzzing around being annoying.
Sure, tempest isn’t a free kill, but if you are slightly observant then it is laughably easy to shut down.
As annoying as frost aura is, shock aura is broken.
Protip: shocking aura is anti-melee. Here are some tips for beating tempest:
Is he overloading?
- Interrupt it
- Go ham on the dps. If he dodges he just wasted 5-6s setting up his ability for no gain. If he doesn’t, he should be dead. I can pretty much guarantee that your dps is higher than his overload’s dps.Does he already have shocking aura:
- Use range, he has absolutely no defense to the pew-pew.I can understand that auras might be annoying, but they are the focal point of tempest’s defense. If they were useless then tempest would literally have NOTHING going for it.
Too bad there is a trait for stability on overload and it resets whenever he crits anyways. He has protection during it too and possibly Magnetic or Frost Aura so good luck DPSing any good. Range without projectiles maybe but they are spamming Magnetic too.
If he is traited for stab on overload, you have 4 seconds for you team to come up with 2 cc’s (b/c cele tempest is a teamfight build and useless outside of teamfights), or just focus fire him and force a dodge. If he isn’t traited for stab, he should never complete an overload (seriously, it is a FOUR SECOND CAST).
If he is traited for 1 stack of stab, then his auras aren’t cleansing condis so load him up with condis – he can do very little about that.
If he has the magnetic aura shout, then he has NO stunbreak utility (because he has a fire shout, earth shout, and either frost shout or lightning flash) every time he swaps attunements for 5s. Stunlock him. Also, that shout is on a 50s CD, and if he uses his earth overload that gets put on a 25s CD before he can overload again…so he can’t exactly spam magnetic auras.
If he is sharing auras, he has absolutely 0 condi cleanse. If he isn’t sharing auras (the ones from overloads and weapon skills), then he isn’t really doing much at all except buzzing around being annoying.
Sure, tempest isn’t a free kill, but if you are slightly observant then it is laughably easy to shut down.
Uhh what condition cleanse for stability trade, 2 CC just to stop him from channeling something with no cooldown, lol. Magnetic Aura comes from focus or warhorn weapon skills or warhorn trait which does spam it instead of heals plus earth channel. Stunlock him, just like every other enemy in the game, great suggestion. He still has water and water traits possibly for condition removal.
As annoying as frost aura is, shock aura is broken.
Protip: shocking aura is anti-melee. Here are some tips for beating tempest:
Is he overloading?
- Interrupt it
- Go ham on the dps. If he dodges he just wasted 5-6s setting up his ability for no gain. If he doesn’t, he should be dead. I can pretty much guarantee that your dps is higher than his overload’s dps.Does he already have shocking aura:
- Use range, he has absolutely no defense to the pew-pew.I can understand that auras might be annoying, but they are the focal point of tempest’s defense. If they were useless then tempest would literally have NOTHING going for it.
Too bad there is a trait for stability on overload and it resets whenever he crits anyways. He has protection during it too and possibly Magnetic or Frost Aura so good luck DPSing any good. Range without projectiles maybe but they are spamming Magnetic too.
If he is traited for stab on overload, you have 4 seconds for you team to come up with 2 cc’s (b/c cele tempest is a teamfight build and useless outside of teamfights), or just focus fire him and force a dodge. If he isn’t traited for stab, he should never complete an overload (seriously, it is a FOUR SECOND CAST).
If he is traited for 1 stack of stab, then his auras aren’t cleansing condis so load him up with condis – he can do very little about that.
If he has the magnetic aura shout, then he has NO stunbreak utility (because he has a fire shout, earth shout, and either frost shout or lightning flash) every time he swaps attunements for 5s. Stunlock him. Also, that shout is on a 50s CD, and if he uses his earth overload that gets put on a 25s CD before he can overload again…so he can’t exactly spam magnetic auras.
If he is sharing auras, he has absolutely 0 condi cleanse. If he isn’t sharing auras (the ones from overloads and weapon skills), then he isn’t really doing much at all except buzzing around being annoying.
Sure, tempest isn’t a free kill, but if you are slightly observant then it is laughably easy to shut down.
Uhh what condition cleanse for stability trade, 2 CC just to stop him from channeling something with no cooldown, lol. Magnetic Aura comes from focus or warhorn weapon skills or warhorn trait which does spam it instead of heals plus earth channel. Stunlock him, just like every other enemy in the game, great suggestion. He still has water and water traits possibly for condition removal.
Learn the facts…
- regen + vigor for condi cleanse (water traits)
However, Tempest can have som cleanse with focus and trooper runes as well.
- The overload cd doesnt het reset, only the attunement cd
-focus has no earth aura on it, warhorn is kitten.
- if he has water traits, he is missing a lot of protection, actually making him less tanky
Thats quite some errors there, m8
As annoying as frost aura is, shock aura is broken.
Protip: shocking aura is anti-melee. Here are some tips for beating tempest:
Is he overloading?
- Interrupt it
- Go ham on the dps. If he dodges he just wasted 5-6s setting up his ability for no gain. If he doesn’t, he should be dead. I can pretty much guarantee that your dps is higher than his overload’s dps.Does he already have shocking aura:
- Use range, he has absolutely no defense to the pew-pew.I can understand that auras might be annoying, but they are the focal point of tempest’s defense. If they were useless then tempest would literally have NOTHING going for it.
Too bad there is a trait for stability on overload and it resets whenever he crits anyways. He has protection during it too and possibly Magnetic or Frost Aura so good luck DPSing any good. Range without projectiles maybe but they are spamming Magnetic too.
If he is traited for stab on overload, you have 4 seconds for you team to come up with 2 cc’s (b/c cele tempest is a teamfight build and useless outside of teamfights), or just focus fire him and force a dodge. If he isn’t traited for stab, he should never complete an overload (seriously, it is a FOUR SECOND CAST).
If he is traited for 1 stack of stab, then his auras aren’t cleansing condis so load him up with condis – he can do very little about that.
If he has the magnetic aura shout, then he has NO stunbreak utility (because he has a fire shout, earth shout, and either frost shout or lightning flash) every time he swaps attunements for 5s. Stunlock him. Also, that shout is on a 50s CD, and if he uses his earth overload that gets put on a 25s CD before he can overload again…so he can’t exactly spam magnetic auras.
If he is sharing auras, he has absolutely 0 condi cleanse. If he isn’t sharing auras (the ones from overloads and weapon skills), then he isn’t really doing much at all except buzzing around being annoying.
Sure, tempest isn’t a free kill, but if you are slightly observant then it is laughably easy to shut down.
Uhh what condition cleanse for stability trade, 2 CC just to stop him from channeling something with no cooldown, lol. Magnetic Aura comes from focus or warhorn weapon skills or warhorn trait which does spam it instead of heals plus earth channel. Stunlock him, just like every other enemy in the game, great suggestion. He still has water and water traits possibly for condition removal.
Learn the facts…
- regen + vigor for condi cleanse (water traits)
However, Tempest can have som cleanse with focus and trooper runes as well.
- The overload cd doesnt het reset, only the attunement cd
-focus has no earth aura on it, warhorn is kitten.
- if he has water traits, he is missing a lot of protection, actually making him less tankyThats quite some errors there, m8
How does regen+vigor=condition cleanse? Magnetic Wave, Magnetic Aura, only difference is no heal/boons with traits and duration, should have just said AoE reflect and they have that on air too. Warhorn may be kitten but it still has over 50% uptime on Magnetic Aura with the trait. So he can go selfish or support Tempest, his choice. Also the cooldown resets with Fresh Air you just need to wait the 5 seconds to charge it again.
(edited by glaphen.5230)
As annoying as frost aura is, shock aura is broken.
Protip: shocking aura is anti-melee. Here are some tips for beating tempest:
Is he overloading?
- Interrupt it
- Go ham on the dps. If he dodges he just wasted 5-6s setting up his ability for no gain. If he doesn’t, he should be dead. I can pretty much guarantee that your dps is higher than his overload’s dps.Does he already have shocking aura:
- Use range, he has absolutely no defense to the pew-pew.I can understand that auras might be annoying, but they are the focal point of tempest’s defense. If they were useless then tempest would literally have NOTHING going for it.
Too bad there is a trait for stability on overload and it resets whenever he crits anyways. He has protection during it too and possibly Magnetic or Frost Aura so good luck DPSing any good. Range without projectiles maybe but they are spamming Magnetic too.
If he is traited for stab on overload, you have 4 seconds for you team to come up with 2 cc’s (b/c cele tempest is a teamfight build and useless outside of teamfights), or just focus fire him and force a dodge. If he isn’t traited for stab, he should never complete an overload (seriously, it is a FOUR SECOND CAST).
If he is traited for 1 stack of stab, then his auras aren’t cleansing condis so load him up with condis – he can do very little about that.
If he has the magnetic aura shout, then he has NO stunbreak utility (because he has a fire shout, earth shout, and either frost shout or lightning flash) every time he swaps attunements for 5s. Stunlock him. Also, that shout is on a 50s CD, and if he uses his earth overload that gets put on a 25s CD before he can overload again…so he can’t exactly spam magnetic auras.
If he is sharing auras, he has absolutely 0 condi cleanse. If he isn’t sharing auras (the ones from overloads and weapon skills), then he isn’t really doing much at all except buzzing around being annoying.
Sure, tempest isn’t a free kill, but if you are slightly observant then it is laughably easy to shut down.
Uhh what condition cleanse for stability trade, 2 CC just to stop him from channeling something with no cooldown, lol. Magnetic Aura comes from focus or warhorn weapon skills or warhorn trait which does spam it instead of heals plus earth channel. Stunlock him, just like every other enemy in the game, great suggestion. He still has water and water traits possibly for condition removal.
Learn the facts…
- regen + vigor for condi cleanse (water traits)
However, Tempest can have som cleanse with focus and trooper runes as well.
- The overload cd doesnt het reset, only the attunement cd
-focus has no earth aura on it, warhorn is kitten.
- if he has water traits, he is missing a lot of protection, actually making him less tankyThats quite some errors there, m8
How does regen+vigor=condition cleanse? Magnetic Wave, Magnetic Aura, only difference is no heal/boons with traits and duration, should have just said AoE reflect and they have that on air too. Warhorn may be kitten but it still has over 50% uptime on Magnetic Aura with the trait. So he can go selfish or support Tempest, his choice. Also the cooldown resets with Fresh Air you just need to wait the 5 seconds to charge it again.
Regen cleanses with water GM (only stab is baseline). Overload have a 20 sec cd that does not get reset with fresh air. Warhorn aura uptime is irrelevant, no one runs it.
They’re referring to the fact that the elementalist will have specced into cleansing water – you remove a condition when granting regeneration to yourself or an ally.
Thus the ‘condition cleanse for stability trade’ comes from the master traits in tempest, harmonious conduit for stability on overloads (1 application mind, therefore 2 CC will nail the tempest if this is their only defense) or invigorating torrents to give vigor and regeneration (and thus condition cleanse with the above water trait).
It’s also worth noting that the tempest will not have access to Powerful Auras (aura share) for spreading self-only auras using this cleansing technique, making it more self sustain than team support.
Magnetic aura is one of the few good things about the very underwhelming warhorn, thanks for pointing it out. It lasts for 5s on a 30s cooldown, and we also have Aftershock! shout for another 5s magnetic aura on a 45 seconds cooldown that yes, the elementalist can chain together. This is a very specific use of the skills though, and of course forces the Tempest to run warhorn and Aftershock!.
Blackbeard has done a stellar job of pointing out the Tempest weaknesses in this amusing thread about auras, I recommend giving his post more of a read through and trying to apply some of it in sPvP.
Even roll a Tempest yourself and experience it first hand, you’ll see.
Tempest is incredibly vulnerable to cc and focus fire. Are we really going to complain about an inferior spec just because you dont know how to play against it?
- Primordial Legend
Semi-active.
As annoying as frost aura is, shock aura is broken.
Protip: shocking aura is anti-melee. Here are some tips for beating tempest:
Is he overloading?
- Interrupt it
- Go ham on the dps. If he dodges he just wasted 5-6s setting up his ability for no gain. If he doesn’t, he should be dead. I can pretty much guarantee that your dps is higher than his overload’s dps.Does he already have shocking aura:
- Use range, he has absolutely no defense to the pew-pew.I can understand that auras might be annoying, but they are the focal point of tempest’s defense. If they were useless then tempest would literally have NOTHING going for it.
Too bad there is a trait for stability on overload and it resets whenever he crits anyways. He has protection during it too and possibly Magnetic or Frost Aura so good luck DPSing any good. Range without projectiles maybe but they are spamming Magnetic too.
If he is traited for stab on overload, you have 4 seconds for you team to come up with 2 cc’s (b/c cele tempest is a teamfight build and useless outside of teamfights), or just focus fire him and force a dodge. If he isn’t traited for stab, he should never complete an overload (seriously, it is a FOUR SECOND CAST).
If he is traited for 1 stack of stab, then his auras aren’t cleansing condis so load him up with condis – he can do very little about that.
If he has the magnetic aura shout, then he has NO stunbreak utility (because he has a fire shout, earth shout, and either frost shout or lightning flash) every time he swaps attunements for 5s. Stunlock him. Also, that shout is on a 50s CD, and if he uses his earth overload that gets put on a 25s CD before he can overload again…so he can’t exactly spam magnetic auras.
If he is sharing auras, he has absolutely 0 condi cleanse. If he isn’t sharing auras (the ones from overloads and weapon skills), then he isn’t really doing much at all except buzzing around being annoying.
Sure, tempest isn’t a free kill, but if you are slightly observant then it is laughably easy to shut down.
Uhh what condition cleanse for stability trade, 2 CC just to stop him from channeling something with no cooldown, lol. Magnetic Aura comes from focus or warhorn weapon skills or warhorn trait which does spam it instead of heals plus earth channel. Stunlock him, just like every other enemy in the game, great suggestion. He still has water and water traits possibly for condition removal.
Learn the facts…
- regen + vigor for condi cleanse (water traits)
However, Tempest can have som cleanse with focus and trooper runes as well.
- The overload cd doesnt het reset, only the attunement cd
-focus has no earth aura on it, warhorn is kitten.
- if he has water traits, he is missing a lot of protection, actually making him less tankyThats quite some errors there, m8
How does regen+vigor=condition cleanse? Magnetic Wave, Magnetic Aura, only difference is no heal/boons with traits and duration, should have just said AoE reflect and they have that on air too. Warhorn may be kitten but it still has over 50% uptime on Magnetic Aura with the trait. So he can go selfish or support Tempest, his choice. Also the cooldown resets with Fresh Air you just need to wait the 5 seconds to charge it again.
Regen cleanses with water GM (only stab is baseline). Overload have a 20 sec cd that does not get reset with fresh air. Warhorn aura uptime is irrelevant, no one runs it.
If they take the regen cleanse they don’t have shared Auras on anything but shouts. Unless they nerfed Tempest since BW3 changing out of Air getting a crit and switching back you will have 5 second charge time as a “cooldown”.