Fury and Retaliation Boon icon looks too similar?
I play on a 48" HDTV… Idk what ur talking about.. :P
I agree with Dashel
I play on a 48" HDTV… Idk what ur talking about.. :P
thanks for sharing that that….
I agree I only know which boon i have is usually from what my toon says.
I agree. Sometimes I withhold attacks thinking its retaliation, when I should be blowing them up. Polease to make more seperate
Game Design Lead
A good call and easy fix. I’ll look into this Monday.
Jon
I suggest the Fury boon should show a crosshair like the one used for Precision stat.
It may be minor but a more dynamic effect for retaliation on the player itself rather than the refracted little glass shield that is rarely visible inactive let alone in the heat of combat. Perhaps show them surrounded by blue or purple aura/flames
For those of us not “Bar watchers”
-Crow
Similar issue with the engi and ele class icons. In situations when they are the same color ie. scoreboard they look very similar. I think if you mirrored the engi icon it would resolve this. Minor issue but as this thread has gotten some attention I thought I would mention it.
When we’re at this why don’t we go back to the old stability icon design? So the single most important boon/buff/whatever is actually easily distinguishable as it was before it got molded down into white-yellow nothingness!
Thanks
Thanks Jon. A bit more diversity in the icons overall would be good. Allowing us to customize the color would be amazing… hint.
But really, just some distinction is all that’s needed. Regen, Swiftness and Might I think are the most easily recognizable. I can identify them out of the corner of my eye, others tend to blur together a bit. Retaliation is one I actively watch for on the bar so that’s the big one for me.