GW1 and its players are in the trashbin

GW1 and its players are in the trashbin

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Posted by: Gandarel.5091

Gandarel.5091

That’s how I feel. We loved it, supported it, and got nothing we wanted with GW2. Devs promised us even in the manifesto that it will have everything we loved from GW1. Of course this cannot come true, and i don’t want it to be, but GW2 has nothing what we had and loved.

The problem isn’t that these things aren’t implemented yet, but that these aren’t planned at all.

We had many gamemodes, build diversity, LFG system, template saving, rewards for doing PvP, GvG (which could be our PvP guild missions, everything is given), Heroes’ Ascent (the best PvP ever made). And guild capes. Don’t forget capes. Backbanner sucks. And so on.

What do we have? Conquest. I like conquest. But I had enough time to like conquest for nearly 1 year now, also, we haven’t even got unrated tournaments, and hotjoin is just a cancer of PvP (fastest way to get rankpoints is to avoid combat and ignore tactics), so if you want to play solo, you have to yolo.

Sometimes it feels like if GW1 had something that was working and everybody loved that, is treated as a forbidden thing that should never ever happen again. If they spot that you write “GW1”, they just ignore you, and this is sad.

ArenaNet is just throwing out veterans to the thrashbin. GW1 players are like the abandoned stepchildren.

Maybe a bit harsh, but these are my thoughts. Thanks your reading Had to write it off. But I’m not here to whine only:

Suggestions:
-Remove hotjoin
-Add unrated tournament
-Add an observer mode for top ranked tournaments that EVERYONE can whatch IN-GAME
-Unique drops from win chest (like minipets), that we can sell on the trading post. Gear is not they way anymore. Not alone.
-Add a buff that stacks with consecutive wins. If you win a tournament, and win the next round too, you will get 100 bonus rank points. If you win another one, you get +200. If you lose one, bonus is lost. This stack has infinite duration and is only lost after a lose.
-Improve in-game statistics panel. Like best rank on the leaderboard, or a visible rating.
-Rewards and achievements for being high-ranked. Like title points after each win, and the higher ranked you are, the more you get from wins. Or a currency you get from high-rated wins, that players can use to purchase unique skins, finishers, minipets, etc.
-GvG or HA. Or both. GvG could be our PvP guild mission, and since we can be in 5 guilds at the same time, we could have some guilds for practice, some with friends and some for hardcore purposes. GW2 pefectly supports GvG.
-Capes.

Captain Deutschland, Ozzy The Insane, Hanz Limbchewer – r40+ mes/nec/engi Desolation
Fear The Crazy [Huns]

(edited by Gandarel.5091)

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Posted by: samo.1054

samo.1054

Yeah dude I feel you, but seriously… stop trying. If you want pvp quality on par with GW1 you won’t find it here. Ever. Because stuff is fundamentally broken.

I mean seriously I just had a round on Skyhammer against 3 necros and an engi and something else. Huge damage, knockbacks AoE’s from Skyhammer and all 3 Necros spamming their marks all over the place, there was literally no safe place to stand. I mean seriously is this a kittening joke? At first I was angry, but then I just started laughing my kitten out because stuff was so horrendously stupid, I couldn’t take it any more…

Yes, we have been screwed for the 50€ we paid for the e-sport promises… screwed badly.

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Posted by: milo.6942

milo.6942

Yeah dude I feel you, but seriously… stop trying. If you want pvp quality on par with GW1 you won’t find it here. Ever. Because stuff is fundamentally broken.

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Posted by: Juan Ignacio.8903

Juan Ignacio.8903

dont worry its not just the gw1 dudes that they treat as garbage its also to any1 who wants a good teamplay game lol

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Posted by: sMihaly.1492

sMihaly.1492

I like your suggestions, but this thread will be deleted because of the part before that.

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Posted by: PSX.9250

PSX.9250

That’s how I feel. We loved it, supported it, and got nothing we wanted with GW2. Devs promised us even in the manifesto that it will have everything we loved from GW1. Of course this cannot come true, and i don’t want it to be, but GW2 has nothing what we had and loved.

The problem isn’t that these things aren’t implemented yet, but that these aren’t planned at all.

We had many gamemodes, build diversity, LFG system, template saving, rewards for doing PvP, GvG (which could be our PvP guild missions, everything is given), Heroes’ Ascent (the best PvP ever made). And guild capes. Don’t forget capes. Backbanner sucks. And so on.

What do we have? Conquest. I like conquest. But I had enough time to like conquest for nearly 1 year now, also, we haven’t even got unrated tournaments, and hotjoin is just a cancer of PvP (fastest way to get rankpoints is to avoid combat and ignore tactics), so if you want to play solo, you have to yolo.

Sometimes it feels like if GW1 had something that was working and everybody loved that, is treated as a forbidden thing that should never ever happen again. If they spot that you write “GW1”, they just ignore you, and this is sad.

ArenaNet is just throwing out veterans to the thrashbin. GW1 players are like the abandoned stepchildren.

Maybe a bit harsh, but these are my thoughts. Thanks your reading Had to write it off. But I’m not here to whine only:

Suggestions:
-Remove hotjoin
-Add unrated tournament
-Add an observer mode for top ranked tournaments that EVERYONE can whatch IN-GAME
-Unique drops from win chest (like minipets), that we can sell on the trading post. Gear is not they way anymore. Not alone.
-Add a buff that stacks with consecutive wins. If you win a tournament, and win the next round too, you will get 100 bonus rank points. If you win another one, you get +200. If you lose one, bonus is lost. This stack has infinite duration and is only lost after a lose.
-Improve in-game statistics panel. Like best rank on the leaderboard, or a visible rating.
-Rewards and achievements for being high-ranked. Like title points after each win, and the higher ranked you are, the more you get from wins. Or a currency you get from high-rated wins, that players can use to purchase unique skins, finishers, minipets, etc.
-GvG or HA. Or both. GvG could be our PvP guild mission, and since we can be in 5 guilds at the same time, we could have some guilds for practice, some with friends and some for hardcore purposes. GW2 pefectly supports GvG.
-Capes.

I absolutely agree with you.

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Posted by: Achilles.2197

Achilles.2197

That’s how I feel. We loved it, supported it, and got nothing we wanted with GW2. Devs promised us even in the manifesto that it will have everything we loved from GW1. Of course this cannot come true, and i don’t want it to be, but GW2 has nothing what we had and loved.

The problem isn’t that these things aren’t implemented yet, but that these aren’t planned at all.

We had many gamemodes, build diversity, LFG system, template saving, rewards for doing PvP, GvG (which could be our PvP guild missions, everything is given), Heroes’ Ascent (the best PvP ever made). And guild capes. Don’t forget capes. Backbanner sucks. And so on.

What do we have? Conquest. I like conquest. But I had enough time to like conquest for nearly 1 year now, also, we haven’t even got unrated tournaments, and hotjoin is just a cancer of PvP (fastest way to get rankpoints is to avoid combat and ignore tactics), so if you want to play solo, you have to yolo.

Sometimes it feels like if GW1 had something that was working and everybody loved that, is treated as a forbidden thing that should never ever happen again. If they spot that you write “GW1”, they just ignore you, and this is sad.

ArenaNet is just throwing out veterans to the thrashbin. GW1 players are like the abandoned stepchildren.

Maybe a bit harsh, but these are my thoughts. Thanks your reading Had to write it off. But I’m not here to whine only:

Suggestions:
-Remove hotjoin
-Add unrated tournament
-Add an observer mode for top ranked tournaments that EVERYONE can whatch IN-GAME
-Unique drops from win chest (like minipets), that we can sell on the trading post. Gear is not they way anymore. Not alone.
-Add a buff that stacks with consecutive wins. If you win a tournament, and win the next round too, you will get 100 bonus rank points. If you win another one, you get +200. If you lose one, bonus is lost. This stack has infinite duration and is only lost after a lose.
-Improve in-game statistics panel. Like best rank on the leaderboard, or a visible rating.
-Rewards and achievements for being high-ranked. Like title points after each win, and the higher ranked you are, the more you get from wins. Or a currency you get from high-rated wins, that players can use to purchase unique skins, finishers, minipets, etc.
-GvG or HA. Or both. GvG could be our PvP guild mission, and since we can be in 5 guilds at the same time, we could have some guilds for practice, some with friends and some for hardcore purposes. GW2 pefectly supports GvG.
-Capes.

I couldn’t agree with you more, other than maybe the GvG part (“GW2 perfectly supports GvG”). A lot of rebalancing would need to be implemented to have anything close to it, as much as I miss it.

Oh and, I will continue to bump this thread until Anet responds.

Âchillæs – Jade Quarry – GvG’ing before you knew what it was

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Posted by: RoyalPredator.9163

RoyalPredator.9163

Yet the game missing a lot of very essential features, they’re “working on it”.
The sad part is, I don’t really see such revolutionary designs in this game yet.
I’m sure the AN Designers have a lot of very good invention, but why we didn’t had a taste of them yet?

Game Designer || iREVOLUTION.Design \\
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”

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Posted by: garethh.3518

garethh.3518

A lot of rebalancing would need to be implemented to have anything close to it, as much as I miss it.

Oh and, I will continue to bump this thread until Anet responds.

You must be new here.
A thread like this has been popping up at least a few times a month since beta.

Anet has yet to respond.

If you don’t like how the game is progressing, sorry to say it, but find a new game.
Anet has already chosen their path and made GW2, at this point pouting over it won’t change anything.

(edited by garethh.3518)

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Posted by: Xom.9264

Xom.9264

A thread like this has been popping up at least a few times a month since beta.

Anet has yet to respond.

Actually they did, it was something along the lines of if you want these things play GW1.

Xomox ~Human Necro/Engineer ET

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Posted by: Jae.5138

Jae.5138

I feel many of these were listed on a whim and you didn’t think through them at all.

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Posted by: Dirame.8521

Dirame.8521

The funny thing is, if they remove Hot-join, added unranked tournaments then the population for the lower-end of pvp would be greater. Also, overtime some people will begin to love PvP and get better at it and end up in the higher tier of PvP.

Yea definitely remove Hot-joins and add-in Unranked Tournies. Also please Anet , fix the queueing system so we won’t get Rank 1s in our teams even in Unranked Tournies.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

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Posted by: Endrosz.3609

Endrosz.3609

Seconded. Especially about the rewards. GW1 PvP gave you Zaishen Keys, which made PvP very, very rewarding PvE-wise. PvP-only skins don’t cut it, especially with custom arenas costing gems, which PvE players can more easily buy (yes you can get small amounts from tourneys, I know).

The journey is the destination.

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Posted by: Empathetic Fighter.2065

Empathetic Fighter.2065

To save PvP in this game they’d have to restructure the whole system, which is after 11 months not possible anymore. Now A-Net just can try to fix the broken system as good as they can and hope not every player will leave it till next year.

Read It Backwards [BooN]

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Posted by: Rezz.8019

Rezz.8019

Yup, those of are who are used to different maps all the time and needing different builds and tactics for them got completely forgotten. Skyhammer and Spirit Watch were great maps, in every way for me (a GW1 PvP player), but they removed them, so I’m back to getting my 3 matches played for daily and that’s all.

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Posted by: ThatShortGuy.4672

ThatShortGuy.4672

A thread like this has been popping up at least a few times a month since beta.

Anet has yet to respond.

Actually they did, it was something along the lines of if you want these things play GW1.

Too bad Zynga hired Don Mattrick, he’d be a good fit with ArenaNet.

That Cloaked One / That Phantom Memser / That Dark One
ThatShortGuy.com

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Posted by: Myrmidian Eudoros.4671

Myrmidian Eudoros.4671

…We had many gamemodes, build diversity, LFG system, template saving, rewards for doing PvP, GvG (which could be our PvP guild missions, everything is given), Heroes’ Ascent (the best PvP ever made). And guild capes. Don’t forget capes. Backbanner sucks. And so on.

A few things…

Adding more game modes is not the fix. I am a proponent of their strategy to get Conquest right before they add a bunch of other modes. Frankly, the population cannot bear schism at this point and introducing additional modes that further fragment the tPvP base would kill PvP. Eventually I’d like to see it, but they need to pick their spot, and this clearly isn’t the right time.

There is a degree of build diversity in this game, but for balance purposes they chose to limit variables to make consistent balance an easier goal. I agree that it could be improved upon (GW1 even with all of the wild diversity was relatively more balanced), but Rome wasn’t built in a day.

The LFG system was not in GW1 at launch either. If I recall that was added long after release. I think it is unfortunate that a similar tool wasn’t in this game at release, but I understand that it was probably a commercial decision to release the game and get cash flow going before adding some of the niceties that we had gotten used to. Same goes for Template saving. It was not an “on release” feature.

Yes, the PvP rewards need a lot of work, and yes, implementing something more akin to HA in the tourney system would be excellent. No argument there. They have acknowledged working on the rewards, and something like HA (or what was Tombs of Primeval Kings on release) would be ideal for tourney play (rotating maps and objectives in a multi-round tourney requiring a different strat each round). Maybe they will get it there eventually, but we all know it is a long road from here to there.

…Maybe a bit harsh, but these are my thoughts. Thanks your reading Had to write it off. But I’m not here to whine only:

Suggestions:
-Unique drops from win chest (like minipets), that we can sell on the trading post. Gear is not they way anymore. Not alone.
-GvG or HA. Or both. GvG could be our PvP guild mission, and since we can be in 5 guilds at the same time, we could have some guilds for practice, some with friends and some for hardcore purposes. GW2 pefectly supports GvG.

All of your suggestions are good, but I pulled out these two. More inventory isn’t necessarily what I want for rewards. More choice would be better. Right now you get a ton of RNG clutter from tPvP wins, and just cleaning your inventory takes way too much time. The best solution would be to make the chests saleable on the TP and change the rewards in them to something people would actually want and be able to use. That way people who want inventory can get it, but people who want to play can easily clear their inventory. I haven’t opened a tourney chest in forever and I have them piling up on multiple characters, because I choose to play matches rather than manipulate inventory whenever I can.

Like it or not, tPvP is your GvG and HA (and Team arenas). It needs seasoning and tweaking to be remotely on par with GW1’s versions of the same, but that is what this game is. Also try to remember that while GW1 was immensely fun and I loved it, it did not have the mass-market appeal that a game needs to be a truly top-tier PvP game. If only skilled players enjoy the PvP in a game (GW1 had huge barriers to entry for lesser players, and they just couldn’t have fun in GvG or HA), then that game is doomed to failure from a PvP perspective.

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Posted by: Jamais vu.5284

Jamais vu.5284

Yeah the “remove hotjoin” suggestion is terrible, but the rest I agree with completely. The current tournament framework is dramatically lacking, confusing and obscure. There’s literally just that and casual hotjoin random matches with no middle ground. (I’m not talking player skill levels here, but the form of organization).
Even GvG in GW1 which was apparently scrapped due to the same reasons was easier to organize.
Why do they think we need as few gameplay (just one, conquest) and competition modes (two, with both sharing the exact same maps and objectives save for Capricorn) as possible? You don’t get it Anet. It’s crap like that that turns people off PvP and makes them never seriously try it in the first place.
I dearly miss the weekends where I did long HA runs or Alliance Battles with my else 100% PVE-er friends. I haven’t done a single PvP match with them in GW2.

The sPvP in this game is an afterthought.

Also try to remember that while GW1 was immensely fun and I loved it, it did not have the mass-market appeal that a game needs to be a truly top-tier PvP game.

I fail to see how GvG or HA are per se “mass-market unfriendly”, especially not any more than the tPvP in GW2. The average person probably would find a battle to kill an enemy Guild Lord in a castle or an elimination death match tourney with a three-sided KotH as final more appealing to watch or play than a domination style match, where a lot of kills simply are due to 2v1s or full health guy vs guy who hasn’t healed up yet.

(GW1 had huge barriers to entry for lesser players, and they just couldn’t have fun in GvG or HA),

This is patently untrue.

then that game is doomed to failure from a PvP perspective.

Please question your own logic here – if a game “only” appeals to skilled players, it has a high skill ceiling, making it more attractive to players actually willing and seeking to improve their skill, versus everyone soon hitting a hard cap. The latter makes it a more mass-appealing game but not the better PvP game, just as Checkers isn’t the better board game to people interested in a competition of wits than Go or Chess.

(edited by Jamais vu.5284)

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Posted by: Gandarel.5091

Gandarel.5091

I just want a response from arenanet telling we aren’t forgotten. But this will never happen. They don’t speak to us, veetrans. I like them, they are my fav company and i had much faith.

Captain Deutschland, Ozzy The Insane, Hanz Limbchewer – r40+ mes/nec/engi Desolation
Fear The Crazy [Huns]

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Posted by: milo.6942

milo.6942

I just want a response from arenanet telling we aren’t forgotten. But this will never happen. They don’t speak to us, veetrans. I like them, they are my fav company and i had much faith.

as far as I know, we got a response in the form of “if you want gvg go back to gw1” and that this is an “entirely new game”. pretty stupid idea to make a new game in a series that is nothing like its highly praised predecessor. i wanted Guild Wars 2, not World of Guild Craft 2.

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Posted by: Vena.8436

Vena.8436

The best solution would be to make the chests saleable on the TP and change the rewards in them to something people would actually want and be able to use.

Make the chests sell-able; this solves a set of problems:

  • There is no gold being added to the game, its coming from people (and being drained by the tax).
  • Make the dyes inside the chests not-account bound, this will give the chests a base value even if there’s little else inside. Better drop rate for dyes in the higher tier chests.
  • Remove the random skins with just tickets to redeem a tier of skins instead based on your rank. A rabkittenest will drop “Rabbit Reclaim Ticket” that works on up to rabbit level gear. A shark chest will drop an equivalent that works up to shark but if you’re not a shark you can’t get shark level gear.

Tada, I’ve just solved

  • Money for PvPers.
  • Glory to Gold conversion.
  • Bag clutter.

Throw in a random, small chance of dropping Lodestones and we’re good to go.

Vena/Var – Guardian/Thief
[Eon] – Blackgate

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Posted by: Gandarel.5091

Gandarel.5091

Unless we get better loots from win chest nobody will buy them. I got all the skins 100x even if i was just r30 back then.

Captain Deutschland, Ozzy The Insane, Hanz Limbchewer – r40+ mes/nec/engi Desolation
Fear The Crazy [Huns]

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Posted by: Vena.8436

Vena.8436

Unless we get better loots from win chest nobody will buy them. I got all the skins 100x even if i was just r30 back then.

Dyes will set the base value and people will buy them. People buy rares to salvage on RNG profit margins of ectoplasms, they’ll buy chests for the same reason and the dye market is terrifyingly stable so the addition of chests will not affect it but will fix the chest price. Naturally, scaling the drop chance of dyes (and number of them) with the tier of chest will also scale the value and prevent everyone from just flooding the market with rabbits and make gaining ranks an appealing prospect outside of /rank.

And, like I said, add in the tiny chance of Lodestones and they will sell.

Vena/Var – Guardian/Thief
[Eon] – Blackgate

(edited by Vena.8436)

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Posted by: Gandarel.5091

Gandarel.5091

Yes, PvE material from Pvp chests sounds logical. Not.

Chest would be around 2 silvers, because I bet many many players have started to stack them because it looks cool or just not worth the effort to open it. They would flood the market, and i don’t think PvE guys would buy PvP chests because of a random chance for a random dye along with totally useless stuff for them.

Or the unid dye price would just go down because of this, and chests would worth some coppers only.

Captain Deutschland, Ozzy The Insane, Hanz Limbchewer – r40+ mes/nec/engi Desolation
Fear The Crazy [Huns]

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Posted by: Archaon.6245

Archaon.6245

That’s how I feel. We loved it, supported it, and got nothing we wanted with GW2. Devs promised us even in the manifesto that it will have everything we loved from GW1. Of course this cannot come true, and i don’t want it to be, but GW2 has nothing what we had and loved.

The problem isn’t that these things aren’t implemented yet, but that these aren’t planned at all.

We had many gamemodes, build diversity, LFG system, template saving, rewards for doing PvP, GvG (which could be our PvP guild missions, everything is given), Heroes’ Ascent (the best PvP ever made). And guild capes. Don’t forget capes. Backbanner sucks. And so on.

What do we have? Conquest. I like conquest. But I had enough time to like conquest for nearly 1 year now, also, we haven’t even got unrated tournaments, and hotjoin is just a cancer of PvP (fastest way to get rankpoints is to avoid combat and ignore tactics), so if you want to play solo, you have to yolo.

Sometimes it feels like if GW1 had something that was working and everybody loved that, is treated as a forbidden thing that should never ever happen again. If they spot that you write “GW1”, they just ignore you, and this is sad.

ArenaNet is just throwing out veterans to the thrashbin. GW1 players are like the abandoned stepchildren.

Maybe a bit harsh, but these are my thoughts. Thanks your reading Had to write it off. But I’m not here to whine only:

Suggestions:
-Remove hotjoin
-Add unrated tournament
-Add an observer mode for top ranked tournaments that EVERYONE can whatch IN-GAME
-Unique drops from win chest (like minipets), that we can sell on the trading post. Gear is not they way anymore. Not alone.
-Add a buff that stacks with consecutive wins. If you win a tournament, and win the next round too, you will get 100 bonus rank points. If you win another one, you get +200. If you lose one, bonus is lost. This stack has infinite duration and is only lost after a lose.
-Improve in-game statistics panel. Like best rank on the leaderboard, or a visible rating.
-Rewards and achievements for being high-ranked. Like title points after each win, and the higher ranked you are, the more you get from wins. Or a currency you get from high-rated wins, that players can use to purchase unique skins, finishers, minipets, etc.
-GvG or HA. Or both. GvG could be our PvP guild mission, and since we can be in 5 guilds at the same time, we could have some guilds for practice, some with friends and some for hardcore purposes. GW2 pefectly supports GvG.
-Capes.

Looking for a +10 button…

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Posted by: Peter.8047

Peter.8047

I just played a few rounds of sPvP after not playing for about 6 months, and it’s just as bad if not worse then before. The PvP in GW1 is amazing, it’s the best PvP I have ever played. GW2 is the complete opposite. It’s not fun, it feels random, and it’s glitchy. Every fight I was in, I had control of my character for about 5 seconds. How did they decide things like fear, invisibility, and being knocked over repeatedly and flung across the map were a good thing for GW2 PvP? They should completely scrap the PvP in GW2 and just port the GW1 PvP over. (I know that is impossible, but it’s the only thing that will make GW2 sPvP any better)

(edited by Peter.8047)

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Posted by: Nivelis.8763

Nivelis.8763

As a long-term GW1 player, I also feel bad about GW2. Its just like the best things from GW1 were forgotten and throwed away? WHY?

GvG
HA
Guild Halls
observer mode
capes
rewards for pvp that could benefit in PvE (zaishen keys)

Recently we had info about upcoming changes this year. No world about things that kept players playing GW1. Why Guild Wars have no guild wars – GvG???? why!

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Posted by: alcopaul.2156

alcopaul.2156

I had to check the top 100 leaderboards NA and Eu to know how credible these people posting, that GW1 > GW2, and i didn’t see any of you there. So I guess this thread is about people who suck at GW2 but GW1 and concluding that GW2 is an inferior game.

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Posted by: samo.1054

samo.1054

I had to check the top 100 leaderboards NA and Eu to know how credible these people posting, that GW1 > GW2, and i didn’t see any of you there. So I guess this thread is about people who suck at GW2 but GW1 and concluding that GW2 is an inferior game.

Wow, we’ve got ourselves some serious bad kitten investigator here. He checked the supercredible GW2 leaderboards to find out if our comments are credible enough. He concluded that we are GW2 naabs, thus our voices shant be heard!

HAHAH seriously dude, you just applied one of the most kittened piece of logics I have ever witnessed. That’s all I’m really going to say, because what you just wrote isn’t really worth replying to. But I did. So that others won’t have to.

He checked GW2 leaderboards to see if our comments are credible. HAHAHA.

That’s like asking Justin Bieber fans if they think Metallica and Slayer were awesome in the 80s. Get a grip man.

P.S: 1 thing you could check for credibility of this topic: Number of guilds still playing GW1 monthly tournaments right now, 9 years after the release, and compare that number to the number of teams that will sign for PAX tournament this month… 1 year after the release of GW2.

(edited by samo.1054)

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Posted by: Darnis.4056

Darnis.4056

Hmm It looks like I got here a little late..

Attachments:

Will the Real Pink Puma Please stand up?

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Posted by: arka.8456

arka.8456

If there was anything that would make the chests better would be if instead of getting items from chests you would get the skins, so that they can stack. Simply get the default skin from the vendor and transmute it useing the pvp skin you got from pvp chests. This would allow for a much wider array of options for crafting and mf in pvp. Like needing 250 of a each skin dropped in a cetain lvl to mystic forge into an epic skin. Really, there should just be a better reward for pvping, there is a reason people mindlessly grind pve, add that to pvp and make skilled play give you more rewards drags in the people that want a carrot to chase and give the people who enjoy pvp a large playerbase to fight against.

Edit: Also would be a good idea to still allow them to be salvaged, but have rarities on the skins, so the most common skins are white and can be salvaged easily. This would also allow the tp trading if the mystic forge recipies for the items are creative enough to support a demand. Like, make it usable by lvl 80’s in WvWvW, or legitimatly give people the ability to flaunt their pvp gear to a larger audiance, not the tiny map that is HotM.

(edited by arka.8456)

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Posted by: Mister Fluffkin.7358

Mister Fluffkin.7358

Im a huge GW1 pvp fan since day 1 as well(still playing ATs/mats), but if you got into it, GW2 isnt really that bad people accusing it to be.

In my point of view, the fighting-system/gamemode is pretty good. Just the things connected with it lack in conversion. We need useful rewards(gems i.e., pvp´ers want char slots and stuff as well). And why there is no guildladder like in gw1? A guild dont even have a rank, unbelievable(it would make the matchmaking much more balanced as well). But if Anet will get things done, theres pretty much potential to make GW2 the pvp hit they promised us to be.

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Posted by: Peter.8047

Peter.8047

I had to check the top 100 leaderboards NA and Eu to know how credible these people posting, that GW1 > GW2, and i didn’t see any of you there. So I guess this thread is about people who suck at GW2 but GW1 and concluding that GW2 is an inferior game.

So only the top 100 players have any say as to whether the game is good/fun or not?…
I wasn’t a top player in GW1 either, but I know it has better PvP and a much more enjoyable/fun PvP experience.

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Posted by: Manijin.3428

Manijin.3428

Hi,

I’m a GW1 vet who played since release. I also play GW2. Guess what? I love both games.

GW1 was great. It played a lot like an RPG mixed with a deck-building game. With the huge build variety and strategy involved with your build, fights felt rewarding because you pre-built your character well.

GW2 is also great. Battles are more fluid and dynamic, and thus reward player skill a bit more (at least IMO) than GW1 did. It’s still important to get a good build, but builds are more about deciding a direction to go with a character rather than altering its abilities on a fundamental level.

Also, GW1 is looking like it won’t ever go away. ANet has said that they’re still keeping the servers going for quite some time, and the things people loved about the game will still be there years from now. They only thing they promised was that Guild Wars 2 would be something new, and for the most part it is. The PvP is very different (I actually have way more fun with GW2 PvP than GW1), the PvE is different, and WvW is MILES different.

Basically, if you don’t like GW2, you should go play GW1. ANet WANTS you to do that. That’s why they’re keeping both games going. It’s not like their feelings will be hurt if you don’t like GW2. There are a lot of people that do.

Also, to the guy that brought up “no GvG in Guild Wars”: It’s a lore-based title. I recommend reading up on the Guild Wars in Tyrian lore. You can probably check the wiki.

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Posted by: alcopaul.2156

alcopaul.2156

I had to check the top 100 leaderboards NA and Eu to know how credible these people posting, that GW1 > GW2, and i didn’t see any of you there. So I guess this thread is about people who suck at GW2 but GW1 and concluding that GW2 is an inferior game.

Wow, we’ve got ourselves some serious bad kitten investigator here. He checked the supercredible GW2 leaderboards to find out if our comments are credible enough. He concluded that we are GW2 naabs, thus our voices shant be heard!

HAHAH seriously dude, you just applied one of the most kittened piece of logics I have ever witnessed. That’s all I’m really going to say, because what you just wrote isn’t really worth replying to. But I did. So that others won’t have to.

He checked GW2 leaderboards to see if our comments are credible. HAHAHA.

That’s like asking Justin Bieber fans if they think Metallica and Slayer were awesome in the 80s. Get a grip man.

P.S: 1 thing you could check for credibility of this topic: Number of guilds still playing GW1 monthly tournaments right now, 9 years after the release, and compare that number to the number of teams that will sign for PAX tournament this month… 1 year after the release of GW2.

GW1 monthlies tourneys surely are jampacked because 12 year olds are not prohibited from playing them.

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Posted by: samo.1054

samo.1054

Oh seriously, now you’re saying that GW1 Monthly tournaments are populated with kids?

Another fine joke from this gentleman!

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Posted by: KarlaGrey.5903

KarlaGrey.5903

It’s a troll.
So much stupidity cannot NOT be intentional, after all.

And the OP is old news anyway.

RIP ‘gf left me coz of ladderboard’ Total views: 71,688 Total posts: 363

(edited by KarlaGrey.5903)

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Posted by: Empathetic Fighter.2065

Empathetic Fighter.2065

As he played for MATH he must be a troll.

Read It Backwards [BooN]

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Posted by: Mada.5319

Mada.5319

Everyone needs to realize that the people that developed gw1 pvp are NOT the same people that developed gw2 pvp. As a result, it is physically impossible for this game to ever be as good as gw1, because the necessary tools (aka competent devs) aren’t there to begin with.

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Posted by: KarlaGrey.5903

KarlaGrey.5903

The code masters must be different too.
How else would one explain the bug fest that is GW2 vs nearly bug-free GW1 (not to mention the immediate hotfixes on game-breaking bugs with possible server rollbacks).

RIP ‘gf left me coz of ladderboard’ Total views: 71,688 Total posts: 363

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Posted by: leman.7682

leman.7682

While I don’ entirely feel like I was laying in a trashbin, it is difficult to disagree with the main point.

Great number of GW1 players were disappointed with what GW2 turned out to be and have a right to feel cheated. Not going into what was the reason of such a poor state of PvP when the game launched, it is quite obvious that it has some grave design mistakes on the ground level that prevent and will prevent this game from being something truly remarkable and special.

Playing GW1 felt like playing chess with the extraordinarily intelligent opponent. Playing GW2 usually feels like playing rugby on a billiard table.

Not having anything better still keeps me playing GW2, but I wouldn’t call that a healthy situation.

Deep inside I hope that there are people at ArenaNet who are courageous enough to admit that Conquest isn’t the pinnacle of PvP design and it may have been a mistake and that the same people are able to come up with something much better (hint, hint, GvG) and are willing to take a bet with it.

Leman

(edited by leman.7682)

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Posted by: alcopaul.2156

alcopaul.2156

Oh seriously, now you’re saying that GW1 Monthly tournaments are populated with kids?

Another fine joke from this gentleman!

wut?

Common sense? no age limit means even 90 year olds as well as 12 year olds can play it, which is like 93% of the population of the world. no location limit means even penguins from antarctica can play it or even a giraffe in Africa can play it.

That’s why it seems that the dead game that is GW1 e.g. the Monthlies (which is basically 20% forfeits so i don’t know really your basis of telling that) looks populated to you compared to PAX which has very strict requirements. And you are sure that PAX participants will turn out low, which is like astounding coz you’re like Nostradamus.

(edited by alcopaul.2156)

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Posted by: KarlaGrey.5903

KarlaGrey.5903

I lol’ed.

RIP ‘gf left me coz of ladderboard’ Total views: 71,688 Total posts: 363

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Posted by: Wizzlock.3492

Wizzlock.3492

alcopaul You sir made my day. Good laugh a day, keeps a doctor away. On Your expense, thank You for that ^^

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Posted by: Errant Venture.9371

Errant Venture.9371

As he played for MATH he must be a troll.

The Battle Bakery [vPie]

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Posted by: Motoko.2875

Motoko.2875

Common sense? no age limit means even 90 year olds as well as 12 year olds can play it, which is like 93% of the population of the world. no location limit means even penguins from antarctica can play it or even a giraffe in Africa can play it.

That’s why it seems that the dead game that is GW1 e.g. the Monthlies (which is basically 20% forfeits so i don’t know really your basis of telling that) looks populated to you compared to PAX which has very strict requirements. And you are sure that PAX participants will turn out low, which is like astounding coz you’re like Nostradamus.

Hi again.

Why do you use the GW2 leaderboards as any indication of credibility?

Let us take a look at your creditibility real quick:

no age limit means even 90 year olds as well as 12 year olds can play it, which is like 93% of the population of the world

http://en.wikipedia.org/wiki/Demographics_of_the_world#Age_structure

0–14 years: 26.3% (male 944,987,919/female 884,268,378)2
15–64 years: 65.9% (male 2,234,860,865/female 2,187,838,153)2
65 years and over: 7.9% (male 227,164,176/female 289,048,221) (2011 est.)

Your [MATH] seems rather subpar and inaccurate, much like the nonsense that gets attached to every single post coming from you.

IGN: Motoko, Motoko Kai, Gladiator Motoko – Zero Quality [zQ], [LaG], [USA]

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Posted by: alcopaul.2156

alcopaul.2156

Common sense? no age limit means even 90 year olds as well as 12 year olds can play it, which is like 93% of the population of the world. no location limit means even penguins from antarctica can play it or even a giraffe in Africa can play it.

That’s why it seems that the dead game that is GW1 e.g. the Monthlies (which is basically 20% forfeits so i don’t know really your basis of telling that) looks populated to you compared to PAX which has very strict requirements. And you are sure that PAX participants will turn out low, which is like astounding coz you’re like Nostradamus.

Hi again.

Why do you use the GW2 leaderboards as any indication of credibility?

Let us take a look at your creditibility real quick:

no age limit means even 90 year olds as well as 12 year olds can play it, which is like 93% of the population of the world

http://en.wikipedia.org/wiki/Demographics_of_the_world#Age_structure

0–14 years: 26.3% (male 944,987,919/female 884,268,378)2
15–64 years: 65.9% (male 2,234,860,865/female 2,187,838,153)2
65 years and over: 7.9% (male 227,164,176/female 289,048,221) (2011 est.)

Your [MATH] seems rather subpar and inaccurate, much like the nonsense that gets attached to every single post coming from you.

I just spewed up the numbers coz i don’t wanna pose like a pseudo intellectual hipster who thinks he’s the most Einstein he is.

Read between the lines. My posts are like Bible verses with hidden meanings.

Btw what i meant was [90….12] so that’s prolly about like 93% of worlds population. Maybe I’m wrong but who gives a kitten.

(edited by alcopaul.2156)

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Posted by: Archaon.6245

Archaon.6245

As he played for MATH he must be a troll.

Couldn’t resist quoting this…

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Posted by: Motoko.2875

Motoko.2875

Read between the lines. My posts are like Bible verses with hidden meanings.

If the Bible had any resemblance to the words coming out of your mouth, religion would be head deep in kitten.

IGN: Motoko, Motoko Kai, Gladiator Motoko – Zero Quality [zQ], [LaG], [USA]

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Posted by: Archaon.6245

Archaon.6245

Read between the lines. My posts are like Bible verses with hidden meanings.

If the Bible had any resemblance to the words coming out of your mouth, religion would be head deep in kitten.

…dunno about his words but religions definately are a deep hole full of kitten u.u

except for odin..you know…everybody loves odin…

/off topic

(edited by Archaon.6245)