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Posted by: StRaWberryCrEaM.4875

StRaWberryCrEaM.4875

Hey

I was jut wondering would you guys like to have arenas
if no or yes plz tell why

I say yes… why? well i like the small scale battles short matches and small team arenas are just pure fun

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Posted by: ronpierce.2760

ronpierce.2760

Yes, it’s absolutely necessary. It’s already a community favorite that is the subject for weekly turnies. Secondly, smaller scale simply means you won’t struggle to find 4 others to play with at any give time that also has strong synergy. It’s always fun to have that option to just play with a good friend because most players have that 1-2 “good” friends. It’d add variety to an otherwise stale game, and would revolve completely around the games wonderful combat wit house as much risk for exploitative behavior, especially with certain “checks” or rules that could be very loosely made. (Such as after so many minutes capping stealth durations, very simple checks).

Beyond those reasons, we already know it’s fun and has a vast amount of effective comps. Not everything works perfectly together but that doesn’t have to be a goal. Every class has seen a strong representation in 2v2 tournies in the past, some slightly more than others. But the other great part of this game is it’s instsnt max level pvp. Creating a fitting comp works much easier than traditional mmos which require releveling and regearing to even try.

This is the PERFECT game for the arena community and it’s widely an untapped area outside of wow which has “Rpg” limitations for accessibility. I feel ANet is passing up a great opportunity.

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Posted by: SkylightMoon.1980

SkylightMoon.1980

Im kinda sad this was put in game as well and I think it should be there. But there is one important reason Anet probably wont do this. Its because their pvp devs only care about developing an esport. You cant have 2v2/3v3 arenas be an esport. So for them, there is no point. xVx has always been very interesting to watch, some may disagree, but you have to have an eye for pvp to really know whats going on.

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Posted by: ronpierce.2760

ronpierce.2760

Im kinda sad this was put in game as well and I think it should be there. But there is one important reason Anet probably wont do this. Its because their pvp devs only care about developing an esport. You cant have 2v2/3v3 arenas be an esport. So for them, there is no point. xVx has always been very interesting to watch, some may disagree, but you have to have an eye for pvp to really know whats going on.

WoW’s entire esport is centered around 3v3 arena PVP. If you have good combat arena is great reports material. Especially if matches were set up best of 3. Gw2 2v2 and 3v3s have tons of moments for amazing clutch moments and stomp plays. Just watch some 2v2 tournies, it’s exciting as hell. In many cases way more exciting than a sweeping game or a stalemate or watching a bunker roll around on the ground doing nothing but trying to survive in a circle.

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Posted by: SkylightMoon.1980

SkylightMoon.1980

Im kinda sad this was put in game as well and I think it should be there. But there is one important reason Anet probably wont do this. Its because their pvp devs only care about developing an esport. You cant have 2v2/3v3 arenas be an esport. So for them, there is no point. xVx has always been very interesting to watch, some may disagree, but you have to have an eye for pvp to really know whats going on.

WoW’s entire esport is centered around 3v3 arena PVP. If you have good combat arena is great reports material. Especially if matches were set up best of 3. Gw2 2v2 and 3v3s have tons of moments for amazing clutch moments and stomp plays. Just watch some 2v2 tournies, it’s exciting as hell. In many cases way more exciting than a sweeping game or a stalemate or watching a bunker roll around on the ground doing nothing but trying to survive in a circle.

I agree but they still won’t do it lol.

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Posted by: ronpierce.2760

ronpierce.2760

Im kinda sad this was put in game as well and I think it should be there. But there is one important reason Anet probably wont do this. Its because their pvp devs only care about developing an esport. You cant have 2v2/3v3 arenas be an esport. So for them, there is no point. xVx has always been very interesting to watch, some may disagree, but you have to have an eye for pvp to really know whats going on.

WoW’s entire esport is centered around 3v3 arena PVP. If you have good combat arena is great reports material. Especially if matches were set up best of 3. Gw2 2v2 and 3v3s have tons of moments for amazing clutch moments and stomp plays. Just watch some 2v2 tournies, it’s exciting as hell. In many cases way more exciting than a sweeping game or a stalemate or watching a bunker roll around on the ground doing nothing but trying to survive in a circle.

I agree but they still won’t do it lol.

It’s a poor business decision. Are as are incredibly popular and the only real good option people have is WoW, which is a VERY PvE oriented game and not pvp friendly. This game would be perfect for arena becuase it has no healers. BUT has support and the stomp system. Literally this game is designed for 2v2 3v3 and it’s such a blatant missing link…

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Posted by: Chaith.8256

Chaith.8256

This is the PERFECT game for the arena community and it’s widely an untapped area outside of wow which has “Rpg” limitations for accessibility. I feel ANet is passing up a great opportunity.

After Stronghold, there’s still the small scale (2v2, 3v3) arena, and guild 15v15 groups that need catering to, in an instanced, structured setting.

I’m sure it’s not that ArenaNet is passing up opportunities but instead flying by the seat of their pants to ensure everybody gets the type of cookie they want.

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Posted by: Seyiwaji.4082

Seyiwaji.4082

not to offend you, but as far i remembe they gave you a 5 v 5 and you all cried that you don’t want such things in pvp.

Now you dare talking about 3n3 or 2n2.

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Posted by: Master Charles.7093

Master Charles.7093

People have been clamoring for 2v2 and 3v3 since launch, and honestly, I still don’t know why they won’t embrace it. It feels like the stance is ‘5v5 voip or nothing’. (And don’t get me started on not needing voip and still being competitive.) I can only speculate as to why they won’t establish a mode like this, with one CLEAR objective, that presents an opportunity for groups with a lower common denominator, that actually wouldn’t be so demanding of voip. My speculation has always been that they simply don’t want to put balance under an even tighter microscope, because some classes are just plain better at 1v1’s, hands down. But there’s the ’everyone’s just gonna wait to pop their elites’ excuse, and the esports excuse, and the now moot fractured player base excuse, and on and on…

So you built (and balanced) pvp around happenstance battles between 10 men scattered across 3 points… sorry, but it feels like we put the cart before the horse, honestly. Most people get sick and tired of getting the rare opportunity of having that close 1v1 or 2v2 fight on point, only for it to be ruined in no contest fashion by inc’s that easily decide the sway of battle.

What so many others who have come and gone feel this game truly needs to build a solid pvp base is a mode where there aren’t 5 different objectives for each teammate to make up his mind on, and communicate about, in a matter of seconds. Conquest is a complex mode for 5 man teams who have already established leadership, communication, build synergy, familiarity with playstyles, and yeah: voip. Face it, without those things, it’s mostly just randomness and unbalanced battles all over the friggin’ map, over and over.

As far a courtyard goes: 5v5 deathmatch is a mess. It’s cumbersome and tedious to switch to some niche build (without templates) in a conquest que, on the fly for that scenario, assuming you’ve even made 1 special build just for that map. Look how chaotic and incomprehensible a 10 man brawl is. Face it: no one can REALLY tell everything that’s going on.

tldr; Something’s been missing from pvp for a long time (look at population), and now more than ever it feels we’ve embraced 5man teams (pug or otherwise) over all solo players out there. Try a mode with one clear objective, that requires less people, less voip, and less staunch organization and planning. One that just embraces pure battle, with consistently even numbered fights. Few people come here to kill pve monsters. Few people come here to stand in circles. Give players a foundation to learn class synergy, skill rotations, and straight combat before expecting to reach esports or even widespread pvp customer satisfaction with such highly structured, objective-based and team-forming demands.

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Posted by: ronpierce.2760

ronpierce.2760

See that’s just it, I think this game’s “team fighting” is really not made for 5v5 anyways, because not TOO often would you see 5v5 realistically. I think 3-4v3-4 is the expectation, so a deathmatch of such magnitude only makes sense. Plus that extra freedom of not having to stand on a point really adds a layer of interest and build viability that doesn’t necessarily exist right now. Or rather… gives back a freedom taken away by the current conquest mode.

I’m just saying, this game NEEDS 2v2 and 3v3 arenas, its the absolute perfect game for it that caters heavily to the pvp crowd, ESPECIALLY the arena crowd, who are typically very e-sports driven and want non gear treadmills and fair fights (as for as gear goes). It blows my mind that its such an after thought. I mean even on the research and development side of ANet, quick gameplay requiring less organization and stress is where the markets moving even… They’d have a gem. It kills me just thinking about it. Especially if they did a little bit of advertising along with word of mouth, a lot of WoW arena people would at least try it… Thats box sales at the very least.

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Posted by: Kushh.4895

Kushh.4895

100 percent put in 2v2’s and 3v3’s. it would make much more fun for players who only play with 1 or 2 people to be able to just go and play with their buddies

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Posted by: Genoxy.8109

Genoxy.8109

I really looking forward for 2v2,3v3 arenas with smaller maps for fight only, and new weapons skills and traits in competitive pvp!

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Posted by: GrandmaFunk.3052

GrandmaFunk.3052

Custom Arenas allow you to have all the 3v3 and 2v2 you want.

GamersWithJobs [GWJ]
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Posted by: ronpierce.2760

ronpierce.2760

Custom Arenas allow you to have all the 3v3 and 2v2 you want.

Yeah, not the same. Customs arenas let you have all the conquest and 10v10 you want. Let’s just remove tpvp rated and unrated, right?

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Posted by: Trigr.6481

Trigr.6481

Yes, it’s absolutely necessary. It’s already a community favorite that is the subject for weekly turnies. Secondly, smaller scale simply means you won’t struggle to find 4 others to play with at any give time that also has strong synergy. It’s always fun to have that option to just play with a good friend because most players have that 1-2 “good” friends. It’d add variety to an otherwise stale game, and would revolve completely around the games wonderful combat wit house as much risk for exploitative behavior, especially with certain “checks” or rules that could be very loosely made. (Such as after so many minutes capping stealth durations, very simple checks).

Beyond those reasons, we already know it’s fun and has a vast amount of effective comps. Not everything works perfectly together but that doesn’t have to be a goal. Every class has seen a strong representation in 2v2 tournies in the past, some slightly more than others. But the other great part of this game is it’s instsnt max level pvp. Creating a fitting comp works much easier than traditional mmos which require releveling and regearing to even try.

This is the PERFECT game for the arena community and it’s widely an untapped area outside of wow which has “Rpg” limitations for accessibility. I feel ANet is passing up a great opportunity.

Finally, someone who speaks English.

Countless

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Posted by: Trigr.6481

Trigr.6481

Custom Arenas allow you to have all the 3v3 and 2v2 you want.

Hey Grandmafunk, I’m in someone else’s custom game but there is nobody here. Should I wait for some magic to happen? Or refer back to you when you’re available since you’re just overflowing with knowledge?

Countless

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Posted by: zinkz.7045

zinkz.7045

WoW’s entire esport is centered around 3v3 arena PVP. If you have good combat arena is great reports material. Especially if matches were set up best of 3. Gw2 2v2 and 3v3s have tons of moments for amazing clutch moments and stomp plays. Just watch some 2v2 tournies, it’s exciting as hell. In many cases way more exciting than a sweeping game or a stalemate or watching a bunker roll around on the ground doing nothing but trying to survive in a circle.

Except it isn’t great e-sports material, WoW arena failed as an esport, it got dumped by esports, despite having a huge playerbase and the finances of Blizzard, running around pillars just wasn’t that exciting, as for “clutch plays” you don’t get any more in an arena format than any other format, all arena essentially is, is a team fight, something which occurs in most other PvP formats anyway, arena is a simplistic lower skill cap alternative.

However “e-sports” aside, I agree a 2v2 / 3v3 arena could be fun, but Anet have already said they don’t want to split the playerbase further, and beyond that there is balance, now saying it is just a bit of fun is fine, the reality will be there will be people taking it seriously and screaming about the balance.

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Posted by: Apolo.5942

Apolo.5942

Anet probably wont do this. Its because their pvp devs only care about developing an esport. You cant have 2v2/3v3 arenas be an esport.

If they have any basis in reality they have already figured that gw2 pvp as a “thing” was essentially dead 2 months after lunch.

This is GW2 and by far the least played aspect of it, is its pvp. That should tell you something.

The term Exploit means nothing in GW2 –
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Locked out of JP (Wintersday) 2015

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Posted by: oneply.9586

oneply.9586

WoW’s entire esport is centered around 3v3 arena PVP. If you have good combat arena is great reports material. Especially if matches were set up best of 3. Gw2 2v2 and 3v3s have tons of moments for amazing clutch moments and stomp plays. Just watch some 2v2 tournies, it’s exciting as hell. In many cases way more exciting than a sweeping game or a stalemate or watching a bunker roll around on the ground doing nothing but trying to survive in a circle.

Except it isn’t great e-sports material, WoW arena failed as an esport, it got dumped by esports, despite having a huge playerbase and the finances of Blizzard, running around pillars just wasn’t that exciting, as for “clutch plays” you don’t get any more in an arena format than any other format, all arena essentially is, is a team fight, something which occurs in most other PvP formats anyway, arena is a simplistic lower skill cap alternative.

However “e-sports” aside, I agree a 2v2 / 3v3 arena could be fun, but Anet have already said they don’t want to split the playerbase further, and beyond that there is balance, now saying it is just a bit of fun is fine, the reality will be there will be people taking it seriously and screaming about the balance.

Pillars are the worst enemy of arenas imo…literally the stupidest thing that gets added to them and i dont understand why every arena map is so gung ho about them.
/rant

the problem with the “split player base” logic is that the reason the playerbase is small is becuase of the lack of pvp options. Conquest gets old! people dont want to stick around for just that. wvw is fun but only if youre on an active world. what does GW2 do to keep your average pvp player here? the answer is nothing, there is no pvp focused rewards, there is no competitive scene (~5 teams is not competitive), and they dont hype it at all (what a month after the WTS you saw it on their website). Limiting options for players is never a good way to grow a playerbase. And sorry but Stronghold is not going to attract a new player base, its just going to pull from the already existing one because again it wont be seen as competitive by the mmorpg pvp community. the most the gw2 pvp community has to realistically hope for is that there will be a month or so of increased players, personally i think it will ultimately reduce the number of pvp players. especially considering 2015 should be a good year for new games.

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Posted by: rotten.9753

rotten.9753

If they have any basis in reality they have already figured that gw2 pvp as a “thing” was essentially dead 2 months after lunch.

This is GW2 and by far the least played aspect of it, is its pvp. That should tell you something.

Frankly, which MMO has higher number of players playing pvp than pve? MMOs means primarily pve and judging by the reaction of people that complain about new dailies in pve it won’t change.

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Posted by: oneply.9586

oneply.9586

If they have any basis in reality they have already figured that gw2 pvp as a “thing” was essentially dead 2 months after lunch.

This is GW2 and by far the least played aspect of it, is its pvp. That should tell you something.

Frankly, which MMO has higher number of players playing pvp than pve? MMOs means primarily pve and judging by the reaction of people that complain about new dailies in pve it won’t change.

darkfall would be your best bet

like i have said many places, what mmorpg centered their game around pvp? and if they did was it done well? its not that pve is preffered, its that every mmorpg out there pushes you into pve.

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Posted by: SobeSoul.6910

SobeSoul.6910

Would like arenas, but not gonna lose sleep if it doesn’t happen either.

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Posted by: Apolo.5942

Apolo.5942

If they have any basis in reality they have already figured that gw2 pvp as a “thing” was essentially dead 2 months after lunch.

This is GW2 and by far the least played aspect of it, is its pvp. That should tell you something.

Frankly, which MMO has higher number of players playing pvp than pve? MMOs means primarily pve and judging by the reaction of people that complain about new dailies in pve it won’t change.

GW1 did for starters, and this game inherited a good size of its player base, which it later squandered ofcourse.

The term Exploit means nothing in GW2 –
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Posted by: Shiyo.3578

Shiyo.3578

I’d like more game modes, and a proper death match, not the stupid res zerg map we have.

3v3/2v2 would be fun.

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Posted by: rotten.9753

rotten.9753

GW1 did for starters, and this game inherited a good size of its player base, which it later squandered ofcourse.

I would assume you have any statistics to back it up, right?

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Posted by: Apolo.5942

Apolo.5942

GW1 did for starters, and this game inherited a good size of its player base, which it later squandered ofcourse.

I would assume you have any statistics to back it up, right?

Dont need them, played it and saw it with my own eyes. Besides “higher” and less than a third of your player base on a sequel to a pvp oriented game should tell you something.

The term Exploit means nothing in GW2 –
Vials Maize Balm Exploit(Halloween) 2014
Locked out of JP (Wintersday) 2015

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Posted by: Larynx.2453

Larynx.2453

GW1 did for starters, and this game inherited a good size of its player base, which it later squandered ofcourse.

I would assume you have any statistics to back it up, right?

Something like that is so obvious it doesn’t even need statistics.

“Well why don’t you PROVE that gravity exists?”

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Posted by: bubby.5798

bubby.5798

yes please add this, or a 1v1 mode, but yes definitely smaller modes i would love that

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Posted by: Genoxy.8109

Genoxy.8109

Custom Arenas allow you to have all the 3v3 and 2v2 you want.

Custom arenas allow you to have all the 3v3 or 2v2 as you want on Conquest map, with Conquest tactic. ! When most of people suggest Arena 2v2 and 3v3 when people will fight until… all members of one team will be able to lie down in 10 seconds.

I mean thats only my suggestion, Im not playing so much now, cause I want controller support :) But Im really love this game most of all MMO , cause arena.net is really do, do right things :)

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Posted by: Saiyan.1704

Saiyan.1704

People forget how much added diversity can do for a game. Stronghold isn’t just going to succeed because it’s a “better” game mode. It’s going to succeed because its a New game mode. People have left the PvP scene in GW2 because they’ve been playing the same game mode for 3 years.

2v2/3v3 Arenas is an inevitable evolution to GW2’s PvP. It’s going to happen sooner or later.

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(edited by Saiyan.1704)

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Posted by: uhohhotdog.3598

uhohhotdog.3598

Please please please no. WoW arenas were so incredibly unbalanced it was a joke.

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Posted by: ronpierce.2760

ronpierce.2760

Please please please no. WoW arenas were so incredibly unbalanced it was a joke.

Balance has nothing to do with success and popularity. Also, 2v2s have been going on in Gw2 for a very long time with lots of prizes. It just needs more officially supported. If GW2’s 2v2s and 3v3s are unbalanced, the problem isn’t Arenas, its that they need to work on their game because Conquest has LOADS of 2v2/3v3s. It shouldn’t be that must of a concern in a healthy state.

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Posted by: infantrydiv.1620

infantrydiv.1620

This is the PERFECT game for the arena community and it’s widely an untapped area outside of wow which has “Rpg” limitations for accessibility. I feel ANet is passing up a great opportunity.

After Stronghold, there’s still the small scale (2v2, 3v3) arena, and guild 15v15 groups that need catering to, in an instanced, structured setting.

I’m sure it’s not that ArenaNet is passing up opportunities but instead flying by the seat of their pants to ensure everybody gets the type of cookie they want.

What? It’s been 3 years. We could have 2v2 and 3v3 arenas tomorrow if they really wanted to push development. I hope you are being sarcastic

Ranger//Necro

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Posted by: uhohhotdog.3598

uhohhotdog.3598

Please please please no. WoW arenas were so incredibly unbalanced it was a joke.

Balance has nothing to do with success and popularity. Also, 2v2s have been going on in Gw2 for a very long time with lots of prizes. It just needs more officially supported. If GW2’s 2v2s and 3v3s are unbalanced, the problem isn’t Arenas, its that they need to work on their game because Conquest has LOADS of 2v2/3v3s. It shouldn’t be that must of a concern in a healthy state.

That’s not the same. There’s still 5 people on your team. The way you decide to split is up to you. If you see 2 thieves running around together for the other team you can switch up who on your team will counter them because you have more than 2 people. If it’s a 2v2 arena, you play them regardless of how well you match up against them and vice versa.

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Posted by: Saiyan.1704

Saiyan.1704

Please please please no. that game arenas were so incredibly unbalanced it was a joke.

I wouldn’t compare a more superior pvp game to the terrible, unbalanced functionalities of another. That’s a good way to limit yourself. GW2 is vastly more efficient, structure wise, than that game. That goes for pve and pvp alike. That game literrally has a 47 page thread that talks about improving the game lol. It’s still going on.

My point is, GW2 has everything to gain from 2v2/3v3 arenas as these modes have always been successful in many MMO’s. And that’s because those MMO’s were deemed as “unbalanced”. GW2 is in a different league.

If people had to pay an arena token to participate in a 2v2/3v3 ladder season, we’d pay it. I’m just saying Anet.

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Posted by: choovanski.5462

choovanski.5462

Anet you know what to do.

. Engi & Warr . Beta > 2017 Death of PvP
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Posted by: Genoxy.8109

Genoxy.8109

Yes there a lot of things about balance.

But why they didnt created PVP trait line or mastery or smthing like that. There will be traits like :
-10% knockdown pvp;
-10% daze pvp and etc.
And major traits that counter other classes

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Posted by: Cogbyrn.7283

Cogbyrn.7283

If they officially sanction 2v2/3v3, then they are going to have to deal with more “omg X is imbalanced here” threads, to add to the threads about balance for:

PvE
WvW
sPvP Conquest
15v15 (if others get their way)

I don’t disagree that 2v2/3v3 would be a nice mode to throw in for queues or something, because doing arenas like that can be fun. However, from what I’ve seen, arena-based PvP is not going to burst into an esports scene. Even the Romans spiced up the gladiatorial arenas so it wasn’t just 2 or 3 people slamming into each other until dead. They created scenarios and drama.

If you look at the popular esports MOBAs, they have objectives that aren’t “Kill the other team”, and they build drama over time. Bloodline Champions was a MOBA that tried to capitalize on active/aimed skill-based arena combat. It’s one of my favorite games of all time, but it couldn’t burst into the esports scene either. That could be for several different reasons, but one that I personally believe is that 3v3 just isn’t that interesting to watch for more than a day unless you already really love the game. It’s difficult to get swept up into 3v3 emotionally.

All that being said, I still love small-scale fights and would probably participate.

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Posted by: tico.9814

tico.9814

not to offend you, but as far i remembe they gave you a 5 v 5 and you all cried that you don’t want such things in pvp.

Now you dare talking about 3n3 or 2n2.

If you’re talking about courtyard those aren’t even arenas lol, that’s just a zerg mess in a small map with a lazy design under a conquest point system not to even mention the respawn totally not arenas. At least wow did some things right while being mostly a pve game they really made pvp a big thing during it’s golden era. Like I’ve said in the past conquest doesn’t need that many maps. 3 maps are more than enough. We ended up having too many conquest maps some which people hate, instead of focusing on something new.

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Posted by: heartless.6803

heartless.6803

No, they’re just not popular. 2v2 and 3v3 and even 5v5 are just not popular in the entire community as a whole. Arena’s aren’t popular, except by the really really really small brawler community. They’re nice to watch but terribly to play. If they’re added they need to be team ranked only. Add 2v2 and 3v3 as team queue in ranked and 5v5 as solo queue ranked. Add a more robust ingame leader board to thus to include titles, and armor and weapon skins and even unique legendaries (account bound) to hitting top ranks. Divide it by sections and that would be great. Not for me, but it’ll help with the stagnant and unpopular ranked.

Disclaimer: Under no circumstance should you take this seriously.

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Posted by: Slowburn.5319

Slowburn.5319

I would really like to see arenas!

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Posted by: dday.9532

dday.9532

Just posted this an another thread, so I will copy paste… applies to this thread as well.

This game desperately needs arenas in my opinion.

Not 4v4 like GW1 though , 2v2 or 3v3 would work better, but most likely one or the other as to not have way too many queues.

This game needs 4 ques.

1. unranked battlegrounds (Soloq – full team ) [5v5 conquest/stronghold/annihilation]
2. ranked battlegrounds (requires full team) [5v5 conquest/stronghold/annihilation]
3. random areas (solo Q) [2v2 or 3v3 annihalation]
4. Team arenas (requires full team) [2v2 or 3v3 annihalation]

And lastly change custom arenas to guild halls, only accessible to guilds.
These guild halls will be purely for guilds to meet, and for guilds to skirmish other guilds. So no more hotjoins to take away from the ques, but still use the guild halls for community tournaments etc.

As player base increases because more game modes, possibly separate stronghold into separate queue in the future.

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Posted by: Saiyan.1704

Saiyan.1704

No, they’re just not popular. 2v2 and 3v3 and even 5v5 are just not popular in the entire community as a whole. Arena’s aren’t popular, except by the really really really small brawler community. They’re nice to watch but terribly to play. If they’re added they need to be team ranked only. Add 2v2 and 3v3 as team queue in ranked and 5v5 as solo queue ranked. Add a more robust ingame leader board to thus to include titles, and armor and weapon skins and even unique legendaries (account bound) to hitting top ranks. Divide it by sections and that would be great. Not for me, but it’ll help with the stagnant and unpopular ranked.

2v2 and 3v3 arenas are more popular than 5v5 ones. Mainly because it’s easier to find that +1 or +2 player instead of five. Games are typically faster because maps are smaller and engagements are quicker. Though elimination would be better, even a mini-conquest mode featuring 2v2 and 3v3 teams would be a nice addition.

Just because Structured PvP isn’t as popular compared to pve or wvw, doesn’t mean that the PvP Community should be deprived of these game modes.

aka FalseLights
Rank: Top 250 since Season 2
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Posted by: tico.9814

tico.9814

No, they’re just not popular. 2v2 and 3v3 and even 5v5 are just not popular in the entire community as a whole. Arena’s aren’t popular, except by the really really really small brawler community. They’re nice to watch but terribly to play. If they’re added they need to be team ranked only. Add 2v2 and 3v3 as team queue in ranked and 5v5 as solo queue ranked. Add a more robust ingame leader board to thus to include titles, and armor and weapon skins and even unique legendaries (account bound) to hitting top ranks. Divide it by sections and that would be great. Not for me, but it’ll help with the stagnant and unpopular ranked.

I disagree mostly with everything but I do agree with you on one thing adding them as team rank only. Finding a team for 2v2 is easy even 3v3, adding a soloque wouldn’t make sense, plus this game needs a social aspect it’s an mmo, that way players can interact more with one another.

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Posted by: uhohhotdog.3598

uhohhotdog.3598

I really don’t see 2v2 or 3v3 annihilation being balanced in any way.