GW2 not made for sPvP

GW2 not made for sPvP

in PvP

Posted by: MiGFiD.1760

MiGFiD.1760

Anyone else feel like most of the effort went into things like WvW and PvE? I’ve been reading on forums from 2012 to now. People have since then been complaining about design problems, balance issues, matchmaking issues, the works. I see some things got better, but not much.

I really want to like PvP, I even bought HoT (I played since 2014 2015ish) to have a fair advantage.

GW2 not made for sPvP

in PvP

Posted by: Rezzet.3614

Rezzet.3614

GW2 right now is a mess pvp is ridiculously imbalanced and unfortunetly pve is balanced around pvp however pve gear has higher stats and wvw uses pve stats so it ends up as imbalanced pvp x10

GW2 not made for sPvP

in PvP

Posted by: Zynt.5769

Zynt.5769

I’ve gotta say, I don’t think GW2’s PvP is good compared to the competition. It does feel very messy. I play SMITE (a PvP focused game) and in my honest opinion, that game is a much better PvP game than GW2.

It’s very disappointing because I used to play GW1 back in the day and I loved the PvP in that. I do think it’s because Anet are trying to do to many things. They’re kinda all over the place, being a jack of all trades instead of being a master of one.

GW2 not made for sPvP

in PvP

Posted by: MiGFiD.1760

MiGFiD.1760

I’ve gotta say, I don’t think GW2’s PvP is good compared to the competition. It does feel very messy. I play SMITE (a PvP focused game) and in my honest opinion, that game is a much better PvP game than GW2.

It’s very disappointing because I used to play GW1 back in the day and I loved the PvP in that. I do think it’s because Anet are trying to do to many things. They’re kinda all over the place, being a jack of all trades instead of being a master of one.

I’m a GW1 player too. I used to roll dervish and warrior in PvP and I remember it as being fairly decent. The classes seemed a lot more defined back then.

GW2 not made for sPvP

in PvP

Posted by: Elegie.3620

Elegie.3620

I like GW2’s PvP very much. Sure, I wouldn’t mind more investment from the company in the mode, and I don’t really see it becoming eSport (what do I know though) – but I always enjoy my time playing it, especially with friends. Having fun is good enough for me.

GW2 not made for sPvP

in PvP

Posted by: Saiyan.1704

Saiyan.1704

GW2 is an MMO game that was built around a PVE storyline. PvP always was a by-product of it. It’s not a game that was made 100% for PvP like a Moba, Streetfighter, or some FPS game.

I personally think GW2 has the best PvP combat across all the MMOs to date. You should compare it to other MMOs instead of Halo or else you’ll be utterly dissapointed.

aka FalseLights
Rank: Top 250 since Season 2
#5 best gerdien in wurld

GW2 not made for sPvP

in PvP

Posted by: Manimarco Devil.1790

Manimarco Devil.1790

Gw2 pvp is fine. The problem lies in the fact that currently there are little to no resources that tell you how to actually pvp well. On top of being decent at your class you need to understand rotations and (to be really good) know the cooldowns of skills/traits of other classes.

As of now the tutorial doesnt teach anything outside of stomping and capping. Id also argue the general playerbase is rather noob and this is lazy playstyle is encouraged when pve mobs will literally stand in place so newcomers dont learn any reaction skills.

Battlelord Taeres

GW2 not made for sPvP

in PvP

Posted by: Reaper Alim.4176

Reaper Alim.4176

If ANet was to balance match making system out to make for engaging matches instead of uphill battles that get steeper with every passing match. Also ANet should just completely do away with the amulet/rune system and let players build their own builds, instead of forcing boring meta apond players. If Anet just did those two things, I believe that sPvP in this game would be top notch. I would even go kitten far as to say it would have a chance to rival Overwatch.

I maybe a troll with class.
But at least I admit it!
PoF guys get ready for PvE joys

GW2 not made for sPvP

in PvP

Posted by: Xillllix.3485

Xillllix.3485

It’s hard to know what is Anet intent with spvp, but whatever they are doing they are not bringing the game mode in the right direction.

It’s not like they don’t know, people here have been repeating the same kitten for 2 years.

Every time I play spvp I come out with the feeling that the team responsible for the skill balance just doesn’t not understand their own game mechanics.

GW2 not made for sPvP

in PvP

Posted by: NICENIKESHOE.7128

NICENIKESHOE.7128

Effort goes into WvW? Man you should play WvW more. But I agree that their main effort is put into PvE, and its quite justified since majority of player base is there.

GW2 not made for sPvP

in PvP

Posted by: abaddon.3290

abaddon.3290

GW2 is an MMO game that was built around a PVE storyline. PvP always was a by-product of it. It’s not a game that was made 100% for PvP like a Moba, Streetfighter, or some FPS game.

I personally think GW2 has the best PvP combat across all the MMOs to date. You should compare it to other MMOs instead of Halo or else you’ll be utterly dissapointed.

neverwinter in my opinion had a much better combat system. not having to hold down a button just to move your camera is amazing. more dodges means faster moving combat that lasts longer.mouse click is attacks also. aiming matters. gw2 its all auto aim. neverwinter sadly was a F2P and P2W like no other. they ruined it as time went on.

im bad at sarcasm

GW2 not made for sPvP

in PvP

Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

not having to hold down a button just to move your camera is amazing. aiming matters. gw2 its all auto aim. .

do you realize gw2 has an “action cam” update that does what you mentioned?
- does not need to hold down mouse to move camera
- aim with mouse, not auto aim

https://www.guildwars2.com/en/news/introducing-the-action-camera/

GW2 not made for sPvP

in PvP

Posted by: zinkz.7045

zinkz.7045

Anyone else feel like most of the effort went into things like WvW and PvE? I’ve been reading on forums from 2012 to now. People have since then been complaining about design problems, balance issues, matchmaking issues, the works. I see some things got better, but not much.

I really want to like PvP, I even bought HoT (I played since 2014 2015ish) to have a fair advantage.

PvP has received far more love than WvW over the course of this game, and whilst PvE has obviously had more resources put into it, the actual combat in this game was designed around PvP, and for the first 3 years the game was virtually entirely balanced around PvP, to the detriment of WvW & PvE.

The state of PvP is down to poor decisions by Anet, a policy of band-aids rather than fixing actual issues, making the classic mistake of launching without decent PvP infrastructure, so by the time you add things like leagues it is too late, a huge chunk of your actual PvP population has left the game (bribing PvE players into PvP does not work) and so on…

(edited by zinkz.7045)

GW2 not made for sPvP

in PvP

Posted by: Reaper Alim.4176

Reaper Alim.4176

Anyone else feel like most of the effort went into things like WvW and PvE? I’ve been reading on forums from 2012 to now. People have since then been complaining about design problems, balance issues, matchmaking issues, the works. I see some things got better, but not much.

I really want to like PvP, I even bought HoT (I played since 2014 2015ish) to have a fair advantage.

PvP has received far more love than WvW over the course of this game, and whilst PvE has obviously had more resources put into it, the actual combat in this game was designed around PvP, and for the first 3 years the game was virtually entirely balanced around PvP, to the detriment of WvW & PvE.

The state of PvP is down to poor decisions by Anet, a policy of band-aids rather than fixing actual issues, making the classic mistake of launching without decent PvP infrastructure, so by the time you add things like leagues it is too late, a huge chunk of your actual PvP population has left the game (bribing PvE players into PvP does not work) and so on…

You’d be surprised how well it worked. On the PvEers of course. I have a person who I used to be friends with playing PvP for the first in Season 1 of Rated Leagues had no ideal. He has his legendary backpiece and still don’t have a clue in 1v1 situations and team fights, he requires his premade buddies to be tryhards and carry him against unorganized solo queuers to get wins and rewards. He has never once beat me “A Emerald Scrub” in a 1v1 but like so many on these forums talks down to people like myself. He thinks he is top kitten with his legendary backpiece. So actually bribing the PvE population does work. However when you force solo queuing 400 hours PvPers to be on teams with solo queuing 3 hour PvEers and force them to against premades after premades and stomp after stomp. The end result is well we all know the end result. Most of the competitive solo queues get chased out by a dev team who wanted to make PvEers PvP, and a noncompetitive groups of premades who wanted and got effortless wins in highly unfair and unbalanced matches.

sPvP before ANet changed how ranked match making work was most fun. After the fact watched my friends list of 25 active pvpers shrink to now 0, to include myself as I no longer sPvP in this game. I mean why on earth would a competitive solo queuer or loner would want to play this game if he/she is just getting kittenters for team mates that he or she can not carry match after match with scores like 125 – 501 like 19 matches or so in row, when we can simply go play a actually competitive sPvP game competitively as solo queuer? This is why GW2’s sPvP population is at a all time low Overwatch having a decent fun and competitive match maker system, was just another few more nails in the coffin for GW2’s sPvP.

ANet’s PvP team has full responsibility in the down fall of GW2’s once great sPvP game mode. I will never ever play another game that this team is apart of, simple as that.

I maybe a troll with class.
But at least I admit it!
PoF guys get ready for PvE joys

GW2 not made for sPvP

in PvP

Posted by: Aza.2105

Aza.2105

Balance changes that happen every 6 months is what really kills pvp. If you look at GW2 pvp competitors like mobas and even a fps like Overwatch, balance changes happen way more frequently. Maybe once per month.

Right now gw2 pvp is a hot mess. There needs to be a stronger focus archetypes, instead of allowing some classes to do everything at once.

If you have high damage you should be super squishy, with little defensive skills. If you are a bunker your damage should be low, but you have lots of defensive skills, if you are a hybrid you can do a little of both but excel at neither. Etc etc

It kind of was like that at the beginning but then hots came….and well things became way worse. At this point, I’m not too sure if anet actually cares or not. Probably not. Pve is where the money is.

Amd Ryzen 1800x – Amd Fury X -64GB of ram
Windows 10

GW2 not made for sPvP

in PvP

Posted by: Solstace.2514

Solstace.2514

Gw2 pvp is fine. The problem lies in the fact that currently there are little to no resources that tell you how to actually pvp well. On top of being decent at your class you need to understand rotations and (to be really good) know the cooldowns of skills/traits of other classes.

As of now the tutorial doesnt teach anything outside of stomping and capping. Id also argue the general playerbase is rather noob and this is lazy playstyle is encouraged when pve mobs will literally stand in place so newcomers dont learn any reaction skills.

Agree x 1000

GW2 not made for sPvP

in PvP

Posted by: Jourdelune.7456

Jourdelune.7456

Guild Wars pvp with all game mode and leaderboard was one of the best competitive action rpg pvp game for Esport all around.

It just came 10 years sooner than the crazy MOBA train.

With Gw2 they had the chance, the expertise and the opportunity to jump in that train.

But somewhat, they where not able to do that.

SMITE is a great MOBA with MMO third person view. But combat are slower and clunky.

Overwatch is great competitive game for casuals, so many spvper from gw2 are there actually.

Paragon at the 16 august OPEN BETA, is 10x better than SMITE. Combat are fluid, you can “build” your toon through DECK BUILDING making thousands of builds possibilities for a “moba” without having to think about itemisation each 5 minutes (like LOL).

So deck building anylisis and conception time are made off the game, so you can focus on combat and rotations while in game.

Dal Aï Lhama (Tempest), Dal Lahu Akbar (DH), Lord Dhal of Dharma (Scrapper) 12k+ spvp games.
Former Team Captain of ggwp (ESL weekly), GLHF (AG), MIST[CORE] spvp alliance guild.
https://www.reddit.com/r/GuildWars2PvPTeams/

GW2 not made for sPvP

in PvP

Posted by: Eagelseye.6312

Eagelseye.6312

PvP in any MMO is good when you play in a premade with fixed set of players who know each others game and are good with rotations and communicating over voice-communication tools. The problem arises when people start playing a team game SOLO and get paired up with randoms and all hell breaks!

It is a team game and if played as a team then PvP would be just very much fun be in GW2 or any other game as such.

PvP mail DH and Thief, PvE main Staff Tempest/Druid/PS

GW2 not made for sPvP

in PvP

Posted by: Eagelseye.6312

Eagelseye.6312

I mean why on earth would a competitive solo queuer or loner would want to play this game if he/she is just getting kittenters for team mates that he or she can not carry match after match with scores like 125 – 501 like 19 matches or so in row, when we can simply go play a actually competitive sPvP game competitively as solo queuer?

ANet’s PvP team has full responsibility in the down fall of GW2’s once great sPvP game mode. I will never ever play another game that this team is apart of, simple as that.

PvP is a team game and not a solo game. Stop blaming ANet for this!! Blame the soloQuers like yourself who actually ruin the very concept of PvP. It is a team game and ranked games should be played in premade teams rather soloQ where every person has no idea of others and want to just do what he/she wants with no communication etc.
Stop trolling and get real please

PvP mail DH and Thief, PvE main Staff Tempest/Druid/PS

GW2 not made for sPvP

in PvP

Posted by: Wolfey.3407

Wolfey.3407

The greatest MISTAKE Anet has ever made, next to making series 1 Legendaries sell-able… was the removal of Solo Q…. If they were to add that option back, it would fix a lot of headaches and improve the quality of matches…

Here is a very very very rough sketch of what I’m talking about

Attachments:

Former PvP Forum Specialist
2015-2016
Fort Aspenwood

GW2 not made for sPvP

in PvP

Posted by: ZoroDaOtter.3859

ZoroDaOtter.3859

I mean why on earth would a competitive solo queuer or loner would want to play this game if he/she is just getting kittenters for team mates that he or she can not carry match after match with scores like 125 – 501 like 19 matches or so in row, when we can simply go play a actually competitive sPvP game competitively as solo queuer?

ANet’s PvP team has full responsibility in the down fall of GW2’s once great sPvP game mode. I will never ever play another game that this team is apart of, simple as that.

PvP is a team game and not a solo game. Stop blaming ANet for this!! Blame the soloQuers like yourself who actually ruin the very concept of PvP. It is a team game and ranked games should be played in premade teams rather soloQ where every person has no idea of others and want to just do what he/she wants with no communication etc.
Stop trolling and get real please

It would be fine if it was purely team vs team and soloq vs soloq but it’s not. You can still get 3 or 4 man’s vs 5 randoms every now and then.

GW2 not made for sPvP

in PvP

Posted by: Reaper Alim.4176

Reaper Alim.4176

I mean why on earth would a competitive solo queuer or loner would want to play this game if he/she is just getting kittenters for team mates that he or she can not carry match after match with scores like 125 – 501 like 19 matches or so in row, when we can simply go play a actually competitive sPvP game competitively as solo queuer?

ANet’s PvP team has full responsibility in the down fall of GW2’s once great sPvP game mode. I will never ever play another game that this team is apart of, simple as that.

PvP is a team game and not a solo game. Stop blaming ANet for this!! Blame the soloQuers like yourself who actually ruin the very concept of PvP. It is a team game and ranked games should be played in premade teams rather soloQ where every person has no idea of others and want to just do what he/she wants with no communication etc.
Stop trolling and get real please

Funny you say this. But first correct me if I’m wrong, but isn’t PvP [Player vs Player] be it solo queuer vs other solo queuers or pre mades vs other pre mades? If your logic is held in the grand scheme of things then wouldn’t ANet just not allow players to solo queue at all and force players to be in a party of 5 before being allowed to queue up for PvP? I am as real as it can come. Are you?

The problems us solo queuers face in GW2 is a pretty unique and ugly one among the top name games with PvP in them. I mean using solo queuers as fodder for pre made teams just to feel better about themselves? I mean come on. Games like LoL, Smite, and Overwatch will place me on a team of like players against a team of like players very close to my team’s ELO, no matter if I’m a solo queuer or a pre made, and “will not hide the ELOs”

The games I’ve listed will not allow noncompetitive players to linger and destroy their ranked system. You start trolling/intentionally feed in those game you get suspended with each offense earning you a longer suspension. In this game players are welcome to troll solo queuers who are, sorry “was” actually trying to play sPvP competitively in this game, most have left to other actual competitive PvP games, others like myself are still here in GW2 only for the WvW experience and maybe some super casual PvE on the side, but now avoids sPvP in GW2 like it’s the plague, cause if I may be brutefully honest to you GW2’s sPvP in it’s current state is just very very pathetic and noncompetitive. Many many many better small group structured PvP experience to be have elsewhere, and very very very few place to get a worst PvP experience then what GW2 sPvP game mode has now.

I maybe a troll with class.
But at least I admit it!
PoF guys get ready for PvE joys

GW2 not made for sPvP

in PvP

Posted by: REGGADO.1237

REGGADO.1237

sPvP before ANet changed how ranked match making work was most fun. After the fact watched my friends list of 25 active pvpers shrink to now 0, to include myself as I no longer sPvP in this game. I mean why on earth would a competitive solo queuer or loner would want to play this game if he/she is just getting kittenters for team mates that he or she can not carry match after match with scores like 125 – 501 like 19 matches or so in row, when we can simply go play a actually competitive sPvP game competitively as solo queuer?

I do agree matchmaking shouldn’t put new players in the same team with veterans. Anet should revert that fast que patch where new players get upscaled mmr-their total games played.

However I still think matching is ok, I get pretty close games in un/ranked. I’d say about every 2-3 matches are fair, but you need to play tryhard against newbies…

Attachments:

GW2 not made for sPvP

in PvP

Posted by: Sismis.5390

Sismis.5390

No Human Brain was not made for GW pvp.Entering Pvp you enter the Twilight Zone you can say all you want the issue is on the human side in arena.

I was feeling a bit screw-loose so I…checked myself in.

GW2 not made for sPvP

in PvP

Posted by: Jourdelune.7456

Jourdelune.7456

The greatest MISTAKE Anet has ever made, next to making series 1 Legendaries sell-able… was the removal of Solo Q…. If they were to add that option back, it would fix a lot of headaches and improve the quality of matches…

Here is a very very very rough sketch of what I’m talking about

The greatest mistake they made was to put a good PVP game into a Casual MMORPG.

MMORPG player based is around 30 millions, while PVP moba game are 300 millions.

Catering to the MOBA genre (what spvp do) would had bring 10x more players and more opportunities for different game mode and queue type.

Dal Aï Lhama (Tempest), Dal Lahu Akbar (DH), Lord Dhal of Dharma (Scrapper) 12k+ spvp games.
Former Team Captain of ggwp (ESL weekly), GLHF (AG), MIST[CORE] spvp alliance guild.
https://www.reddit.com/r/GuildWars2PvPTeams/

GW2 not made for sPvP

in PvP

Posted by: gennyt.3428

gennyt.3428

I mean why on earth would a competitive solo queuer or loner would want to play this game if he/she is just getting kittenters for team mates that he or she can not carry match after match with scores like 125 – 501 like 19 matches or so in row, when we can simply go play a actually competitive sPvP game competitively as solo queuer?

ANet’s PvP team has full responsibility in the down fall of GW2’s once great sPvP game mode. I will never ever play another game that this team is apart of, simple as that.

PvP is a team game and not a solo game. Stop blaming ANet for this!! Blame the soloQuers like yourself who actually ruin the very concept of PvP. It is a team game and ranked games should be played in premade teams rather soloQ where every person has no idea of others and want to just do what he/she wants with no communication etc.
Stop trolling and get real please

Except that many players do play games alone . Queue times would be hilarious after filtering through the available player pool to match full premades. Add to that the very real possibility that maybe, just maybe the PvP system isn’t conducive to team or even community building. Anet was too cheap to even implement a voice chat. Spectator mode is horribly limited and the combat has arguably become too spammy and passive riddled to watch. GW2 is a PvE game with a side serving on PvP.

Whispers with meat.

GW2 not made for sPvP

in PvP

Posted by: Eagelseye.6312

Eagelseye.6312

See few years ago I used to play World of Warcraft and the Rated Battlegrounds were 10v10, while Arena modes were 2v2, 3v3 and 5v5. In no game mode it was 1v1 as PvP is a team game rather solo game.

We can’t keep on saying that a good player base won’t play the game if soloQ is removed coz they don’t want to play in a team. This is a very bad argument coz PvP is a team game and needs to be played as a team only.

Therefore, even if Anet makes a system where premades will meet premades and soloQers will meet soloQers, the latter will keep on experiencing games where people won’t coordinate and players will play as they want rather than what team needs, thus the horror of pathetic games continue, eventually failing the very concept of a team based game mode.

Therefore, instead of asking for anything else, let us all request Anet to make Ranked system 5v5 premade only, Unranked both solo and premade and bring other modes of 2v2 and 3v3 and by the concept of soloQers 1v1 (although thats dueling rather than a game mode) and finally remove PvE reward tracks from Ranked games.

If Anet does this, everything will get sorted out eventually.

PvP mail DH and Thief, PvE main Staff Tempest/Druid/PS

GW2 not made for sPvP

in PvP

Posted by: Eagelseye.6312

Eagelseye.6312

I agree that GW2 sadly now seems a PvE game coz to gain the PvP wings (The Ascension), a PvPer has to grind boring PvE mats!! That is just so horrible. There are no PvP specific rewards in the game. But unfortunately there is no MMO where PvP has good value. Previously there was in WoW, but then the game went bad. Hopefully Anet will bring something for PvPers as well

PvP mail DH and Thief, PvE main Staff Tempest/Druid/PS

GW2 not made for sPvP

in PvP

Posted by: Burtnik.5218

Burtnik.5218

not having to hold down a button just to move your camera is amazing. aiming matters. gw2 its all auto aim. .

do you realize gw2 has an “action cam” update that does what you mentioned?
- does not need to hold down mouse to move camera
- aim with mouse, not auto aim

https://www.guildwars2.com/en/news/introducing-the-action-camera/

Anyone using it in pvp is on disadvantage. This game is not designed for it, its more of a pve perk fo screenshots and such.

Salt, salt, moar salt. So salty like fries from McDonald!
Playing Smite since mid s2, f broken gw2.

GW2 not made for sPvP

in PvP

Posted by: Wolfric.9380

Wolfric.9380

See few years ago I used to play World of Warcraft and the Rated Battlegrounds were 10v10, while Arena modes were 2v2, 3v3 and 5v5. In no game mode it was 1v1 as PvP is a team game rather solo game.

We can’t keep on saying that a good player base won’t play the game if soloQ is removed coz they don’t want to play in a team. This is a very bad argument coz PvP is a team game and needs to be played as a team only.

Therefore, even if Anet makes a system where premades will meet premades and soloQers will meet soloQers, the latter will keep on experiencing games where people won’t coordinate and players will play as they want rather than what team needs, thus the horror of pathetic games continue, eventually failing the very concept of a team based game mode.

Therefore, instead of asking for anything else, let us all request Anet to make Ranked system 5v5 premade only, Unranked both solo and premade and bring other modes of 2v2 and 3v3 and by the concept of soloQers 1v1 (although thats dueling rather than a game mode) and finally remove PvE reward tracks from Ranked games.

If Anet does this, everything will get sorted out eventually.

I strongly support this exept a dueling mode does not fit.

GW2 not made for sPvP

in PvP

Posted by: Ranael.6423

Ranael.6423

I would not only blame the company but somehow some players as well. Too many people enter the game as solo players thinking they will only 1v1 on point and do not care about general rotation. And balance is I think enough since a big part of the game is how your team moves and react and not so much about single fights. Having hard hitting builds is ok if they are kind of slow and you can basically exhaust the “monster” by out-rotating him. A strong healer is fine if he is not on top of that a good damage dealer and/or bunker. This is why people feel the game so unbalance, they only want stand alone builds while everything is created and balanced around team synergy (e.g. there is a good controller around the healer to protect him while he heals the party).

Maybe the team is responsible for not making their rules or design clear enough. It feels like they are still wondering what they want Conquest to become.

Another thing that is not clear in solo is who you play with. And this is related to balance in a way. By having meta build, it is a bit easier to identify who you play with. For comparison, in a MOBA, when you select a hero, you have a set of skills and role that other can identify as soon as the game starts (you can play some differently but generally you don’t). In Gw2, since every profession is supposed to fill different roles it is too hard to know who are your team mates. This become a real issue in conquest where team play is the key… hence the frequent blows of solo vs pre-made.

I also played GW1 and in that game it would have not made any sense to have soloQ GvG. For the same reason I find it weird to have soloQ conquest because I find conquest really close to what GvG was, only with a more aggressive gameplay, which is good because fighting 20 minutes around a flag stand only to test enemy monk was not that great. They’ve put more emphasis on the relevance on base defence (home point) and split to enemy’s base (far point).
And about balance at that time, things were not as good as some tend to think. Builds were also somehow restricted, with always the same characters in every game, with some elites changing according to the last balance updates. At that time people were horrified how the game was unbalanced but it was more about some skills than about character archetype (how many threads on how they should make every single skill as strong as the others). Like in GW2 there were some awful comp as well (hexway comes to my mind as prime example).

To be honest since I find Stronghold much more solo friendly than conquest I would not mind restricting it to soloQ and have conquest for team only. The problem is that they’ve put so much resources in conquest that restricting it so hard would be dramatic.

GW2 not made for sPvP

in PvP

Posted by: Jourdelune.7456

Jourdelune.7456

Anyone else feel like most of the effort went into things like WvW and PvE? I’ve been reading on forums from 2012 to now. People have since then been complaining about design problems, balance issues, matchmaking issues, the works. I see some things got better, but not much.

I really want to like PvP, I even bought HoT (I played since 2014 2015ish) to have a fair advantage.

PvP has received far more love than WvW over the course of this game, and whilst PvE has obviously had more resources put into it, the actual combat in this game was designed around PvP, and for the first 3 years the game was virtually entirely balanced around PvP, to the detriment of WvW & PvE.

The state of PvP is down to poor decisions by Anet, a policy of band-aids rather than fixing actual issues, making the classic mistake of launching without decent PvP infrastructure, so by the time you add things like leagues it is too late, a huge chunk of your actual PvP population has left the game (bribing PvE players into PvP does not work) and so on…

If you define love as destroying and rebuilding everything from “match-making 5.0, leaderboard 4.0, rewards, level, skills, builds, meta, maps” and still offering the third of features you where offering at lunch.

Guess they did Love PVP too much.

Dal Aï Lhama (Tempest), Dal Lahu Akbar (DH), Lord Dhal of Dharma (Scrapper) 12k+ spvp games.
Former Team Captain of ggwp (ESL weekly), GLHF (AG), MIST[CORE] spvp alliance guild.
https://www.reddit.com/r/GuildWars2PvPTeams/

GW2 not made for sPvP

in PvP

Posted by: Aenaos.8160

Aenaos.8160

GW2 is a MMORPG.
It has the best PvP of any other MMORPG I’ve played,by far.
Comparing it with dedicated PvP games is not fair.
Unless they completely separate the PvP mode from the rest of the game we shouldn’t make this comparison,despite the push for Esports by Anet.

-Win a pip,lose a pip,win a pip,lose a pip,lose a pip,
lose a pip,win 2 pips,lose a pip,lose a pip…………..-
-Go go Espartz.-

GW2 not made for sPvP

in PvP

Posted by: Varonth.5830

Varonth.5830

GW2 is a MMORPG.
It has the best PvP of any other MMORPG I’ve played,by far.
Comparing it with dedicated PvP games is not fair.
Unless they completely separate the PvP mode from the rest of the game we shouldn’t make this comparison,despite the push for Esports by Anet.

So you never played games like Guild Wars or Eve Online?

Hell I would put Ragnarok Online higher in terms of PvP and balance.

GW2 not made for sPvP

in PvP

Posted by: REGGADO.1237

REGGADO.1237

not having to hold down a button just to move your camera is amazing. aiming matters. gw2 its all auto aim. .

do you realize gw2 has an “action cam” update that does what you mentioned?
- does not need to hold down mouse to move camera
- aim with mouse, not auto aim

https://www.guildwars2.com/en/news/introducing-the-action-camera/

Anyone using it in pvp is on disadvantage. This game is not designed for it, its more of a pve perk fo screenshots and such.

Well if thief is playble with action camera then any class is..

https://streamable.com/9gol

GW2 not made for sPvP

in PvP

Posted by: Jourdelune.7456

Jourdelune.7456

GW2 is a MMORPG.
It has the best PvP of any other MMORPG I’ve played,by far.
Comparing it with dedicated PvP games is not fair.
Unless they completely separate the PvP mode from the rest of the game we shouldn’t make this comparison,despite the push for Esports by Anet.

So you never played games like Guild Wars or Eve Online?

Hell I would put Ragnarok Online higher in terms of PvP and balance.

Comparing Gw2 pvp to real “dead games” is not working here.

Find a competitive pvp mmorpg without grinds, that let everyone chose the options to come with something up and compare them on skill… not on level, pips grindings or other pve none-sense.

You can’t find it. Ever. If you do, link here.

Dal Aï Lhama (Tempest), Dal Lahu Akbar (DH), Lord Dhal of Dharma (Scrapper) 12k+ spvp games.
Former Team Captain of ggwp (ESL weekly), GLHF (AG), MIST[CORE] spvp alliance guild.
https://www.reddit.com/r/GuildWars2PvPTeams/

GW2 not made for sPvP

in PvP

Posted by: Floodi.5961

Floodi.5961

GW2 is a MMORPG.
It has the best PvP of any other MMORPG I’ve played,by far.
Comparing it with dedicated PvP games is not fair.
Unless they completely separate the PvP mode from the rest of the game we shouldn’t make this comparison,despite the push for Esports by Anet.

yet you cant handle the basics of it, which are rotating or using the objectives to your advantage.. go back to pve

GW2 not made for sPvP

in PvP

Posted by: Tongku.5326

Tongku.5326

I mean why on earth would a competitive solo queuer or loner would want to play this game if he/she is just getting kittenters for team mates that he or she can not carry match after match with scores like 125 – 501 like 19 matches or so in row, when we can simply go play a actually competitive sPvP game competitively as solo queuer?

ANet’s PvP team has full responsibility in the down fall of GW2’s once great sPvP game mode. I will never ever play another game that this team is apart of, simple as that.

PvP is a team game and not a solo game. Stop blaming ANet for this!! Blame the soloQuers like yourself who actually ruin the very concept of PvP. It is a team game and ranked games should be played in premade teams rather soloQ where every person has no idea of others and want to just do what he/she wants with no communication etc.
Stop trolling and get real please

I kinda agree with you. Ranked ques should be allowed by queing 5v5 pre-made teams only and conversely, the pre-mades should never be allowed to que unranked.

Pugs vs PMs is one of the biggest issues here, the more pugs get turned off from losing to PMs, the smaller the recruitment pool for PMs becomes, its a viscious downward spiral cycle that needs to be broken or there will be no one left to play with or against.

Que waiting times be dammed, better long que times then the game mode dissapearing altogether, and to acomplish this, they need to remove PUGs vs PMs.

GW2 PVP mode also missed out on a lot, no guild vs guild matches, they should have implimented them, 10v10, 15v15, 20v20.

Allow use of any map for any play type, for example deathmatch instead of conquest on skyhammer, CTF style on something else, etc. etc.

In general, to me it got very boring, I stopped PVP long ago because everything is conquest and the 5v5 limits. On rare occasion I will go into unranked to screw around with a new build, which I use as training wheels and proof of concept for WVW roaming. But beyond that its pretty useless.

Heavy Deedz – COSA – SF

GW2 not made for sPvP

in PvP

Posted by: Darkside.7182

Darkside.7182

Arenanet told that before gw2 betas. GW2 never will be a PvP game, will be much more easy than gw1. We gonna focus PvE things for making a difference in mmo world.

So we all know. But i dont understand why arenanet ruined all good gw2 mechanics. We had splitted PvP-PvE traits and armors, solo and team ques, amazing PvP rank system for separating pvp players.. Personally i just want to rollback first days of gw2 pvp..

GW2 not made for sPvP

in PvP

Posted by: abaddon.3290

abaddon.3290

not having to hold down a button just to move your camera is amazing. aiming matters. gw2 its all auto aim. .

do you realize gw2 has an “action cam” update that does what you mentioned?
- does not need to hold down mouse to move camera
- aim with mouse, not auto aim

https://www.guildwars2.com/en/news/introducing-the-action-camera/

No he doesn’t because he don’t actually play GW2 like us. So how could he have known. But he did made himself look like a fool. lol

i found out about it when he posted it. so yeah its a great thing. but obviously you dont play the game. because you would know not everyone knows everything.

im bad at sarcasm

GW2 not made for sPvP

in PvP

Posted by: abaddon.3290

abaddon.3290

not having to hold down a button just to move your camera is amazing. aiming matters. gw2 its all auto aim. .

do you realize gw2 has an “action cam” update that does what you mentioned?
- does not need to hold down mouse to move camera
- aim with mouse, not auto aim

https://www.guildwars2.com/en/news/introducing-the-action-camera/

thanks for letting me know about this. i asked people if gw2 had this a million times and never got a answer for it. thanks for not being the guy below you.

im bad at sarcasm

GW2 not made for sPvP

in PvP

Posted by: Entenkommando.5208

Entenkommando.5208

Anyone else feel like most of the effort went into things like WvW

HAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHHAHAAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAAHAHAHAHAHAHAHAHAHAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHHAHAHA

cough sorry I got a little caught there….nope

R.I.P Kodasch Allianz [KoA]

All we wanted was a GvG.

GW2 not made for sPvP

in PvP

Posted by: FlOwMaKeRs.8623

FlOwMaKeRs.8623

HoT just destroyed Gw2 completely, Im not feeling this game anymore.