Game breaking skill for necros
If it isn’t clear what I mean, please let me elaborate
Sounds like a great way for necros to troll people. +1 for the creativity tho
Still waiting for that Shield/Shield meta
Could be reworked, so it was a heal split, but I found that too OP.
Yes, the community probably wouldn’t be able to handle it. And spams in forum would be about necros using the skill wrong etc.
Perfect example why this game is so unskilled.
Honestly, I think just reducing damage overall is the best way to buff Necro defence. Think about this: the more damage players do, the less effective damage reduction becomes and the more effective sustain skills like evading and blocking become. So with a reduction in damage, sustain skills wouldn’t seem as powerful and Necros wouldn’t be taking as much damage. And with reduced damage, you can also nerf sustain skills without destroying specs…hopefully. Knowing anet, they’ll find a way to destroy specs while making good changes at the same time.
Necros can’t do anything because they’re made to take damage, not stop it outright. But because damage is so high, you need sustain to survive because blocking, evading and immunity (Endure Pain counts here) is the only way to totally stop physical damage. But because Necros don’t have those skills, they cannot stop the insane damage going around, unless they flat out buff Necro damage reduction, which would only make the powercreep problem worse.
Nerf damage. Once again, this idea of nerfing HoT specs is proving to be the best solution. And if you don’t want to nerf HoT specs, then buff everything else to be equal in power to HoT specs so that nothing is actually OP anymore.
Hopefully the next elite spec will have support talents like this because mobility and support is where necros cannot spec into atm. I like the idea though, creative.
I hope it has a cast time so I can use it on other game besides, I jump off a cliff during its cast time
Hopefully the next elite spec will have support talents like this because mobility and support is where necros cannot spec into atm. I like the idea though, creative.
Since a Necro is a Scholar of Life Force, I hoped the Dev’s would be creative and give us the light side of the art. A new shroud, call it… idk.. Life Shroud or something. I think the profession would really be interesting if we could chose a light or a dark path. Don’t get me wrong I like Reaper but, I don’t want a third specialization going down the same narrow theme. It just wouldn’t be as interesting as a light life force wielder. One without the tired Necro green and black animations and hud overlay. New minions for it would be awesome as well. Of course, I wouldn’t hold my breath after what they did to poor Jory… Still shake my head that someone in the art department thought that was a good idea.
For the original idea, OP it would be trolled all day long.
Swap with thief – get thief and necro killed, lose point. Yeahhhh, sounds great. Not really.
[Teef] guild :>
Hopefully the next elite spec will have support talents like this because mobility and support is where necros cannot spec into atm. I like the idea though, creative.
Since a Necro is a Scholar of Life Force, I hoped the Dev’s would be creative and give us the light side of the art. A new shroud, call it… idk.. Life Shroud or something. I think the profession would really be interesting if we could chose a light or a dark path. Don’t get me wrong I like Reaper but, I don’t want a third specialization going down the same narrow theme. It just wouldn’t be as interesting as a light life force wielder. One without the tired Necro green and black animations and hud overlay. New minions for it would be awesome as well. Of course, I wouldn’t hold my breath after what they did to poor Jory… Still shake my head that someone in the art department thought that was a good idea.
For the original idea, OP it would be trolled all day long.
https://en.wikipedia.org/wiki/Necromancy
Necromancy (/?n?kr??mænsi, -ro?-/12) or nigromancy is a supposed practice of magic involving communication with the deceased – either by summoning their spirit as an apparition or raising them bodily – for the purpose of divination, imparting the means to foretell future events or discover hidden knowledge, to bring someone back from the dead, or to use the deceased as a weapon, as the term may sometimes be used in a more general sense to refer to black magic or witchcraft.
YES! ALWAYS WANTED TO KILL MY OWN TEAM IN WVW!
Maguuma – Predatory Instinct [HUNT]
Necromancer
what happens if a necro uses this on another necro in shroud?
Hopefully the next elite spec will have support talents like this because mobility and support is where necros cannot spec into atm. I like the idea though, creative.
Since a Necro is a Scholar of Life Force, I hoped the Dev’s would be creative and give us the light side of the art. A new shroud, call it… idk.. Life Shroud or something. I think the profession would really be interesting if we could chose a light or a dark path. Don’t get me wrong I like Reaper but, I don’t want a third specialization going down the same narrow theme. It just wouldn’t be as interesting as a light life force wielder. One without the tired Necro green and black animations and hud overlay. New minions for it would be awesome as well. Of course, I wouldn’t hold my breath after what they did to poor Jory… Still shake my head that someone in the art department thought that was a good idea.
For the original idea, OP it would be trolled all day long.
https://en.wikipedia.org/wiki/Necromancy
Necromancy (/?n?kr??mænsi, -ro?-/12) or nigromancy is a supposed practice of magic involving communication with the deceased – either by summoning their spirit as an apparition or raising them bodily – for the purpose of divination, imparting the means to foretell future events or discover hidden knowledge, to bring someone back from the dead, or to use the deceased as a weapon, as the term may sometimes be used in a more general sense to refer to black magic or witchcraft.
Did you read the wiki? The wiki has that “Early necromancy was related to – and most likely evolved from – shamanism, which calls upon spirits such as the ghosts of ancestors.” Even the GW2 wiki has “Necromancers draw on life force and use it to strengthen or heal themselves and others” So there you have Spirits, Ghost, Life Force, and support. This juvenile blood and gore theme is just one recent interpretation. The game itself is morbid and dour enough and should evolve beyond it.
(edited by DeWolfe.2174)