Gear doesn't matter for sPvP right?
In sPvP, gears/acessories does not matter. HOWEVER you must have a chest + pants + boots piece equipped to get the full armour values. Everything else is selected from the PvP customization menu with amulet/runes/sigils.
In addressing to damage values, different damage source have different counters. Burning needs to be cleansed via condition removal skills else it will accumulate a lot of damage overtime. To avoid burst physical damage, you’ll need to get used to skill animations and dodge accordingly. (Unfortunately it’s hard to predict an incoming backstab from stealth and it has been a repeated discussion by many players in the PvP forums.) Dodging and positioning is the key to avoid numerous sources of damage in this game.
As for Thief, the class itself is the definition of a glass cannon. It hits hard but it’s extremely vulnerable to getting hit. Thief is generally not a good class to transgress into for new PvP experience because you’ll need to be confident in knowing how to play the class to do well.
gear does not matter, all you need are any Chest Legs and Boots equipped. these give the same armour value in pvp regardless of what level they, or you are. a level 1 in starter gear is just as good as a level 80 in full ascended.
metabattle.com has popular builds for all the classes that you can try.
currently damage is very high, but thief has always been a free kill when played by a noob. it relies on active defences, which you have to learn how to use.
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria