Gear in Heart of the mists
I would also like to see some new stat options, especially power/precision/toughness. That alone would really help to open up builds for warriors and necros.
Valkyrie’s amulet is actually useful for professions that can guarantee crits (or have high fury uptime). Right now, it’s mostly just eles that use it, but there are a couple of creative builds for other professions that use it.
Playing mostly a necro u cant imagine how much i would like to able to use a PPT amulet…
Using knights adds so little survivability since enemies can so easiliy burn through the extra hp without any extra toughness…
Anyway… my point is not adding new gear even though i think this would be great
All i want (at least for now ) is the option to mix our gear.
For example in WvW (and yes, i know its very different than sPvP) people can choose to get lets say for example berserker weapons/amulets/rings/acc and knights armor thus resulting in a build that suits more their playstyle. Or in condition specs they can go 50-50 with rabid/carrion gear if they want.
There are just so many options and i would like to see some of them available in sPvP too.
I’d love more customisation with Amulets or at least more Amulet options.
Right now I have a lot of things I’d like to try that would require something like the Valkyrie Amulet with Precision rather than Healing Power.
So Power, Toughness, Crit Dmg and Precision based stats to mould traits around.
This of course doesn’t exist.
I had so much more fun customising builds during BWE1 when we could socket different jewels in the Ring and Ear slots as well.
There would be many more build options and possibilities with more Amulet options, let’s hope it’s a plan for the future once they are fairly happy with class balancing, I imagine if it’s on the cards it won’t come while the classes are regarded as still in various states of balance.