Gear in Heart of the mists

Gear in Heart of the mists

in PvP

Posted by: Enferian.2705

Enferian.2705

Greetings,

I would like to see what is the opinion of the community regarding more customizable stats in sPvP.

What i would like to see is reduced stats on the amulet (perhaps by 40-50%) and the option to equip one ring to offset this stat reduction from the amulet.

This way our total stats will remain the same and all our current builds will not be harmed in any way. At the same time we get more gear options, but not too many since this would overcomplicate things. This could potentially make more builds viable in sPvP.


I was about to delete the rest but then i decided to just put it under a spoiler in case someone wants to read it.


I find this to limit us to some extend since we dont have much flexibility regarding the specs we can use as we often end up with unbalanced stats or we have to dip into certain trait lines for the stats while abandoning some usefull traits.

Furthermore some amulets become near useless with the current system. For example the valkyrie amulet. With 300 in traits, prec runes and rampager jewel (the only one that gives 125 precision) we end up with 590 precision which is 32% crit chance. In other words we struggle to get enough crit to take advantage of the 15% crit dmg.

Gear in Heart of the mists

in PvP

Posted by: NevirSayDie.6235

NevirSayDie.6235

I would also like to see some new stat options, especially power/precision/toughness. That alone would really help to open up builds for warriors and necros.

Valkyrie’s amulet is actually useful for professions that can guarantee crits (or have high fury uptime). Right now, it’s mostly just eles that use it, but there are a couple of creative builds for other professions that use it.

Gear in Heart of the mists

in PvP

Posted by: Enferian.2705

Enferian.2705

Playing mostly a necro u cant imagine how much i would like to able to use a PPT amulet…
Using knights adds so little survivability since enemies can so easiliy burn through the extra hp without any extra toughness…

Anyway… my point is not adding new gear even though i think this would be great
All i want (at least for now ) is the option to mix our gear.

For example in WvW (and yes, i know its very different than sPvP) people can choose to get lets say for example berserker weapons/amulets/rings/acc and knights armor thus resulting in a build that suits more their playstyle. Or in condition specs they can go 50-50 with rabid/carrion gear if they want.

There are just so many options and i would like to see some of them available in sPvP too.

Gear in Heart of the mists

in PvP

Posted by: Ezrael.6859

Ezrael.6859

I’d love more customisation with Amulets or at least more Amulet options.

Right now I have a lot of things I’d like to try that would require something like the Valkyrie Amulet with Precision rather than Healing Power.
So Power, Toughness, Crit Dmg and Precision based stats to mould traits around.

This of course doesn’t exist.

I had so much more fun customising builds during BWE1 when we could socket different jewels in the Ring and Ear slots as well.

There would be many more build options and possibilities with more Amulet options, let’s hope it’s a plan for the future once they are fairly happy with class balancing, I imagine if it’s on the cards it won’t come while the classes are regarded as still in various states of balance.