[GeneralDiscussion]Is dodging a good argument

[GeneralDiscussion]Is dodging a good argument

in PvP

Posted by: Varonth.5830

Varonth.5830

So I want to start a general discussion in this forum about how certain people are giving argument. One of the most used argument in any discussion is:
‘But you can dodge it.’

This is like one of the worst, if not the worst argument you can bring up.
Any offensive spell can be dodged.
If you compare skill A and skill B, you cannot say, A is over/underpowered or balanced because you can dodge it. You can also dodge skill B.

It is like the Necro (necro just because it makes sense from the pure animation style) is getting the Jade Maw skill, which puts a nice Skull over the head of an enemy, and 2s later it oneshots said enemy. Can this skill be dodged? Of course it can. Would that be an argument that this skill isn’t overpowered? Obviously not.
Judge’s Intervention becomes undodgeable (which does not even exist btw). Would it become overpowered then? Nope.

Even if something is easier or harder to dodge is most likely not a very good argument. More of an argument that a skill can be dodged, but not a good one, as it directly inputs a variable out of control for balancing, which is the players skill.
You cannot balance the skill of each individual player, so why should you make huge decisions around this variable. If you balance with this variable around, and the playerbase overall becomes better at the game, you will have to balance it again.
Especially balancing decision which factor in stuff like damage output or cooldown you not take into account how easy or hard it is to dodge something.
If something is really considered to be too easy or too hard to dodge, there is always the possibility of a better telegraphing of this particular ability, without changing the damage or cooldown numbers.

So in my opinion, talking about dodging abilities just looks like someone is running out of real argument.
Is anyone else seeing it the same way?