Getting knocked into walls is out of control
They could just add a /suicide command to sPvP only. Make it not usable in downed state and slap a triple respawn timer on it to prevent abuse. It is a super easy bandaid if they can’t prevent this issue from happening (might be encoded deeper into the game engine).
They could just add a /suicide command to sPvP only. Make it not usable in downed state and slap a triple respawn timer on it to prevent abuse. It is a super easy bandaid if they can’t prevent this issue from happening (might be encoded deeper into the game engine).
…This is the worst idea I’ve ever heard. you want to make people who are stuck have to wait 60 seconds to get back into the game?
dear lord…what about the griefers? i can just imagine a bunch of naked charr running to mid, /suicide and going on a 60 second re-spawn timer until the game ends. Sounds like fun.
dude, the answer is extremely simple…Fix the pathing. That’s it. It could take alot of work, and a long time, but that is the only answer to solve all these problems.
Everything else is literally a bandaid that gets rid of one problem and spawns another, more annoying problem.
They could just add a /suicide command to sPvP only. Make it not usable in downed state and slap a triple respawn timer on it to prevent abuse. It is a super easy bandaid if they can’t prevent this issue from happening (might be encoded deeper into the game engine).
…This is the worst idea I’ve ever heard. you want to make people who are stuck have to wait 60 seconds to get back into the game?
That is still miles ahead of spending rest of the match stuck in the wall. And could be implemented fast and easy while a proper and more complicated remedy (“just fix pathing” may not be as easy as it sounds) is on the way.